To the Dis

Forum for discussing in game politics, village relations and matters of justice.

Re: To the Dis

Postby Potjeh » Tue Dec 06, 2011 6:43 pm

I see a swastika.
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Re: To the Dis

Postby cobaltjones » Wed Dec 07, 2011 12:22 am

burgingham wrote:Yeah and we came up with the design. Well, Warrri did.

You mean the giant square grid design with the idol in the middle?!? Wow thank you guys for coming up with that. No one would have ever thought of that on their own.

Jesus you guys are seriously the most egotistical fucks about your once great empire 3 worlds ago.
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Re: To the Dis

Postby burgingham » Wed Dec 07, 2011 6:18 am

There is more to the design than that as I have basically mentioned in my former posts. What I also mentioned was that yes it is pretty much common sense to design like that if you do not have very high standards in aesthetics. Nonetheless nobody thought about it before. Then again nobody did any beforehand village planning back then either.
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Re: To the Dis

Postby Sarchi » Wed Dec 07, 2011 6:42 am

burgingham wrote:
Valten21 wrote:Yup, looks just like Pande/Sodom.


The general concept is the same, yes. I am not saying that our idea was particularly original. It is more or less common sense in a game where you have to distribute things by profession or posession and everything is divided in squares. Still we were the first to do it in such an organized manner and I will not stop calling everyone else a copycat ;)

Krugers layout for Orlais, now that was original. I would like to build more towns like that and I hope Lil will be up for such a task too as soon as it is viable again to build an actual town and not a waste of time.

Image

Image

Only started building it, I visited it once and that thing was huge.

Edit: Interesting. Now that I look at it even here the general Wayneville concept applies with the central square and the public areas surrrounding it etc and then the personal plots/work areas former the outer rings. Same in Dis btw.


Until we have walls that can go circular like that, that town wouldn't be worth building. If you had an open town like that, you'd get griefed.
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Re: To the Dis

Postby burgingham » Wed Dec 07, 2011 6:56 am

It obviously had a wall around it.
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Re: To the Dis

Postby Portgas » Wed Dec 07, 2011 7:20 am

Image
Disscus.
This is not all Dis villagers :)
I dont know where live Alex, Picard, Badich, Abyss(ex-teletubbies) and some unknown russians.Its not important info, but still interesting.
update: Volkmar, not Folkmar, i forgot nickname of this faggot. El_Di=8 ingame.
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Re: To the Dis

Postby kLauE » Wed Dec 07, 2011 3:08 pm

i wonder if Dis has a palibasher yet :lol:
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Re: To the Dis

Postby NuberT » Wed Dec 07, 2011 3:34 pm

they had one 2 weeks ago.

viewtopic.php?f=29&t=23823
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Re: To the Dis

Postby burgingham » Wed Dec 07, 2011 4:21 pm

I remember them bashing stuff at least a week or so earlier than that.
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