Project: Ainran&Dis preservation

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Re: Project: Ainran&Dis preservation

Postby mvgulik » Sun Mar 11, 2012 5:35 pm

Potjeh wrote:What if the murder scent is from summoning you after you stole my shit?

If you don't carry the scents to proof it ... I guess it did not happen. ;)
(Or else where both going to be clobbered just for the fun of it ... )
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Re: Project: Ainran&Dis preservation

Postby MagicManICT » Sun Mar 11, 2012 5:40 pm

mvgulik wrote:
Potjeh wrote:What if the murder scent is from summoning you after you stole my shit?

If you don't carry the scents to proof it ... I guess it did not happen. ;)
(Or where both going to be clobbered just for the fun of it ... )


Yeah, because theft scents are persistent enough to last the entire time it took to track down the perp, kill him/her, and for the murder scents to expire. :roll:

Did anyone answer Potjeh's previous question? I don't think I was satisfied with any answers posted because people really didn't think about the various possibilities there.
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Re: Project: Ainran&Dis preservation

Postby mvgulik » Sun Mar 11, 2012 5:52 pm

MagicManICT wrote: :roll:

Eye problems? Or are you just happy to see me.
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Re: Project: Ainran&Dis preservation

Postby _Gunnar » Sun Mar 11, 2012 6:14 pm

MagicManICT wrote:
mvgulik wrote:
Potjeh wrote:What if the murder scent is from summoning you after you stole my shit?

If you don't carry the scents to proof it ... I guess it did not happen. ;)
(Or where both going to be clobbered just for the fun of it ... )


Yeah, because theft scents are persistent enough to last the entire time it took to track down the perp, kill him/her, and for the murder scents to expire. :roll:

Did anyone answer Potjeh's previous question? I don't think I was satisfied with any answers posted because people really didn't think about the various possibilities there.


I guess screenshots of scents pointing right to the person in question would be evidence enough. Policing is difficult though :)... I'm interested to see if/when unscrupulous people figure out how to abuse the protected nature of this supergrid.
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Re: Project: Ainran&Dis preservation

Postby Potjeh » Sun Mar 11, 2012 6:15 pm

Uhm, didn't I just explain how it can be abused?
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Re: Project: Ainran&Dis preservation

Postby RedKGB » Sun Mar 11, 2012 7:17 pm

I think since DIS are going to be the guards for the time being, Turn over scents and screen shots to them. They can confrim, and if so, its a done deal.

This also allows us the ability to start setting the ground work for a United World Council.
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Re: Project: Ainran&Dis preservation

Postby Potjeh » Sun Mar 11, 2012 7:28 pm

Except scents don't prove shit.
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Re: Project: Ainran&Dis preservation

Postby Mcporkins » Sun Mar 11, 2012 7:32 pm

and the tiny fact that a U.N. in game would fail, since alot of villages are xenophobic and dont want to live under someone elses rules.
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Re: Project: Ainran&Dis preservation

Postby RedKGB » Sun Mar 11, 2012 7:48 pm

Mcporkins wrote:and the tiny fact that a U.N. in game would fail, since alot of villages are xenophobic and dont want to live under someone elses rules.


I dont disagree with you, people do like to play the game as they see fit.

Well secnts show you killed some one, stolen from them, or attacked them. Now if this is in response to you protecting your self, then I honestly would not be useing my combat toon to go to the market.

Just like to me it is common sense to have a brick wall, its the same common sense to have a trade alt go to town, and keep your other guy out of harms reach.

If you dont want to use trade alts then you risk your main at your own expense.
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Re: Project: Ainran&Dis preservation

Postby Potjeh » Sun Mar 11, 2012 7:54 pm

Yeah, I guess alt just for going to the market is fine if you wipe your ass with RoBs and camembert.
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