Hearth Vault List

Forum for discussing in game politics, village relations and matters of justice.

Re: Hearth Vault List

Postby krikke93 » Thu Jan 26, 2012 11:02 pm

Ok. It's not because i have many posts i know everything.
Hope you have a great day
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Re: Hearth Vault List

Postby bmjclark » Thu Jan 26, 2012 11:06 pm

They haven't nuked any that i've heard of this world. To be fair though, i only knew of 1 impenetrable vault and the owner went inactive so it's no longer an issue.
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Re: Hearth Vault List

Postby waffles » Thu Jan 26, 2012 11:18 pm

Hey if you go south you will find the town
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Re: Hearth Vault List

Postby waffles » Fri Jan 27, 2012 2:17 am

Hey also the town south of their killed me once also :(
but we took 2 large chests froom that mine hole cause it was not claimed and it didnt have a pali
at the moment
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Re: Hearth Vault List

Postby Noppe102 » Fri Jan 27, 2012 4:03 pm

I don't get it. Why make statues unbreakable if you're going to punish people for using that mechanic. Seems like it would be easy to fix that, just like it was to fix the island things. You should fix the problem, not the symptoms.

Hell maybe make characters able to jump down a small slope
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Re: Hearth Vault List

Postby burgingham » Fri Jan 27, 2012 4:05 pm

There is nobody here to fix anything, but yeah I have been saying for a while to simply remove the bounding box on all authority objects. Plus remove fast travel already...

Devs are too chicken to really just throw us into the cold water though ;)
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Re: Hearth Vault List

Postby Noppe102 » Fri Jan 27, 2012 4:07 pm

burgingham wrote:There is nobody here to fix anything, but yeah I have been saying for a while to simply remove the bounding box on all authority objects. Plus remove fast travel already...

Devs are too chicken to really just throw us into the cold water though ;)


Let people destroy the crossroads. So the vault becomes a prison.

That would be cool
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Re: Hearth Vault List

Postby burgingham » Fri Jan 27, 2012 4:10 pm

Crossroads can be rammed already, but that doesn't change anything. They got other village idols they can be oathed to and then they simply warp out. Fast travel needs to go completely in its current form for anything to change.
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Re: Hearth Vault List

Postby Hourai_Chimes » Sat Jan 28, 2012 7:59 pm

burgingham wrote:Crossroads can be rammed already, but that doesn't change anything. They got other village idols they can be oathed to and then they simply warp out. Fast travel needs to go completely in its current form for anything to change.


except remove fast travel and you will get a clusterfuck of vaults in the same region with passageways :V
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Re: Hearth Vault List

Postby Ranma » Sat Jan 28, 2012 10:07 pm

removing fast travel would be wood collecting trouble.. :o
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