Hearth Vault List

Forum for discussing in game politics, village relations and matters of justice.

Re: Hearth Vault List

Postby tatarin_prm » Sat Apr 13, 2013 9:51 am

pls anybody add screen of 42 vault xDD
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Re: Illegal Hearth Vaults Report

Postby GrapefruitV » Sat Apr 13, 2013 10:10 am

DrakenRahl wrote:
Phaen wrote:I do not see a clear solution to this unless some big changes take place and who can really predict what issues any new system would cause? *shrug*


Really really fucking simple. Fix the bug ram.
You can even leave the fact that bears can break statues cause without the bug ram no one really needs a statue wall. a pair of brickwalls 30 tiles apart (assuming this isn't violating the 1 ram raid unspoken rule of jordancoles bitch) and a daily watches and you are good to go.

stop this "fix the ram and everyone will become a peacefull farmer" bs already
vaults, including illegal ones, were in this game long before bugged ram became popular

tatarin_prm wrote:pls anybody add screen of 42 vault xDD

there is a thread about it, pretty fresh one, if I'm not wrong
but who cares anyway? what are you trying to prove? we all know, that AD and their villages are protected in illegal way
so was Dis
we tried to make that to our village too, but wont ever finish those statues for a few reasons
pretty much every big village had illegal outpost, thanks to you, AD and Ainran and your bugrams, so go away with your "xD"s and whining
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Re: Illegal Hearth Vaults Report

Postby tatarin_prm » Sat Apr 13, 2013 11:37 am

GrapefruitV wrote:
DrakenRahl wrote:
Phaen wrote: so go away with your "xD"s and whining


could story bro!

GrapefruitV wrote:stop this "fix the ram and everyone will become a peacefull farmer" bs already
vaults, including illegal ones, were in this game long before bugged ram became popular

thats true!
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Re: Illegal Hearth Vaults Report

Postby Sarchi » Sun Apr 14, 2013 6:56 pm

GrapefruitV wrote:but who cares anyway? what are you trying to prove? we all know, that AD and their villages are protected in illegal way



Oh boohoo. Can't help it you suck too much to attack us.
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Re: Illegal Hearth Vaults Report

Postby jordancoles » Sun Apr 14, 2013 7:51 pm

GrapefruitV wrote:but who cares anyway? what are you trying to prove? we all know, that AD and their villages are protected in illegal way
so was Dis

Did you ever actually go to Dis? Because it was not illegal at all.
One entire side of the village had no statues at all. We just statued the side that could have a ram placed hundreds of tiles away from it and then closed off the ends that were up against the river so we could patrol that side normally for rams.
http://puu.sh/2A5kV

The entire left side was left unstatued for rams to be placed
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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Re: Illegal Hearth Vaults Report

Postby GrapefruitV » Mon Apr 15, 2013 10:22 am

jordancoles wrote:
GrapefruitV wrote:but who cares anyway? what are you trying to prove? we all know, that AD and their villages are protected in illegal way
so was Dis

Did you ever actually go to Dis? Because it was not illegal at all.
One entire side of the village had no statues at all. We just statued the side that could have a ram placed hundreds of tiles away from it and then closed off the ends that were up against the river so we could patrol that side normally for rams.
http://puu.sh/2A5kV

The entire left side was left unstatued for rams to be placed

AD has a place for ram too, this is a rhetorical question: how many tiles for ram you should have to consider legal?
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Re: Illegal Hearth Vaults Report

Postby jordancoles » Mon Apr 15, 2013 9:43 pm

GrapefruitV wrote:
jordancoles wrote:
GrapefruitV wrote:but who cares anyway? what are you trying to prove? we all know, that AD and their villages are protected in illegal way
so was Dis

Did you ever actually go to Dis? Because it was not illegal at all.
One entire side of the village had no statues at all. We just statued the side that could have a ram placed hundreds of tiles away from it and then closed off the ends that were up against the river so we could patrol that side normally for rams.
http://puu.sh/2A5kV

The entire left side was left unstatued for rams to be placed

AD has a place for ram too, this is a rhetorical question: how many tiles for ram you should have to consider legal?

An entire side :)
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

Check out my pro-tips thread
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