ramones wrote:I find ferryman bugged even if you would be spawned at land where you enter water. You should just be ported to closest land possible and that is the only way ring should work. But since it hasn't been fixed like forever, we shouldn't even mention what it does or what it does not.
From my perspective ring thingie hurts D&A more than anyone others, since in 80%+ chases they are chasing and oposition is trying to get away with it.
Solution? Remove ferryman from the game.
Well ramones is complaining here even about the legit use of the ferryman, which is like complaining about siege system or other broken aspects of the game, and he is asking to remove the ferryman from game. Which dsnt have anything to do with which im triying to point here, Legit use of ferryman (imposible to do) is pretty similar, with same result as the bugged work ( that is not forced by the player, it just works like that). So imo you cant say we are bug using, when someone of us drown with it since its the use it was designed for.
And yeah im with ramones, probably it should be removed, but tons of things are broken in this game and we play with them daily.
Valten21 wrote:***To elaborate on this, the ferryman trick has been used the whole world, and I'd never really been in the position to say anything because people from Dis have used it as well, but this morning I woke up read Aracos preaching about playing legit, and come back from work to find this.
Same thing:
ferryman bug= you port to HF
ferryman if it worked legit= you port when you first entered in land, this in boat chases can be like half supergrid away
Result is the same, the guy who is beeing chased scapes safe from enemy.
Where is the non legit use, where is the bug, its not like we can choose to use it in a legit way, or that we are bugging it to port to hf, in addition i tought evryone was cool with this since you guys used it several times too...
where is the problem then lady?