burgingham wrote:What about upping the teleport costs, to lower its useful range?
Upping costs usually never solves anything. People just grind till they are there, seen in brickbashers.
... pointing a direction to your hf
Mcporkins wrote:how about a world with the skills i thought of, and removing all property based black skills and replacing them with one that costs millions of lp to learn:
Sabotage - it allows you to ruin properties, xroads, villages, etc.
Mercy - when fighting if you use mercy, instead of killing your opponent, you ko them, and your opponent loses lp and skill values, not a major ammount, but enough to know who their betters are
Justice - it only works on criminals, but instead of murdering criminals, it kos them and removes all their lp and skills, only works once per fight with the person, any other uses on the same character after initial fight will drain your lp
village wisdom, a position that allows the person to negate all damage dealt to villager of the same village as long as they are with in range of the wisdom
Bear and boar taming - doesnt shift them from their original settings, just allows you to use them in battles, except there is a chance they could go ballistic on everything.
just some ideas. but doesnt any one change their HS like I do, I change it every week, also lady goo, pm me please.
crfernald wrote:
If we're on the topic of shitty ideas, why not be able to call in an airstrike if you kill five people in a row?
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.


btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
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