The Fate of Account Thieves (Portgas&co)

Forum for discussing in game politics, village relations and matters of justice.

Re: The Fate of Account Thieves (Portgas&co)

Postby GhostOfZed » Wed Dec 07, 2011 9:43 am

I have noticed that when a certain thread its an important topic of the community, it turns into a small "ideas and critique" thread. Recently more people are understanding the changes that are happening to the game as a whole. It is best to actually talk about it while there is a general example in the OP.
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Re: The Fate of Account Thieves (Portgas&co)

Postby burgingham » Wed Dec 07, 2011 10:56 am

Crador wrote:stuff


Sounds to me like you are a strawman of the guys who did this. The lawlessness of the interwebz you are propagating here is so 10 years ago and is an evidence of ethical incapacity on top of that. So either this is a cheap attempt to defend the actions of this hacker kiddie crew or pure backwardness.

Tonky, I don't think anyone contributing to the topic is retarded. There are different opinions on that matter and I can accept that. What I wanted to avoid is this thread to divert into several split ups between in game and out of game matters. That leads to situations like the one where the Ainran guys felt personally attacked by everything said in this thread.
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Re: The Fate of Account Thieves (Portgas&co)

Postby Tonkyhonk » Wed Dec 07, 2011 11:09 am

burgingham wrote:What I wanted to avoid is this thread to divert into several split ups between in game and out of game matters.

and who on this thread and many other threads, do you think, are trying to have the split ups between in game and out of game, by calling one group retards and the other decent to enjoy the nostalgia?
*edited for wording*
Last edited by Tonkyhonk on Wed Dec 07, 2011 11:19 am, edited 1 time in total.
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Re: The Fate of Account Thieves (Portgas&co)

Postby gradouble » Wed Dec 07, 2011 11:19 am

WarpedWiseMan wrote:This game was about relationships and consequences. It was about survival and striving and discovery and just about the best sandbox experience you could enjoy. It was a bug hunt to see who could get the coolest dev item. Whole world trading and politics. Fun.

Today, thanks heavily to such fucktards as Koya, yourself, Naowhat and Klaue and the 10 or 15 faggot clones you've spawned, the game is about winning at any cost. By cheating, exploiting, and basically being a douchebag. That isn't fun for most normal people. You know people with significant others and friends who enjoy the casual and social aspects of gaming and not the "lulz" of being a complete dick because you can.


This guy said it all, soon the game won't have any "normal" people playing, and the game will die because it's main interest is not pvp (i'd call it griefing 99% of the time in fact, for that is what killing people "on sight" who have absolutely no chance to win a fight is) but social interactions and crafting, quality rise... and war / raids between factions.
That said, it's a well-known process in lot of games when hardcore players become so strong and "evil" for other players, that these players go away from the game, and then it dies quickly. I'll try to have fun between... and personnaly when i won't have fun doing this i'll just quit playing instead of destroying others pleasure "because i can and i did all the rest".
It's simple, people who abuse of freedom that is given in game will just cause it to disappear (bye bye permadeath, or pvp everywhere, or 90% of players / the game itself).
Sorry for bad english too :oops:

edit : @below : i don't know why you quote me, at least with this unrelated stuff... or what i said is not understandable the way i wanted it to.
Last edited by gradouble on Wed Dec 07, 2011 12:22 pm, edited 1 time in total.
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Re: The Fate of Account Thieves (Portgas&co)

Postby Tonkyhonk » Wed Dec 07, 2011 11:30 am

gradouble wrote:It's simple, people who abuse of freedom that is given in game will just cause it to disappear (bye bye permadeath, or pvp everywhere, or 90% of players / the game itself).

orz...
no worries, that wouldnt happen anyways...refer to this for the reason.
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Re: The Fate of Account Thieves (Portgas&co)

Postby burgingham » Wed Dec 07, 2011 12:11 pm

Tonkyhonk wrote:
burgingham wrote:What I wanted to avoid is this thread to divert into several split ups between in game and out of game matters.

and who on this thread and many other threads, do you think, are trying to have the split ups between in game and out of game, by calling one group retards and the other decent to enjoy the nostalgia?
*edited for wording*


What? I have no idea why you are putting words in my mouth, but you better stop that.
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Re: The Fate of Account Thieves (Portgas&co)

Postby Crador » Wed Dec 07, 2011 12:51 pm

burgingham wrote:
Crador wrote:stuff
Sounds to me like you are a strawman of the guys who did this. The lawlessness of the interwebz you are propagating here is so 10 years ago and is an evidence of ethical incapacity on top of that. So either this is a cheap attempt to defend the actions of this hacker kiddie crew or pure backwardness.
.

Too specific language for me. "strawman", "backwardness". I don't get that part.
My point was, that using dangerous software without pre-cautions is stupidness of exact and specific users, not some kind of "community" evaluation value. As always, such actions have lead people to troubles. It happens all over the world, should i mention over9000 PC botnets and etc?
I am not connected with Portgas in any way (except i am russian too) and i was first who reported that client's attempts to access unregistered IP adress. I am not defending Portgas, i think he is some kind of 14yold brains human-like kidde, nothing more. EGO, attempts to proove anything inzewebz, etc. If you really think he and his actions are trully a mark of our (HnH or ru-HnH) community - i disagree.
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Re: The Fate of Account Thieves (Portgas&co)

Postby Tonkyhonk » Wed Dec 07, 2011 1:03 pm

burgingham wrote:What? I have no idea why you are putting words in my mouth, but you better stop that.

am i putting words in your mouth?

burgingham wrote:The thing is some people prefer an arnachic, non-social system probably because they don't get at all that there is more to the game, higher purposes than manslaughter. These people are clearly lacking in organization and a preferable, no consequential route of the game should be for the world to develop from an arnachic hellhole to at least regional controlled areas with blossoming societies. Then it is much more meaningful to have real wars too btw. With the current state of the game such a development is impossible though and the hearthlands are doomed to remain in a social stoneage.

burgingham wrote:AGAIN:The very reason none of us plays is all the stuff we mention. This is an environment where only noobs or raiders or bagousers can thrive. That has nothing to do anymore with the sandbox developing all kinds of social environments. So, not us but you probably cannot contribute anything to this thread.

Wolfang wrote:The people who stopped playing seem to be, overwhelmingly, players who prefer to play the game because of the social aspect; running a village, diplomacy, politics, being part of a village or starting one up, rather than players who play for the purely PvP adrenaline-rush side of H&H.

Potjeh wrote:That's spot on. I've never played other MMOs because they're dull gankfests. Don't get me wrong, I like mindless violence as much as the next gamer, but I think it should be left to FPS games because they're vastly superior to RPGs when it comes to this. The thing that got me hooked on H&H and IMO *the* thing that made H&H unique was that violence had to be backed by statesmanship, ie the game was a battle of the wits rather than the reflexes. But this aspect of H&H has died long ago, and it's completely faded away from the playerbase's collective memory, so I can understand how people see Burg and me as whiners without a point.


ewlol wrote:You see, I and many others see, (or once saw) something beautiful about this game. It was something different, exciting, fresh, complex. But, where is it now? What state is it in? No, jorb and loftar aren't fully to blame. Part of it is my fault, and so many others too. It's too competitive. The naivete, the stupidity, the complete beauty of somewhat carefree gameplay, that was fun rather than stressful. The wonder of the petty arguements and quarrels that we all had--the camaraderie too, all of it made the game great. It was those things that made the game so wonderful. I mean honestly, think about it: does the game cause more stress than it does amusement? You may think my gushing is just vapid bullshit but it's real. I see something to Haven and Hearth and I hate seeing it go to waste.

rye130 wrote:The game has completely changed from w3 till now. *snips*

It seems like a completely different attitude now and that has driven tons of great players away.

WarpedWiseMan wrote:Also, the game was about building relationships with your neighbors and partnerships to destroy your enemies. If you didn't experience that, then you haven't really played "the game".

all these comments are coming from "out of game" vets. you get it, i get it too, but "they dont" talk.
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Re: The Fate of Account Thieves (Portgas&co)

Postby Wolfang » Wed Dec 07, 2011 1:12 pm

-

Tbh, the 'out of game' vets are the ones who helped build the game up to what it is now. It's no wonder so many of them are moderators.
Being ex players doesn't mean we don't want to play, we just want the game to not be broken, arguing the game isn't broken right now is ridiculous.
sabinati wrote:But Wolfang, it's the mods who are trolls, remember. please have some mercy on this innocent victim of merciless trolling by the moderation team before you make any more ad hominem remarks about him.

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Re: The Fate of Account Thieves (Portgas&co)

Postby Tonkyhonk » Wed Dec 07, 2011 1:36 pm

Wolfang wrote:-

Tbh, the 'out of game' vets are the ones who helped build the game up to what it is now. It's no wonder so many of them are moderators.
Being ex players doesn't mean we don't want to play, we just want the game to not be broken, arguing the game isn't broken right now is ridiculous.

im simply saying, i would appreciate if you avoid those arrogant attitude of yours that "out of game vets" are the only ones who would understand.
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