AAlex Top Dis Warrior DOWN

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Re: AAlex Top Dis Warrior DOWN

Postby Aracos » Fri May 25, 2012 12:07 pm

Well, as you want, i guess since you dont quote or anything your are talking about this two posts, so ill answer you so we can keep the talk.
ramones wrote:I find ferryman bugged even if you would be spawned at land where you enter water. You should just be ported to closest land possible and that is the only way ring should work. But since it hasn't been fixed like forever, we shouldn't even mention what it does or what it does not.

From my perspective ring thingie hurts D&A more than anyone others, since in 80%+ chases they are chasing and oposition is trying to get away with it.

Solution? Remove ferryman from the game.


Well ramones is complaining here even about the legit use of the ferryman, which is like complaining about siege system or other broken aspects of the game, and he is asking to remove the ferryman from game. Which dsnt have anything to do with which im triying to point here, Legit use of ferryman (imposible to do) is pretty similar, with same result as the bugged work ( that is not forced by the player, it just works like that). So imo you cant say we are bug using, when someone of us drown with it since its the use it was designed for.

And yeah im with ramones, probably it should be removed, but tons of things are broken in this game and we play with them daily.
Valten21 wrote:***To elaborate on this, the ferryman trick has been used the whole world, and I'd never really been in the position to say anything because people from Dis have used it as well, but this morning I woke up read Aracos preaching about playing legit, and come back from work to find this.


Same thing:
ferryman bug= you port to HF
ferryman if it worked legit= you port when you first entered in land, this in boat chases can be like half supergrid away

Result is the same, the guy who is beeing chased scapes safe from enemy.
Where is the non legit use, where is the bug, its not like we can choose to use it in a legit way, or that we are bugging it to port to hf, in addition i tought evryone was cool with this since you guys used it several times too...

where is the problem then lady?
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Re: AAlex Top Dis Warrior DOWN

Postby Aracos » Fri May 25, 2012 12:14 pm

Qant wrote:
Aracos wrote:there is no way to use it legit

Please, provide the detailed direct quote from developers of what is "legit" use of ferryman and how it should work. Right now you are just defending your personal idea of what is "ferryman legit use". And, in fact, your idea is worse than what implemented right now.


jorb wrote:If you drown wearing this ring you will be bumped back to the tile where you first entered the water, and lose the ring.

There is no way to use it as intended(legit) and this is just as easy to understand because it just does not work, if you have ferryman go out from boat and drown you port to hf and not to the first tile of land you entered.

Aracos wrote:bug(mining stright line bug)+botting

Qant wrote:Again, provide the direct quote that it is indeed the bug. Also I recommend you to look up the definition of the "bug" word and how it differs from "exploit", which you should have used there.


Well the tunneling was made to allow players mine without mine supports, its pretty obvious that straight tunneling its a bug since if it was legit and intended to work like that minign support would have never been implemented into the game right?

Aracos wrote:cant be used legit

Qant wrote:Quote please, not your personal views.


Where is the personal view?, as i said before it just dsnt work as intended(legit)

Aracos wrote:no difference from the actual legit use.

Qant wrote:Quote please, not your personal views.

I cant get quotes from everything bro, but this is just a logical reason that i pointed before too, if you feel that anything is wrong just argue it and say why you dont think in the same way as me, not just the easy way. " quotes, quotes, quotes!"

ferryman bug= you port to HF
ferryman if it worked legit= you port when you first entered in land, this in boat chases can be like half supergrid away

Result is the same, the guy who is beeing chased scapes safe from enemy.
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Re: AAlex Top Dis Warrior DOWN

Postby Patchouli_Knowledge » Fri May 25, 2012 1:04 pm

It should be changed to nearest land mass.
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Re: AAlex Top Dis Warrior DOWN

Postby DDDsDD999 » Fri May 25, 2012 1:22 pm

Could probablly find a way to abuse that too.
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Re: AAlex Top Dis Warrior DOWN

Postby Qant » Fri May 25, 2012 1:46 pm

Aracos wrote:
Qant wrote:
Aracos wrote:there is no way to use it legit

Please, provide the detailed direct quote from developers of what is "legit" use of ferryman and how it should work. Right now you are just defending your personal idea of what is "ferryman legit use". And, in fact, your idea is worse than what implemented right now.


jorb wrote:If you drown wearing this ring you will be bumped back to the tile where you first entered the water, and lose the ring.

There is no way to use it as intended(legit) and this is just as easy to understand because it just does not work, if you have ferryman go out from boat and drown you port to hf and not to the first tile of land you entered.

And do you actually realize why it is working like that atm? The way I see it is the ferryman porting you to HF is because there are situations when it is impossible to find the tile where you entered the water. For example, I log out in the boat, and then log in back some time (maybe long time) later. Do you really propose that the tile where I entered the boat should be stored all this time? I believe that was not seen as good solution, and also there several similar situations, and that is exactly why the mechanism of teleporting you to your HF was implemented. I.e. it teleport you to HF when it can't find, for some reason, the tile where you entered water.Also, that is why I asked you for detailed explanation of how it should work, which you did not provide.
Patchouli_Knowledge wrote:It should be changed to nearest land mass.

I also do think that it would be the solution in the future. Though, it have its own problems, mainly the nearest tile being not guaranteed to be free/passable etc.

Aracos wrote:
Aracos wrote:bug(mining stright line bug)+botting

Qant wrote:Again, provide the direct quote that it is indeed the bug. Also I recommend you to look up the definition of the "bug" word and how it differs from "exploit", which you should have used there.


Well the tunneling was made to allow players mine without mine supports, its pretty obvious that straight tunneling its a bug since if it was legit and intended to work like that minign support would have never been implemented into the game right?

First, being not intended does not equal bug. Which is why I told you that you should have used "exploit" instead. Second, what do you think about zigzag mining then? It was clearly stated that it was made so intentional. Yet, all your arguments against straight line mining also applies there: why implement mining supports when you can dig 3 tile wide tunnels with zigzag mining? Also, I am not sure and maybe you do, but do you realize that straight mining uses exactly the same as zigzag mining built-in algorithm of preventing cave-ins?

Aracos wrote:
Aracos wrote:cant be used legit

Qant wrote:Quote please, not your personal views.


Where is the personal view?, as i said before it just dsnt work as intended(legit)


Aracos wrote:ferryman bug= you port to HF
ferryman if it worked legit= you port when you first entered in land, this in boat chases can be like half supergrid away

Those two lines are your personal view of how the ferryman should work. And what am I saying is that it is not "the official" (as it can't be that simple as I shown before), nor it is common view on how it should work (as you was shown the other possibilities of how it should work), and therefore building your argument on it is not the way to go. I can easily construct the opposite argument, based on arbitrary premises of "how it really should work", but what would be the point?
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Re: AAlex Top Dis Warrior DOWN

Postby Smurfette » Fri May 25, 2012 1:47 pm

Hi Goo,
and no, this has no difference for me. Bell knew the upshot of this bug AND he use it. The reason was even the same (like in situation with WF) - he wanted to escape and not be killed. So in my opinion u guys cant tell someone not to use it or that they are using it too much. Its almost the same plea that u wanted to show Aracos.

@Aracos, this way of speaking like "Ladypoo" to someone is insulting and on her position i would not even consider to read and try to understand anything that u wrote. Leave such shitstorm words to Portgas. ;)

@Grapefruit - there is BIG difference in using stealing accounts and bugs in beta-game.

in short: There is no mod's ingame and almost everything have a bug to exploit, so use it and dont cry when someone use it on u.
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Re: AAlex Top Dis Warrior DOWN

Postby iceheart » Fri May 25, 2012 2:40 pm

Since when does anyone care about testing anymore? It's all about winning at all cost nowadays. And since no patches is going to be taking place, anything goes. Doesn't make it suck less.
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Re: AAlex Top Dis Warrior DOWN

Postby Valten21 » Fri May 25, 2012 2:59 pm

As I've mentioned, I completely agree with anyone saying we shouldn't be in a position to criticize the use of the ferryman, but the fact that 12 hours prior to this mass drowning, Aracos claimed we should "learn to play legit", I think it's reason enough to call him out on it.

I find his defense for the ferryman weak. He's basically suggesting if the people who had entered the boats were out of site of the people they escaped using the ferry man bug, or have traveled such a distance there is no possible way they could have come back, it's not a bug. So it's now a bug only if you have traveled a set amount of distance from the spot you entered the boat, despite how it works no matter how far you have traveled.

It's also considered a bug if we left a person behind to kill the people who ferryman half an SG away, (because they "should" end up on the last land tile, but instead end up on their hearthfire).

To CLARIFY AGAIN, I'm only pointing out Aracos's blatant hypocrisy in telling us to "learn 2 play legit" when his own people failed to do so 12 hours after him saying this.


Had he never said this, we probably would of just poked fun at them mass drowning to escape a 5v5, or the supposed 100% sure of 7+, but we don't know how to count anyways.
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Re: AAlex Top Dis Warrior DOWN

Postby Tonkyhonk » Fri May 25, 2012 4:27 pm

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Re: AAlex Top Dis Warrior DOWN

Postby ramones » Fri May 25, 2012 4:39 pm

I didn't ment to interfear the discussion, my ferryman view is completelly neutral, since I don't aprove it no matter who use it. Just said that in 90% cases it was D&A enemies who used it, I believe only bell from Dis did it this world, and that was before Ainran became Dis ally.
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