Dis is moving fast

Forum for discussing in game politics, village relations and matters of justice.

Re: Dis is moving fast

Postby devicuse » Wed Feb 08, 2012 3:23 am

_Gunnar wrote:(b) some of what you are saying is true of the real world as well... its not broken that bigger, more organized and unified groups of people do better.

Nah, I'd say that it's pretty broken. Have fun voting between 2 parties both in the pocket of the same corporations when you next have an election.

As far as a game goes, big groups doing well is fine but if it completely destroys the smaller players it doesn't work. The loss of social mobility is a bad thing on society and in a game it ruins it because effectively it removes the ability for a lot of people to win. If you combine that with the inability of small factions to fit below the raider by constraining themselves and not being a threat you have a problem. The predator/prey relationship doesn't exist, this is a child stomping ants because they're bored (I used to do that). The problem is that the ants are players and if they're repeatedly stomped they'll just leave. (inb4 fuckyouImananteater.jpg)

People are being raided for no gain. People should be able to sit out on a fairly crappy bit of land with low quality resources and play without the mega alliance just bulldozing them for no reason. Maybe some lower level raiders might hit you, but the sort of people you can aspire to ever be able to stop. As far as it stands, you might as well just have a volcano spawn on the village and incinerate everyone instantly for all many players can do to stop them.

I've been lucky so far. However there have been raids all over my area. The resources are crap, there's nothing worth taking but there's been palibashers alarmingly close. Of course I suspect in this case it also has something to do with all the nub villages on my coastline. I'm tempted to sack them myself just so they stop drawing raiders in towards my own hermitage by virtue of making people step onto the chunk of land I live in and wonder if there's more inland. Hell, most of them don't even have palisade. Or anything of worth either.

Oh and a) doesn't apply to combat skills does it?
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Re: Dis is moving fast

Postby Kelvik » Wed Feb 08, 2012 3:34 am

Krikke I just wanted to say "thanks" for robbing my cabin and stashing my chests behind your palisade before you left the area.

Thanks.

~Tenbears

PS - Your footprints are stinky.
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Re: Dis is moving fast

Postby scorrn » Wed Feb 08, 2012 7:58 am

If you're havin' Dis problems, I feel bad for you, son.
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Re: Dis is moving fast

Postby Dust » Wed Feb 08, 2012 8:01 am

_Gunnar wrote:(a) sqrt(q/10) is not linear progression


Just because a simple quality equation has a decrease over higher Qs it dosent change that fact that this game has a very strickt and linear progress.

Larger factions always will trunk younger factions. If you honestly can tell me that anyone has a chance against the larger factions in this game right now then stick to that sily belief and see were HnH will lead.

You dont even have the chance of outruning or hiding from them. This game is truly tailored towards the aggressors and we all know were that will lead.
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Re: Dis is moving fast

Postby nerdyaf » Wed Feb 08, 2012 2:21 pm

There should be a cap on village claims to stop this.. I was based across the river from the actual dis village buildings. I traveled every direction and dis is huge. I never seem to get further enough away til i find them again and they aren't a square..
Potatoes are life.
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Re: Dis is moving fast

Postby hazzor » Wed Feb 08, 2012 2:44 pm

nerdyaf wrote:they aren't a square..



they're a thing... with tentacles
Oh boy, here I go cheesemaking again...
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Re: Dis is moving fast

Postby nerdyaf » Fri Feb 10, 2012 7:14 pm

hazzor wrote:
nerdyaf wrote:they aren't a square..



they're a thing... with tentacles


Haha maybe but they can't be that bad if they wanna expand they is gonna expand maybe the world should be bigger..
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Re: Dis is moving fast

Postby joojoo1975 » Fri Feb 10, 2012 7:24 pm

scorrn wrote:If you're havin' Dis problems, I feel bad for you, son.

cause i got 99 problems but dis ain't one
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Re: Dis is moving fast

Postby gentleman_squid » Fri Feb 10, 2012 7:33 pm

joojoo1975 wrote:
scorrn wrote:If you're havin' Dis problems, I feel bad for you, son.

cause i got 99 problems but dis ain't one

I got the dis patrol out whilst I fish, oh noes,
Foes that wanna make sure my wicker basket's closed,
Sacredoom for president!
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Brute ... Dead .. Force summoned
all i have left now is a 140 Farmer.
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Re: Dis is moving fast

Postby joojoo1975 » Fri Feb 10, 2012 7:38 pm

Mod Critics, they say he's "Noob Killin Woes"
I'm from world 2 Stupid, what Q crops are those










(damn Squid posted while i was editing, (golf clap))

Oh hell, i feel an Epic thread about to Erupt!
Last edited by joojoo1975 on Fri Feb 10, 2012 7:45 pm, edited 3 times in total.
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