bitza wrote:...
I will answer on your question...
Not factions killing h&h, people doing it. Every time players got raided or killed, that makes players leave game, that way it dies at some part. I never was a person that was killing people, I was helping them. Giving new place to live, chance to develop. I know not only like that people in AD, there is also ones that kill and raid, that never gonna change, every village is like that, having black and white part in it. Problem here comes when communities set an goal to take over whole world, kill or enslave everybody.
Siege mechanics in H&H is broken from begining. Statue wall do not much of work, because it just concentrate all the time you need to spend looking around for rams in few month of endless work making that steel needed. Actually statue wall given an nice show how siege mechanics need to be. Because in AD lives right now close to 20 active people, that play every day, in all that lag, they still play, our allied village that also statue walled have close to 10 more. That means that villages should be more protected. They need to be a real pain to raid, so most fights will go on smaller satelites, that have less secuirity.
I will make more one village this world, so more people will play daily. If there was more villages with same statue wall, and there were no bugs, this game could live forever without wipe. People come and leave. And if infrastructure is not destroyed, villages can exist forever.
Most kills I saw this world was done outside villages. When you leave scents, you make yourself target when going outside of village. Tracking should be made more accurate, showing not only angle but also a distance. That will led to more fights, so more fun.
People that like game, plays in it, not discuss how it broken. You whine because you wanna be on Dis place, taking over all of the world. I can just tell a wise thing, that don't remember where it came "Slaves don't wanna have freedom, they wanna have their own slaves..."