Project: Ainran&Dis preservation

Forum for discussing in game politics, village relations and matters of justice.

Re: Project: Ainran&Dis preservation

Postby burgingham » Thu Mar 08, 2012 9:15 am

I live there. Add me please.
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Re: Project: Ainran&Dis preservation

Postby krikke93 » Thu Mar 08, 2012 9:17 am

Yeah, well i never use skype and i won't use it. I'll find another place, lol.
Hope you have a great day
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Re: Project: Ainran&Dis preservation

Postby Aracos » Thu Mar 08, 2012 9:48 am

burgingham wrote:
Yeah, because people indiscriminately killing everyone on sight are the best guardians of justice imaginable.

Lol @ all of this. How full of shit can you people be?


Pretty much what i wanted to say all about this big pile of crap, i still love how you keep pretending to be the "good guys".
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Re: Project: Ainran&Dis preservation

Postby Vihart » Thu Mar 08, 2012 9:57 am

What are we going to do in case someone will leave scents?
Depends on what kind of scents they are, whether we were asked to track. We will not track random scents in this area if we are not asked to. In case of vandalism and thievery scents we'll try to contact criminals and reinforce them to pay compensation. If it won't succeed the village where the criminal is will be destroyed. Murder scents will mean death penalty and village destruction.

So what if a person came by and intentionally joined a village, caused complete mayhem in the area(like stealing and killing) then refused to pay any compensation to destroy it knowing you would destroy the village.
Perhaps you need to rethink this one because if you fuck up and wrongfully destroy villages in the area they might be looking forward to another faction liberating them or they might just leave.

How can we be sure the area won't be used as a hunting field for raiders?

Whats to prevent the one asshat from DIS/Ainran from actually doing this and whats the punishment?

What do you guys get out of this?
What if this goes wrong ? Whats to prevent DIS/Ainran from doing a mass raid in the area because you got bored?

EDIT - Also will you be killing anyone you dont know on sight, or is this area a place of complete peace ( i ask because some traders may wish to travel by foot if they dont have a village idol or might be coming from the outside of that area to join a village there).
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Re: Project: Ainran&Dis preservation

Postby HarryDresden » Thu Mar 08, 2012 10:01 am

While you all may be monsters, you're also the most easily vilified faction(s) this world, and whitewashing your image may be the motive, as many suspect, however, you may also be altruistic in your intentions. Either way I wish you the best of luck with this little social experiment.

My suggestion however, is simply to regard your dominion as you would a favored resting spot, coveted by others. There's plenty out there who want to see you dethroned. While I myself don't give a damn, my goods sell just as well from one person to the next, it would be a shame to see the power vacuum from a collapsed Dis/Ainran. Every two-bit griefer in the land will be after the crown. While you may be the devils, you're the devil's we know, and that, I can deal with.
Yes, I am a Wizard.
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Re: Project: Ainran&Dis preservation

Postby ArvinJA » Thu Mar 08, 2012 10:01 am

GanjaGuardian wrote:
Varkael wrote:Its a great idea, I foresee many people trying to sneak hearth vaults in to the area though. lol

Even if people raid from hearth vaults outside of this area; how are Ainran/Dis going to stop these raiders?

They can't.
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
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Re: Project: Ainran&Dis preservation

Postby Koru » Thu Mar 08, 2012 12:06 pm

Even if Dis/Ainran will change their minds and start raiding this SG again, it won't be worse than it is now, so ppl can only gain from this project. Marketplace is something that I doubt will work.
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Re: Project: Ainran&Dis preservation

Postby konrad » Thu Mar 08, 2012 1:10 pm

Hello there.

When I first read this threat I :lol: , then I saw posts that supports this idea of gathering many resources, in small and unprotected area, and I :lol: again.
How foolish these people are?
In only one point I must agree with @ravenguard19-noob-dis-slave (number 19 isn't his age, it is his IQ test best score ever),
you can't call DIS "brainless...", they have great idea how to make noobs to bring their pearls right into DIS cupboards, so they doesn't have to run all over the map to find it.


Any major village leader should double his patrols!
- DIS and Ainran wants to focus all eyes on that SG, so they could easily raid small villages, near your bases and use it as teleports area, while you send your rangers to check that anyone is going to move in into this "protected" SG.
All the anti-dis alliance should not support this idea.
All the anti-dis alliance should not trade with DIS or Ainran, but enforce inner alliance trade even more.
All the anti-dis alliance should stop using military force against DIS and Ainran.
- You can't win battles versus a team, you just bunch of guys from different villages that doesn't know each other very well, you can't work as a TEAM in battle, but they can! They practice together, they know their friends weak spots and they can own you even if you outnumber them.
All the anti-dis alliance should focus on faster growth and gathering more and more resources, you can beat them in long run and they know it.
- You guys (alliance) have more people and resources than they can have, this is probably main reason for this thread, so they get free laborers and match your industries.
- Use whatever labor force you got to produce more high quality, medium quality items and pump them into your industry and fighters.
- If it comes to use bots, alliance got more CPUs than both DIS and Ainran, so you can cut, farm, dig faster than they can.
- If foolish people will come into this SG and start making villages use every bot you got to cut down trees, chop it in blocks and split into branches, so they wont have materials to build even single palisade!


I call every major village leader, that doesn't want to give DIS and Ainran more resources and workers, to PM me, so we could talk about "Alliance trade federation".


<troll mode on>
On question to Dis and Ainran, coz we all bored when you going to betrayal each other?
Coz there can be only one mighty King and ruler in this world :lol:
<troll mode off>
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Re: Project: Ainran&Dis preservation

Postby _Gunnar » Thu Mar 08, 2012 1:22 pm

I believe LadyGoo, personally, don't think there is anything too underhand going on here. Its a good opportunity for Dis/Ainran traders, and provides fun exercise for their warriors (all empires need to keep the army busy ;)).

I'm interested to see how this turns out. Some Dis allies are rather uncontrollable, but probably designating a particular supergrid as "Newbie Reservation" will stop them from attacking it, like they have attacked villages apparently under Dis protection in the past.

Personally, I'm glad I don't live there though, I prefer (pretending) to be the master of my own fate :p.

Also you shouldn't expect all the newbies to read the forums / move there, but in time probably most of the villages there will be in touch. You will maybe have to make contact in game though...

Good luck to you LadyGoo ;)
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Re: Project: Ainran&Dis preservation

Postby burgingham » Thu Mar 08, 2012 1:23 pm

they have great idea how to make noobs to bring their pearls right into DIS cupboards, so they doesn't have to run all over the map to find it.


This pretty much sums it all up and anyone believing anything else is pretty darn naive. First they nurture you so they can take away better stuff from you later on and cause you more pain in killing a better developed char.
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