Project: Ainran&Dis preservation

Forum for discussing in game politics, village relations and matters of justice.

Re: Project: Ainran&Dis preservation

Postby Nummy » Sun Mar 11, 2012 10:59 am

Potjeh wrote:So if I were an enemy of yours all I'd have to do is AFK at the market until my scents expire?

If you would read and understand, you would know that if you are their enemy and they have no scents of yours you will be good. If you go there and they will have any scent from market or anywhere before they will kill you where you stand.

Goo wrote: The ones who'll be agressive towards people will be hunted down. As for us we won't touch even our enemies there untill they'll start attacking or stealing.

Another problem arise: if they want to kill an enemy there and they have scent they should put out evidence and make trial for him, meaning they will also need some law written down by which everyone will be obligated.
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Re: Project: Ainran&Dis preservation

Postby thl111 » Sun Mar 11, 2012 11:07 am

Hello all. I'm new to this forum and HnH. Here is what I think about this project and this flaming BS of the thread. Firstly, I read it and from what I took out of OP, this SG is/will be mainly for trading and newbs' starting point cause I doubt that a thriving village outside of that grid would move in just for safety and denies its current resource. Ppl can move in and settle or move out as they want. There's no rule to force them to stay there for eternity ( at least there isn't one in this thread). Second of all, you guys bash each others about trying to debate on what you think. Why not see it from a newb's POV,eh? I experienced some no reason pks since the day I started playing this game and yeah, it ain't fun. Ppl just rage quit and now with this project, HnH's population might have a chance to thrive. A newb,like me, would trade everything for a peaceful environment for sometime until he/she can go out into the "wild". On the other hand, I don't trust Dis either. I see this project as an attempt for monopolizing trade in this world and thus gathering as much good items as they could and imo, monopoly ain't good. Yeah, LadyGoo, your idea is great, you might have a good intention there but who can tell other than you and your faction? Or if you alone have the good will but other dudes just wait for a kill ? I say, give this project a chance. If it's as true as OP said, we will have a trade centre and who knows, other SGs will do the same. Otherwise, what will you lose ? I mean you, the guys who are trolling/flaming on this thread. Dis guys will show their double face, the others get to say "I told you so". I have my say, so there.
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Re: Project: Ainran&Dis preservation

Postby Halagaz » Sun Mar 11, 2012 1:15 pm

thl111 wrote:Hello all. I'm new to this forum and HnH. Here is what I think about this project and this flaming BS of the thread. Firstly, I read it and from what I took out of OP, this SG is/will be mainly for trading and newbs' starting point cause I doubt that a thriving village outside of that grid would move in just for safety and denies its current resource. Ppl can move in and settle or move out as they want. There's no rule to force them to stay there for eternity ( at least there isn't one in this thread). Second of all, you guys bash each others about trying to debate on what you think. Why not see it from a newb's POV,eh? I experienced some no reason pks since the day I started playing this game and yeah, it ain't fun. Ppl just rage quit and now with this project, HnH's population might have a chance to thrive. A newb,like me, would trade everything for a peaceful environment for sometime until he/she can go out into the "wild". On the other hand, I don't trust Dis either. I see this project as an attempt for monopolizing trade in this world and thus gathering as much good items as they could and imo, monopoly ain't good. Yeah, LadyGoo, your idea is great, you might have a good intention there but who can tell other than you and your faction? Or if you alone have the good will but other dudes just wait for a kill ? I say, give this project a chance. If it's as true as OP said, we will have a trade centre and who knows, other SGs will do the same. Otherwise, what will you lose ? I mean you, the guys who are trolling/flaming on this thread. Dis guys will show their double face, the others get to say "I told you so". I have my say, so there.


The think you don"t seam to be aware and just want to ignore because it was pointed many time in this same thread is the fact that this alliance that is now building this safe zone, murdered every fucking newb on sight, and some weren't newbs but more like months old char that can't afford gold or q100 steel plates to protect their toons, destroying and pillaging every fucking village which existence came to their knowledge, they clean them all into the SG and all the SG around the one they settle in. The did this at least now for 3 worlds, this mean w6, w5 and w4, maybe more but i wasn't playing back then. Not only that but when they raid they clean the loot dry, last time i got raided by dis they left only bones, right, so they really do it to make you quit, they really don't want you to ever come back, since this loot mean shit to them. They steal every damn boat they see someone going off them, and just attack on sight. If you don't believe me head into the Airnan head quarter SG and just read the damn runestones in front of every abandoned village and this in radius of like 5 sg, they are all "quit in 7 day or you will die, suck my dick (this one is they trade mark between)" and all those very kind words of theirs. If anyone had some humor in this game he would put all those scattered runestones in the world in front of each of this so called peaceful sg settlement, just for the LOLz. Not to mention the fact they spawn zillion alt at world start to take all the best resources, and come greif you with alt armies if you take them before they actually have the time to build claims on them, and use every single exploit they have found ingame. And the list goes on and on indefinitely.

In every world i played, each time i played in totally friendly SG where people are ready to share their HS when they see you, are helpful and leave into a somewhat community even though they have no real relation to each other but the fact they are in the same SG. I have seen all the countries of the world living in those Sg, even Russian right, so they are not all to put in the same bag, far from that. ANd just for your knowledge those SG would have been peaceful all the time if those guys weren't coming sometime fuck everyone on sight. Oddit/Airnan/Dis are the worst factions ever in this game. If you want to support them and feel like they really change their attitude, go for it, you are free of your acts and opinions. I personally will just watch from afar. But one thing is sure, the game never needed thess guys to make this happen, it did and will happen without them, and for the few time they raided those peaceful SG, big deal really, in fact when you look at it the only butthurt people when they die or are raided are them, read the forum to make sure. Now if those guys want to buy themselves some conscience, well good luck with that guys.
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Re: Project: Ainran&Dis preservation

Postby mitchdevano » Sun Mar 11, 2012 1:25 pm

Halagaz wrote:
thl111 wrote:Hello all. I'm new to this forum and HnH. Here is what I think about this project and this flaming BS of the thread. Firstly, I read it and from what I took out of OP, this SG is/will be mainly for trading and newbs' starting point cause I doubt that a thriving village outside of that grid would move in just for safety and denies its current resource. Ppl can move in and settle or move out as they want. There's no rule to force them to stay there for eternity ( at least there isn't one in this thread). Second of all, you guys bash each others about trying to debate on what you think. Why not see it from a newb's POV,eh? I experienced some no reason pks since the day I started playing this game and yeah, it ain't fun. Ppl just rage quit and now with this project, HnH's population might have a chance to thrive. A newb,like me, would trade everything for a peaceful environment for sometime until he/she can go out into the "wild". On the other hand, I don't trust Dis either. I see this project as an attempt for monopolizing trade in this world and thus gathering as much good items as they could and imo, monopoly ain't good. Yeah, LadyGoo, your idea is great, you might have a good intention there but who can tell other than you and your faction? Or if you alone have the good will but other dudes just wait for a kill ? I say, give this project a chance. If it's as true as OP said, we will have a trade centre and who knows, other SGs will do the same. Otherwise, what will you lose ? I mean you, the guys who are trolling/flaming on this thread. Dis guys will show their double face, the others get to say "I told you so". I have my say, so there.


The think you don"t seam to be aware and just want to ignore because it was pointed many time in this same thread is the fact that this alliance that is now building this safe zone, murdered every fucking newb on sight, and some weren't newbs but more like months old char that can't afford gold or q100 steel plates to protect their toons, destroying and pillaging every fucking village which existence came to their knowledge, they clean them all into the SG and all the SG around the one they settle in. The did this at least now for 3 worlds, this mean w6, w5 and w4, maybe more but i wasn't playing back then. Not only that but when they raid they clean the loot dry, last time i got raided by dis they left only bones, right, so they really do it to make you quit, they really don't want you to ever come back, since this loot mean shit to them. They steal every damn boat they see someone going off them, and just attack on sight. If you don't believe me head into the Airnan head quarter SG and just read the damn runestones in front of every abandoned village and this in radius of like 5 sg, they are all "quit in 7 day or you will die, suck my dick (this one is they trade mark between)" and all those very kind words of theirs. If anyone had some humor in this game he would put all those scattered runestones in the world in front of each of this so called peaceful sg settlement, just for the LOLz. Not to mention the fact they spawn zillion alt at world start to take all the best resources, and come greif you with alt armies if you take them before they actually have the time to build claims on them, and use every single exploit they have found ingame. And the list goes on and on indefinitely.

In every world i played, each time i played in totally friendly SG where people are ready to share their HS when they see you, are helpful and leave into a somewhat community even though they have no real relation to each other but the fact they are in the same SG. I have seen all the countries of the world living in those Sg, even Russian right, so they are not all to put in the same bag, far from that. ANd just for your knowledge those SG would have been peaceful all the time if those guys weren't coming sometime fuck everyone on sight. Oddit/Airnan/Dis are the worst factions ever in this game. If you want to support them and feel like they really change their attitude, go for it, you are free of your acts and opinions. I personally will just watch from afar. But one thing is sure, the game never needed thess guys to make this happen, it did and will happen without them, and for the few time they raided those peaceful SG, big deal really, in fact when you look at it the only butthurt people when they die or are raided are them, read the forum to make sure. Now if those guys want to buy themselves some conscience, well good luck with that guys.

you and me may of had a rough falling but...
http://www.youtube.com/watch?v=M-XWhH2VSXk
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Re: Project: Ainran&Dis preservation

Postby thl111 » Sun Mar 11, 2012 1:55 pm

Halagaz wrote:
thl111 wrote:Hello all. I'm new to this forum and HnH. Here is what I think about this project and this flaming BS of the thread. Firstly, I read it and from what I took out of OP, this SG is/will be mainly for trading and newbs' starting point cause I doubt that a thriving village outside of that grid would move in just for safety and denies its current resource. Ppl can move in and settle or move out as they want. There's no rule to force them to stay there for eternity ( at least there isn't one in this thread). Second of all, you guys bash each others about trying to debate on what you think. Why not see it from a newb's POV,eh? I experienced some no reason pks since the day I started playing this game and yeah, it ain't fun. Ppl just rage quit and now with this project, HnH's population might have a chance to thrive. A newb,like me, would trade everything for a peaceful environment for sometime until he/she can go out into the "wild". On the other hand, I don't trust Dis either. I see this project as an attempt for monopolizing trade in this world and thus gathering as much good items as they could and imo, monopoly ain't good. Yeah, LadyGoo, your idea is great, you might have a good intention there but who can tell other than you and your faction? Or if you alone have the good will but other dudes just wait for a kill ? I say, give this project a chance. If it's as true as OP said, we will have a trade centre and who knows, other SGs will do the same. Otherwise, what will you lose ? I mean you, the guys who are trolling/flaming on this thread. Dis guys will show their double face, the others get to say "I told you so". I have my say, so there.


The think you don"t seam to be aware and just want to ignore because it was pointed many time in this same thread is the fact that this alliance that is now building this safe zone, murdered every fucking newb on sight, and some weren't newbs but more like months old char that can't afford gold or q100 steel plates to protect their toons, destroying and pillaging every fucking village which existence came to their knowledge, they clean them all into the SG and all the SG around the one they settle in. The did this at least now for 3 worlds, this mean w6, w5 and w4, maybe more but i wasn't playing back then. Not only that but when they raid they clean the loot dry, last time i got raided by dis they left only bones, right, so they really do it to make you quit, they really don't want you to ever come back, since this loot mean shit to them. They steal every damn boat they see someone going off them, and just attack on sight. If you don't believe me head into the Airnan head quarter SG and just read the damn runestones in front of every abandoned village and this in radius of like 5 sg, they are all "quit in 7 day or you will die, suck my dick (this one is they trade mark between)" and all those very kind words of theirs. If anyone had some humor in this game he would put all those scattered runestones in the world in front of each of this so called peaceful sg settlement, just for the LOLz. Not to mention the fact they spawn zillion alt at world start to take all the best resources, and come greif you with alt armies if you take them before they actually have the time to build claims on them, and use every single exploit they have found ingame. And the list goes on and on indefinitely.

In every world i played, each time i played in totally friendly SG where people are ready to share their HS when they see you, are helpful and leave into a somewhat community even though they have no real relation to each other but the fact they are in the same SG. I have seen all the countries of the world living in those Sg, even Russian right, so they are not all to put in the same bag, far from that. ANd just for your knowledge those SG would have been peaceful all the time if those guys weren't coming sometime fuck everyone on sight. Oddit/Airnan/Dis are the worst factions ever in this game. If you want to support them and feel like they really change their attitude, go for it, you are free of your acts and opinions. I personally will just watch from afar. But one thing is sure, the game never needed thess guys to make this happen, it did and will happen without them, and for the few time they raided those peaceful SG, big deal really, in fact when you look at it the only butthurt people when they die or are raided are them, read the forum to make sure. Now if those guys want to buy themselves some conscience, well good luck with that guys.


Well, first of, I don't support it though my last post seems to be so. I want to remain neutral and watch from afar as you do. I know how these big factions are and frankly, my last post was a sarcasm for the posts before me, Dis or anti Dis. Though, what do you lose if you're a newb and want to start safe ? a couple of wicker baskets,maybe. Those peaceful SGs you mentioned sure created themselves by peaceful ppl but then they were raided by you know who so, what's the point ? As I stated on my last post, this new project of theirs might (I use hypothesis to be fair but really doubt it) be to monopolise trading and get good stuff from the trades. And good stuff ingame= stronger military. This really reminds me of sth very low in our real world's politics but couldn't bring it to mind. Anyway, the bottom line is I don't trust them but I don't despite their idea either. I see myself as a spectator enjoying a good show then give my critique at the end. The question now is when the good performance will reach its peak and massive whining threads spam our dear forum :lol: . Remind me to clap when that happens. Let the wheel of fortune spin and what will be, will be,eh ?
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Re: Project: Ainran&Dis preservation

Postby Potjeh » Sun Mar 11, 2012 3:02 pm

Nummy wrote:
Potjeh wrote:So if I were an enemy of yours all I'd have to do is AFK at the market until my scents expire?

If you would read and understand, you would know that if you are their enemy and they have no scents of yours you will be good. If you go there and they will have any scent from market or anywhere before they will kill you where you stand.

Goo wrote: The ones who'll be agressive towards people will be hunted down. As for us we won't touch even our enemies there untill they'll start attacking or stealing.

Another problem arise: if they want to kill an enemy there and they have scent they should put out evidence and make trial for him, meaning they will also need some law written down by which everyone will be obligated.

Dear Nummy, you should really get something for your condition. Inability to read is no laughing matter.
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Re: Project: Ainran&Dis preservation

Postby Halagaz » Sun Mar 11, 2012 3:16 pm

thl111 wrote: Though, what do you lose if you're a newb and want to start safe ? a couple of wicker baskets,maybe.


The noobs loose as much as the big faction loose when they go down, their time spent in game and the attachment they built with it, that's all. You can argue your stuff have greater value than their or whatever, but we all know this goes nowhere. As for their project, as i said, good luck to them.
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Re: Project: Ainran&Dis preservation

Postby mvgulik » Sun Mar 11, 2012 3:22 pm

Potjeh wrote:Dear Nummy, you should really get something for your condition. Inability to read is no laughing matter.

lol

So. Potjeh (as outsider of your/the protected SG) is standing AFK near the walled guard. And I'm (also a outsider of your/the protected SG) holding a murder scent pointing towards Potjeh. ... What next?
- If I try to clobber Potjeh. I'm going to bet clobbered by guard. While Potjeh just waits out the scents.
- I give scent to guard. And than Potjeh get clobbered by guard.
- I give scent to guard. And guard argro-locks Potjeh. And Potjeh and I have to fight it out in the local Arena.
- ... ? ...
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Re: Project: Ainran&Dis preservation

Postby thl111 » Sun Mar 11, 2012 3:47 pm

Halagaz wrote:
thl111 wrote: Though, what do you lose if you're a newb and want to start safe ? a couple of wicker baskets,maybe.


The noobs loose as much as the big faction loose when they go down, their time spent in game and the attachment they built with it, that's all. You can argue your stuff have greater value than their or whatever, but we all know this goes nowhere. As for their project, as i said, good luck to them.


I happened to know a philosophy point which I think is quite sound in this situation. You live near a tiger, you don't have to be afraid of other hunters. But if you are wise, you grow strong and move out of its reach because even though the tiger will find you out eventually, it will take some time instead of just sitting there on its dish :). Sum it up, take your chance living in there as a newbie, grind your way and search for a suitable place/village then move out before Dis get bored of the idea and decide to go on a hunt in its backyard. Yeah, imagine yourself as a deer in the king's forest.
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Re: Project: Ainran&Dis preservation

Postby Potjeh » Sun Mar 11, 2012 3:59 pm

mvgulik wrote:
Potjeh wrote:Dear Nummy, you should really get something for your condition. Inability to read is no laughing matter.

lol

So. Potjeh (as outsider of your/the protected SG) is standing AFK near the walled guard. And I'm (also a outsider of your/the protected SG) holding a murder scent pointing towards Potjeh. ... What next?
- If I try to clobber Potjeh. I'm going to bet clobbered by guard. While Potjeh just waits out the scents.
- I give scent to guard. And than Potjeh get clobbered by guard.
- I give scent to guard. And guard argro-locks Potjeh. And Potjeh and I have to fight it out in the local Arena.
- ... ? ...

What if the murder scent is from summoning you after you stole my shit?
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