ApocalypsePlease wrote:You've made a well constructed post, and I truly appreciate what you do by doing this, even if I don't agree with the content.
You've made a claim, a claim in the foundation of this.This isn't wrong, your opinion is that it's wrong. You cannot say that the intended mechanics shouldn't have their place. This game can be emotionally tearing to some, it really can be. But just like all other walks of life, sometimes it isn't fair and you have to deal with what that ensues. There are limits the game has set, and it has set them far out. Not you nor anyone else should deny someone using what has been put in place in the game just because of what it means to those impacted. Has this suddenly turned into an everyone wins game? Last time I checked this game was filled with competition. Do both people win in chess? No they don't because it's not meant for both people to win.LostJustice wrote:We steal and take out of greed and without much thought for the other person or persons. Why? The game is set up to allow this and we do it. This is wrong, no one ever gives a second thought how the other person feels.
This isn't going to have unanimity, if others happen to disagree with the core opinion then they'll not follow the rest.
Past that, some of what you say just appears to me as too kind/carebear'y, but hell that's just me.
PS: You'll never need that many reserved posts, look at Sevenless' guide, 55k characters and it still fits into one post.
Swarm wrote:>H&H code of honor
There is no "lulz" in honor, and H&H is all about fucking up other people's fun and joy for your own amusement.
And the next time I start playing I'm bringing along some friends, we're gonna play the game Parchir style, practice movement combat all day and kill newbies all night, encorporate Trollbug's famous guerilla warfare tactics and snipe the fuck out of scrubby villages while we skilfully avoid conflicts with major factions by giving a tribute of "pearl necklaces" to their female members.
LostJustice wrote:Swarm wrote:>H&H code of honor
There is no "lulz" in honor, and H&H is all about fucking up other people's fun and joy for your own amusement.
And the next time I start playing I'm bringing along some friends, we're gonna play the game Parchir style, practice movement combat all day and kill newbies all night, encorporate Trollbug's famous guerilla warfare tactics and snipe the fuck out of scrubby villages while we skilfully avoid conflicts with major factions by giving a tribute of "pearl necklaces" to their female members.
Your the main topic and example of this thread.
Swarm wrote:LostJustice wrote:Swarm wrote:>H&H code of honor
There is no "lulz" in honor, and H&H is all about fucking up other people's fun and joy for your own amusement.
And the next time I start playing I'm bringing along some friends, we're gonna play the game Parchir style, practice movement combat all day and kill newbies all night, encorporate Trollbug's famous guerilla warfare tactics and snipe the fuck out of scrubby villages while we skilfully avoid conflicts with major factions by giving a tribute of "pearl necklaces" to their female members.
Your the main topic and example of this thread.
We should all blindly follow you as our shining example of morality and embrace the rules you impose on us, putting aside fun and focusing on making a video game "better" so it turns into a Farmville with a larger map.
You're full of it.
Agreeing with ApocalypsePlease (viewtopic.php?f=29&t=28972&start=10#p374826). Adding the statement that people are born to be lazy in order to find easier ways of reaching anything without wasting their energy. So, if killing/stealing from someone saves you a couple of hours in a nearest perspective, you are going to do it. Haven and hearth is just a simulation of humankind nature within certain boundaries (here it is game mechanics and the server population).Villages are fighting villages, brothers and sisters versus brothers and sisters. We fight over object inside a game that we cannot obtain or are too lazy to obtain for ourselves. We steal and take out of greed and without much thought for the other person or persons. Why? The game is set up to allow this and we do it.
jorb wrote:The H&H game world attempts -- to no small an extent -- to simulate events and processes of the real world in a digitalized form.
jorb wrote:When one adopts and understands this perspective, it becomes clear as sparkling morning dew on a well mowed lawn that there does not exist a clear divide between offensive and peaceful actions. Every action you do denies another player some potential action. In speaking with von Clausewitz, we can observe that combat, thus, is only the continuation of action denying by other means. If you stand on the tile I wish to plow, I can hurt you to make you go away. If, on the other hand, I can't attack you, then you have the means to permanently and irrevocably deny me particular courses of action for as long as you and your whims see fit. And, in this sense, every potential action is always offensive or, every potential action is always peaceful or the distinction is meaningless, whichever one you prefer.
It worked. It doesn't work now since there is currently no effective way to take over vaults and ploted cities in this game. Even for factions who have 50+ members. Also, this game experience gaining system allows people to have multiple characters, so they will be back in few days ready to kill and grief. And endless circle again.Now you may be asking why don't we make a faction or force to clear these killers and people. That just wont work that's why. You can send countless individuals and groups off on these crusades but they will never get anywhere. They are trying to fight fire with fire and violence with violence.
Quoting the real idea what the project is.Zeronine wrote:you'll have to attempt something along the lines of Dis' route of the peacegrid. Which we all know is now a more or less failed case.
It seems you are making wrong assumption on the said purpose of the supposed PEACE Zone. You see, no one ever meant of "giving justice to any wronged members". Nor ever was meant that we make obligation of patrolling the grid. Nor ever was meant that we make obligation of tracking every single scent out there. Nor ever was meant that being in this SG somehow magically protect from every single raider in the world and guarantees peaceful life. We may do any of things above as much as one wish to, and some of us indeed do spare their time on those activities. Yet. you can't demand any of above.
Now, the only thing we made obligation of is to not attack anyone living in this grid without really good reason. Which is sort of what happened to you. Yet, the ones who force this obligation on us and controls its fulfillment are ourselves again. Not you, not public opinion, not anyone else. We merely informed others about it. Whether one accept it as it is, or ignore, or laugh at it - is one own choice. And, lets face it, judging by your overall tone in this thread. except maybe OP, you came here for mockery and prolonging your flame wars , not to really solve the situation in any constructive manner. Having said all that, we did discuss your incident among us, and made some actions to prevent similar occasions in the future.
jorb wrote:I am presently exhausted from twelve hours of non-stop developing and I am going to bed.
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