Operation Unicorn Horn

Forum for discussing in game politics, village relations and matters of justice.

Re: Operation Unicorn Horn

Postby Patchouli_Knowledge » Mon Aug 20, 2012 11:28 am

Swarm wrote:Would you rather gather up your nerd-filled hipster cliche of 10 people and attack the 3 alpha bullies who brawl daily to prove something or would you rather just tell them to fuck off?


Even then there is a point that you will eventually snap.
Image
-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
User avatar
Patchouli_Knowledge
 
Posts: 2248
Joined: Mon Jun 20, 2011 1:57 am

Re: Operation Unicorn Horn

Postby krikke93 » Mon Aug 20, 2012 11:30 am

Lol not as good as Nao :P

Great reading with nice pics and video :D enjoyable
Hope you have a great day
User avatar
krikke93
 
Posts: 3311
Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: Operation Unicorn Horn

Postby jordancoles » Mon Aug 20, 2012 12:20 pm

Swarm wrote:I think it's more like something along these lines:
Russians could fight them 15 v 4 and even win if they surround them but risk losing precious chars so they just go behind their walls and say "go away ainrans"

Would you rather gather up your nerd-filled hipster cliche of 10 people and attack the 3 alpha bullies who brawl daily to prove something or would you rather just tell them to fuck off?

This, fighting on land with inexperienced alliance members with you is just cumbersome and risky. The game is hurting for players as it is and having us lose a few members for no reason isn't the best tactic. We successfully defended SSUT and fixed the wall in the end with low casualties so meh.
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
Image Image Image
User avatar
jordancoles
 
Posts: 14078
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Operation Unicorn Horn

Postby Shiro_kun » Mon Aug 20, 2012 1:29 pm

jordancoles wrote:
Swarm wrote:I think it's more like something along these lines:
Russians could fight them 15 v 4 and even win if they surround them but risk losing precious chars so they just go behind their walls and say "go away ainrans"

Would you rather gather up your nerd-filled hipster cliche of 10 people and attack the 3 alpha bullies who brawl daily to prove something or would you rather just tell them to fuck off?

This, fighting on land with inexperienced alliance members with you is just cumbersome and risky. The game is hurting for players as it is and having us lose a few members for no reason isn't the best tactic. We successfully defended SSUT and fixed the wall in the end with low casualties so meh.


tbh you were lucky Ainran are only interested in kills, they could loot all village and broke shit.
Image
[6:46:50] Alex: I think it would of been instresting to be in nazi slave camp
[6:46:55] Alex: The only downside is the real lack of food
User avatar
Shiro_kun
 
Posts: 396
Joined: Mon Jan 02, 2012 11:43 pm

Re: Operation Unicorn Horn

Postby kLauE » Mon Aug 20, 2012 2:06 pm

awwww Dis is cute :)
User avatar
kLauE
 
Posts: 1085
Joined: Thu Aug 06, 2009 12:58 am

Re: Operation Unicorn Horn

Postby HasseKebab » Mon Aug 20, 2012 3:13 pm

seriously dis you where 15 against 4 you could just go 3-4 on one and punch dem to death, but nope /facepalm
also '' Whats the point of playing if they cant kill 'better' people, all dis do is just kill people they are 100% certain they can kill. If ainran would place ram at dis, dis would be to pussy to go outside'' ~Raz

edit: ''they would probs result to noob tactics alt spams block it with statues etc'' -Raz
Image
Edit: is ^ against rule no.4?
Image
      Image
JOIN THE OFFICIAL H&H DISCORD TODAY

♰ PROUD FORUM MODERATOR 02.01.2024 - 05.10.2024 ♰
User avatar
HasseKebab
 
Posts: 1766
Joined: Sun Mar 06, 2011 8:59 pm

Re: Operation Unicorn Horn

Postby Valten21 » Mon Aug 20, 2012 3:35 pm

portgas wrote:tbh you were lucky Ainran are only interested in kills, they could loot all village and broke shit.


I might of stolen a few lc's of curious and cheese, and broken a few houses worth of cupboards while we were waiting for dis to show up :)
You may have foiled the plans of BAD-EVIL this time, but there is no rest for the wicked.
User avatar
Valten21
 
Posts: 2053
Joined: Thu Feb 25, 2010 7:40 pm
Location: Vancouver, Canada

Re: Operation Unicorn Horn

Postby swarls » Mon Aug 20, 2012 3:44 pm

jordancoles wrote:
Swarm wrote:I think it's more like something along these lines:
Russians could fight them 15 v 4 and even win if they surround them but risk losing precious chars so they just go behind their walls and say "go away ainrans"

Would you rather gather up your nerd-filled hipster cliche of 10 people and attack the 3 alpha bullies who brawl daily to prove something or would you rather just tell them to fuck off?

This, fighting on land with inexperienced alliance members with you is just cumbersome and risky. The game is hurting for players as it is and having us lose a few members for no reason isn't the best tactic. We successfully defended SSUT and fixed the wall in the end with low casualties so meh.


using the gate to your favor with steelhammer and another tank in front would minimize the risk extremely and might get you a chance to get a kill or atleast to chase them away.

and besides that, with your numbers and alt-factorys it'll hurt you way less if you loose a toon then it would hurt ainran.

c'mon dis, i know you can do better...
User avatar
swarls
 
Posts: 65
Joined: Wed Feb 02, 2011 4:55 pm

Re: Operation Unicorn Horn

Postby Fenix025 » Mon Aug 20, 2012 4:11 pm

Ainran is not ready to face my mighty sling.
Gime the order and I'll siege them!
Fenix025
 
Posts: 350
Joined: Wed Feb 29, 2012 3:23 pm

Re: Operation Unicorn Horn

Postby bmjclark » Mon Aug 20, 2012 5:52 pm

Shiro_kun wrote:
jordancoles wrote:
Swarm wrote:I think it's more like something along these lines:
Russians could fight them 15 v 4 and even win if they surround them but risk losing precious chars so they just go behind their walls and say "go away ainrans"

Would you rather gather up your nerd-filled hipster cliche of 10 people and attack the 3 alpha bullies who brawl daily to prove something or would you rather just tell them to fuck off?

This, fighting on land with inexperienced alliance members with you is just cumbersome and risky. The game is hurting for players as it is and having us lose a few members for no reason isn't the best tactic. We successfully defended SSUT and fixed the wall in the end with low casualties so meh.


tbh you were lucky Ainran are only interested in kills, they could loot all village and broke shit.


We actually did everything we came to do in SSUT. SSUT had next to nothing in it, so i just sat with my dis scent tracking it, waiting for them to come closer ;).
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
User avatar
bmjclark
 
Posts: 4012
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

PreviousNext

Return to In Congress Assembled

Who is online

Users browsing this forum: Claude [Bot] and 0 guests