Alay butthurt

Forum for discussing in game politics, village relations and matters of justice.

Re: Alay butthurt

Postby burgingham » Tue Oct 02, 2012 3:35 pm

@factnfiction: Permadeath serves one of the most important purposes in the game. This is a game where decisions made cause lasting consequences and where every move anyone makes is a form of PvP (read Jorb's article on that for further understanding why that would be considered PvP). Permadeath is the necessary form of punishment such a game needs to not turn into a complete grifefest right away. It is a threat to the criminals and a tool for the peaceful ones.

The flip side comes with broken mechanics mostly, but also with broken minds. This however has been discussed at length.
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Re: Alay butthurt

Postby joojoo1975 » Tue Oct 02, 2012 5:11 pm

ramones wrote:To shorten it up: HnH worlds always had 95% of population that wanted to farm, raise quality and enjoy beer and wine drinking, while other 5% were enjoying in making 95% lives miserable. It always was like that, it always will be. If loftar changed it to PvE and removed PvP, it would kill the game in a way he wanted it to be, so its kinda must have. Permadeath wouldn't have its meaning afterwards.

But in this stage, it is impossible to play the 95% playstyle due to bugs, exploits and people trying to do everything in their power and beneath, to win, something that can't be won.

You cannot blame someone who wants to be griefer, game is ment to be in such way. But same as I do, that 95% like more PvE than PvP, so they rather retreated than listen to all bullshiting that has been going on lately, starting dunno, from w3 already I guess.



first of, this game needs villians. if it didn't have them then this would be another Farmville. The problem though is that there are no real consequences for said villian at this point in time.

Back b4 lp change. you had to use your character in order to get him high(or be a bitch coward and bot for the LP). but either way your char had to be online and active. Now peeps just log in like X# of chars, fill em with curios and then keep 1 or 2 online to restock thier curio cabinet/do chores round thier place. So they don't have to spend enormous amounts of time on thier chars, so they really don't care if they die(i have an "alt" army to fight you hurr durr) thus one of the main features in this game(permadeath) has been basically put aside. so now peeps treat this game like World of Warcraft Batlegrounds. Now that's one side of the coin, the other are the Asshats who will do Any and Everything in this game to "win" no matter what. but that's gaming in general. there will always be people who want to take the coward's way and cheat. Unfourtantly for us, the Devs cannot deal with said situation. and we see just how far out of hand that situation has become.(be advised this is just "tip of the iceburg" thinking, i'm not even gonna adress the failure of the "ancestor prayer" benifits that should be killed with Fire)


I really wish that J&L would allow thier moderators to act as a "council" to vote who gets Nuked. I could be wrong, but i believe that the mods would had handeled this a long time ago. But it's not our game, it's thiers, we are not payin a monthly subscription, they are to keep servers up and working.

We can only hope.
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Re: Alay butthurt

Postby Vouss » Tue Oct 02, 2012 6:13 pm

Koya wrote:
Vouss wrote:
Actually what happened was Alg was leaving rams at places he thought were abandoned, this place was called "Scotland Yard." we left the ram there for 30? hours about 10 tiles away from the wall, we couldn't tell if there was an inner brickwall but when we bashed the outter brickwall we walked inside and saw the inner, so we said we'd come back later and place another ram, but then alg walked around and saw people? So we just left it, if we were going to bug ram it we would've bug rammed 40 tiles to the inner brickwall lol?

Alg is "friends" with Koya, so when he questioned Koya about it he said it was because we were "dis" allies (not knowing alg was in purg??), then later changing the story saying we bug rammed first. (facepalm)


Bugraming was always an main reason. Additional was fact that Nicolette was there (I still don't understand why so many people hate her). Ainran friendship led to fact that they was tracked in Purg, that also added problems.
Actually I couldn't knew that Alg that was in Odditown, that was raided by Ainran and their spot destroyed, will be at Purg.


So we just left it, if we were going to bug ram it we would've bug rammed 40 tiles to the inner brickwall lol?

Ainran friendship? Pretty sure you were asking Ainran to come raid "Purg a dis ALLY" with you cause you got into one of my vaults which had crs into it lol.

Hmmmm let's also keep in my that even after you found out Purg was Alg's village, and told him nothing more would happen to it, a day later? Village walls were actually bug rammed. (Alg was doing wallchecks every 6-8 hours.)
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Re: Alay butthurt

Postby jordancoles » Tue Oct 02, 2012 6:51 pm

u tell'em girly
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Re: Alay butthurt

Postby Koya » Wed Oct 03, 2012 9:14 am

Vouss wrote:Ainran friendship? Pretty sure you were asking Ainran to come raid "Purg a dis ALLY" with you cause you got into one of my vaults which had crs into it lol.

Hmmmm let's also keep in my that even after you found out Purg was Alg's village, and told him nothing more would happen to it, a day later? Village walls were actually bug rammed. (Alg was doing wallchecks every 6-8 hours.)


We was tracking scents, didn't had much info, it was more Dis thing to be in dirty things. Thought that Purg is their village.
Yeah, sorry for that, hitting Purg wasn't planned, thats my fault that couldn't keep them from going. As I said, they wanted to get Nicolette too much, dunno why...
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Re: Alay butthurt

Postby Patchouli_Knowledge » Wed Oct 03, 2012 10:08 am

joojoo1975 wrote:
ramones wrote:I really wish that J&L would allow thier moderators to act as a "council" to vote who gets Nuked. I could be wrong, but i believe that the mods would had handled this a long time ago. But it's not our game, it's thiers, we are not payin a monthly subscription, they are to keep servers up and working.

We can only hope.


The only problem is that most of the moderators will have a limited view on the full perspective on each scenario and incident and can only judge from what they know. This is assuming that they will not be biased at all which is a pretty difficulty aspect to adapt considering the nature of the game. True you can have council members in many different factions but if someone was to play an Attila the Hun with some questionable (yet legal) tactics that opposes you, you are more likely going to have some unconscious negative leaning towards that person.
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Re: Alay butthurt

Postby joojoo1975 » Wed Oct 03, 2012 4:40 pm

Patchouli_Knowledge wrote:The only problem is that most of the moderators will have a limited view on the full perspective on each scenario and incident and can only judge from what they know. This is assuming that they will not be biased at all which is a pretty difficulty aspect to adapt considering the nature of the game. True you can have council members in many different factions but if someone was to play an Attila the Hun with some questionable (yet legal) tactics that opposes you, you are more likely going to have some unconscious negative leaning towards that person.


I disagree.

True the mods would have a limited perspective, but how would that be any different thatn J&L(i'm not versed with programmer language, but can they tell every lil incident?)

And I would be willing to bet that the mods, though their village just got destroyed, wouldn't present this to the "council" unless they have proof. in that case anybody can say what they will, but it wouldn't mean nothing unless you had screenies and other "evidence" to collaborate said accusation.

And finally, I believe if any mod's village was ransacked "legally" they wouldn't be put off as much as they would if they were bugg'd/exploited into destruction(when i was pallibashed, i hated it, but i would had been a thousand times more "butthurt" if it was done via exploits/hacks).

What i was thinking mainly was that, like when peeps see hearthVaults, they can report and then bring marshmallows. When people Brag/openly admit that they use exploits/hacks their pixels die in the Fire. When peeps use items to block parts of thier village. . . well I think you see where i'm going with this.

I would rather have some moderation than none at all.
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Re: Alay butthurt

Postby Vouss » Wed Oct 03, 2012 5:18 pm

Koya wrote:
Vouss wrote:Ainran friendship? Pretty sure you were asking Ainran to come raid "Purg a dis ALLY" with you cause you got into one of my vaults which had crs into it lol.

Hmmmm let's also keep in my that even after you found out Purg was Alg's village, and told him nothing more would happen to it, a day later? Village walls were actually bug rammed. (Alg was doing wallchecks every 6-8 hours.)


We was tracking scents, didn't had much info, it was more Dis thing to be in dirty things. Thought that Purg is their village.
Yeah, sorry for that, hitting Purg wasn't planned, thats my fault that couldn't keep them from going. As I said, they wanted to get Nicolette too much, dunno why...


You're so full of shit and daft i could careless to reply with a thoughtful response :roll:
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Re: Alay butthurt

Postby burgingham » Wed Oct 03, 2012 6:11 pm

True the mods would have a limited perspective, but how would that be any different thatn J&L(i'm not versed with programmer language, but can they tell every lil incident?)


They cannot and have to investigate every incident themselves. This is why they usually never interfere even if they were around and had time.

They strongly believe that interference causes more problems than it solves. In many cases where they intefered that has actually proven right. In some however dev interference is of course necessary and I think they know that too.

They would however never trust anyone but themselves with it and probably not even that.
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Re: Alay butthurt

Postby joojoo1975 » Wed Oct 03, 2012 7:10 pm

burgingham wrote:They cannot and have to investigate every incident themselves. This is why they usually never interfere even if they were around and had time.

They strongly believe that interference causes more problems than it solves. In many cases where they intefered that has actually proven right. In some however dev interference is of course necessary and I think they know that too.

They would however never trust anyone but themselves with it and probably not even that.



Let me present a few questions on the concept of if a "council" was formed at the start of W6. The "council" in question being all the current moderators.

First off, would there be any Hearthvaults still around?(meaning the ones people have given coords to and screenshotted)

Secondly, would the exploits/hacks become this flagrant?

and Finally, would any villages that activly cheated not had been nuked?


I guess i just don't see the downside on this. I mean this is not something to be taken lightly, but it's not like you would be going around and randomly Nuking villages on a whim, it had to be voted on and passed, so to speak.

if the evidence is overwelming, i don't see a problem with nuke.
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