The Fate of Account Thieves (Portgas&co)

Forum for discussing in game politics, village relations and matters of justice.

Re: The Fate of Account Thieves (Portgas&co)

Postby painhertz » Wed Dec 07, 2011 5:02 am

cobaltjones wrote:If painhertz AND wwm agree on something then I think it's safe to assume that it is objectively wrong.


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Re: The Fate of Account Thieves (Portgas&co)

Postby burgingham » Wed Dec 07, 2011 5:45 am

Valten21 wrote:Burg, I don't know where you got the impression we think this is all about us. Obviously I'm going to comment on most things in regards to "raider villages" as we happen to be one. Also, take note about what Lady Goo said, we don't kill - everyone - we see, we do make connections with village for trades, and assistance in raiding. This social aspect some feel we are neglecting is just as important to us. I've stated a few times already, I can't tell if the topic of concern here is account hacking, or raider villages. What I'm getting from this is both are ruining the game equally.


Look at the pages since my last post when I went to bed. Somehow Nao turned this thread into a discussion about his personal playstyle and his style of combat. That is exactly what I not wanted, because it doesn't help this discussion at all. Nobody, absolutely nobody is saying there shouldn't be raider villages or such. They are part of the game and wether or not one likes the people in them they make for part of the entertainment. So, I can only assume that there is some kind of god complex that he thinks this is all about him or he is flat out trolling me here.

So once again: Raider villages in general, good. Raider villages being the only form to play to co-exist with the only other form of factions being bagouser, bad. That has nothing to do with the raider village per se, but with other broken game mechanics and with a lack of care by the devs which is what has been discussed here. Tonky I chose this topic since Goo already mentioned it in the title and as the number of pages shows there was clearly a need among the community to talk about this. It is next to impossible to split this thread anymore and divide the two.

P.S. While I like all you Ainran guys it baffles me what a hard time you have to deal with everyone hating you. It is the part you chose, it must have been what you wanted. Nobody cares if you did this or that good thing, if you are fighting with honor. You are killing every player on sight with no reason whatsoever. While that is your right then deal at least with the hate coming your way and say: "Yes, I act like a frigging asshole in game. Problems?" That is probably why people liked the Goons more as villains.
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Re: The Fate of Account Thieves (Portgas&co)

Postby Valten21 » Wed Dec 07, 2011 5:54 am

That is the only reason I keep bringing it up, because raider villages are being related to the shitty community that is this game, and I don't care what people think of me and Ainran, I'm only adding my input because the idea of shutting down the server due to a shitty community (which Potjeh said himself, is related to raider villages) does concern me.
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Re: The Fate of Account Thieves (Portgas&co)

Postby burgingham » Wed Dec 07, 2011 6:05 am

I don't think he meant to make exactly that connection. The community being shitty has led to the absence of factions focussing on the social and peaceful aspects of the game and with current mechanics they have not much of an incentive to play since raiders will always have the greater benefits. So, there is people hurting the gamne and the community and because of those he wants a shutdown (again I don't see things as negative as he does myyelf). Those people merely prepared the right soil for factions like yours to prosper in, because they made anyone who could oppose you quit.
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Re: The Fate of Account Thieves (Portgas&co)

Postby ninja_yodeler » Wed Dec 07, 2011 6:09 am

The community being shitty is a point of view, and the server shouldn't be shut down because of this. I suppose there is a thread fro that but I missed it.

I dont see the problem with raider villages, They keep this game from becoming farmville, they are good motivation to keep your defences up, and they are clearing the world by slowly causing so many people to ragequit, leaving more resources etc fro those of us still playing. I actually like what The raiders are doing for the world.

However hv abusers, bug raiders, and account thieves are the absolute scum of the game and really should be banned.
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Re: The Fate of Account Thieves (Portgas&co)

Postby Potjeh » Wed Dec 07, 2011 7:07 am

NaoWhut wrote:You miss the point of them actually being on the raiding
/violent character at some point.. if they never play on
it, what point is ther in persecuting them? even with a
thousand vaults, the weakest link is the character. It only
takes so much to kill it

They're only outside their vault when they're going on a raid, ie they have lots of backup. And these opportunity windows are short and unpredictable. And these chars should be moved to full trad before use anyway, so even if you do somehow kill one you'll just give him a good ancestor.
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Re: The Fate of Account Thieves (Portgas&co)

Postby Tonkyhonk » Wed Dec 07, 2011 7:24 am

like ramones said previously, it seems like the same thing over and over.
you guys need to stop judging everything by your assumptions.
(do you even remember what you said to Trav the last time he posted?)
to me, the direction you want here is starting to sound as old as nao's "godcomplex" tale, as you put it.
the goal for you is nothing else but dev's intervention, how is it fruitful now to talk about it when they arent here?
the longer this thread grows, itll eat their time even more.

and dont blame it all to the new playerbase when you are around. its the fault of us all when its so bad.
when the community grows bigger, it gets more variety. many cry-babies left, and now, the air around here makes it easier only for certain kinds of players to post to be loud enough, or to be acknowledged (or despised) enough.
and i still believe in this community, provided you guys are staying around without accusations.
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Re: The Fate of Account Thieves (Portgas&co)

Postby burgingham » Wed Dec 07, 2011 7:57 am

What you now and others before are basically saying is that we should keep our mouths shut and ignore the problems at hand just so you can live in that little dreamworld of yours. We once started this game in a very small, tight knit community with the goal to test it and improve it. Those days are sadly long gone and todays generation of players plays to win at any means and left us a broken game. The game was always broken, but people didn't kick it while it was already down.

I know the devs don't mind a few harsh words. They can take such critique and at the same time they know we all love this game otherwise we wouldn't invest so much time or energy to critizise it. They are of course also aware of many of the general problems so you might want to ask why point them out again? Well, the game and metagame are ever shifting, revealing new flaws, maybe correcting old ones etc and the devs should be kept aware of these things to have a better judgement once they return. Which I still believe in.
I don't believe in a game shutdown because of some in game matter or some illegal vaults. That stuff is for the players to deal with. If you want to play in such an environment go ahead. What is really bothering me is the whole new level Portgas is taking this to by using half-legal means to get an advantage in a game by compromising everyones security. I mean do I know what other stuff he has hidden in his clients attacking my computer? If people abuse a game for these kinds of things and if I as a dev have no time to at least punish the few doing it then and only then (and it is also only my opinion) would I consider shutting down the project until the day I can deal with such problems again. I am not saying security is only the devs task. It is of course every users responsibility to not download some questionable software. Yet as a dev I shouldn't encourage people spreading such by letting them do whatever the fuck they please without facing the consequences.

Ok, I guess that is a complete summary of my thoughts on the topic.
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Re: The Fate of Account Thieves (Portgas&co)

Postby Tonkyhonk » Wed Dec 07, 2011 8:58 am

burgingham wrote:What you now and others before are basically saying is that we should keep our mouths shut and ignore the problems at hand just so you can live in that little dreamworld of yours.

where in my posts did i say that? please point to it and i would apologize with all my heart.
i never told you to shut up and ignore, i told you to stop judging others by your own assumptions, expecting us to be too retarded to understand what you are trying to say.

im sure devs dont mind harsher words, but you might not be ready to accept some harsher words from us. lots of us know you know a lot better than how you sound here right now.
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Re: The Fate of Account Thieves (Portgas&co)

Postby Crador » Wed Dec 07, 2011 9:22 am

Official client, aswell as that "Portgas" hacked client are both "AS IS" type of software. Means you download, install and use it at your own risk.
Which in turn means you are alone responsible for consequences. If you download keylogger, run it - you are the only one to blame, that it worked as it meant to work by creator.

This whole situation is not about "New level of metagaming, new way to gain advantage". This situation is about people stupidness and lazyness. It have nothing to do with "gaming community in overall" or "game course" or dev's actions/absence of action.

You download porn movie, your antivirus says it's infected with trojan, you ignore and watch it. You get consequences. Do you make any assumptions on Humankind in overall and porn movie creators in specific from that situation? It would be dumb to.
You download hacked un-official client of alpha-version free game, your firewall says it is trying to access unknown IP, you ignore and use it. You get consequences. But NOW you make walls of text on game's forum about "tained community of ever-evil RUSSIANS ("Ze Germans" are in the past?)" and "dead-end of game development". Strange, don't you think?

This whole matter about Portgas's (btw, where do _anyone_ get information it is HIS action, not someone behind the scene?) client was an obvious scam from starting OP thread on ru-forum. It was approved to be password-stealing in few hours in the same thread. Part of stolen accounts was returned (though, dev's have't HAD to do that) part was drowned by owners. Part of "guilty" party was raided and killed. Now, what the fuck all of it have to do with few people wish for HnH to be shut down and whole matter of "raiding towns / vaults / bugs"?
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