GrapefruitV wrote:Fobia wrote:The thing is you do not really get how Melsonia's economy worked. We owned the most valuable node this world. That node gave us between 20 and 40 pearls each 3 days. Had I provided curios and food for everyone, which I could, they would of basically quit playing due boredom and that's why foraging had to be profitable.
hard to believe in that story, selling clay each 3 days of your activity would mean atleast one kiln for every village in the world
Good thing villages have more than one kiln, ovens and smelters otherwise I would have had to sell clay to our enemies to fund us.
Remember the phrase "Ainran claims your kilns"? It was totally true, Ramones would buy any amount of clay I had aviable.
_Gunnar wrote:not to mention the fact that what you said actually makes your actions more weird to me :/ you guys (supposedly) didn't have to produce anything other than a few secs of digging, and you still decided to ruin other peoples games, so that you could occupy yourself in meaningless boating up and down rivers picking up flots?
[basically all i do now is boat up and down rivers, but the foraged stuff is just a byproduct of the fun you get by meeting people. i dunno what sort of person actually really enjoys actively searching for flotsams...]
anyway, baylife and brolove, brb killing noobs
am i doing it right?
We gave our members goals, one of those was to make at least one combat character and learn to use it. For that you need curios and food, that kept our people playing and entertained, they teamed up as they pleased and while ones farmed others foraged. You should understand that if people spend 3 hours boating around and find 0 flotsams they get bored and since the only thing they did was forage because someone else was taking care of other stuff they will go play other games. That's bad bussines for the village so I gave them a new goal. Hellpurging one supergrid around. And so we did and then flotsams and bluebells errywhere so everyone was entertained and playing the game.
Basically there are two kinds of people playing this game, the carebears and the rest. Carebears should go find a game more suited for their style, one that doesn't allow PVP so they can create as much as they want without the risk of someone destroying it for whatever reason.
I have to admit that the Hellpurge was the most entertaining thing I ever did in this game so what started because we couldn't forage ended up being the reason to log in each day.
Baylife and brolove.