Dust wrote:I live 3 supergrids away from Dis. Got raided just an hour ago. They took all they needed, killed all the cows, took the keys and killed my farmer. Right now they have locked my characters inside my own base and currently are hauling all the bricks I gathered of the past 2 weeks from my cave.
Im not sure if you call it expanding. A month ago and a week ago I got raided by odditown but they never went this far.
I think they have CRs all over the world and just port all over and bash down stuff for fun. This time they got lucky as I had some minor goodies. Its a damn shame I didnt get my brick wall up sooner but it seams it would have materd just that much.
One thing is for sure. HnH is a small map for factions this large. Rading a town half way accros the world seems broken. Seems W6 is just but taken over by large factions. Really shows how broken HnH is. Unless the world constantly resets larger factions will grow to a size were nothing will escape them.
Dis could just as much place CRs all over the map and raid were ever however and how thick of a brickwall ever. Jorb can rant on about how PvP is a crucial part of the game and noone should be able to avoid it, but one thing doesn't fit into his plan. If one species start to massively dominate, it will in the end kill of all its food and in the end starv to death. I just hope it will go so far so as to make the game be dominated by one faction and have them quit from boredom and the rest of the playerbase quitting from geting sick of geting raided.
I'll give this game another try. Crawl into the deepest corner of the map and try out this game one more time. But in a game were you linearley progress, not more can be expected.
While it may be true that the teleportation mechanic is rather broken,
(a) sqrt(q/10) is not linear progression
(b) some of what you are saying is true of the real world as well... its not broken that bigger, more organized and unified groups of people do better.