bitza wrote:hello again koya
you are correct that it's people, not factions, that raid and kill in h&h. i am not here to discuss raiding and killing, it is part of the game. i believe you when you say that you personally don't kill people - i remember meeting you once in game, early in one of the worlds. it was like 3 weeks in, you were making bricks at a river. you had a merchant robe and armor and were pretty well equipped i'm sure, and i was rolling with like a sling and a foxhat or something. and it was overall a pretty pleasant experience.
so let's go ahead and get one thing straight right now. this?
My way to play h&h paid well in w6 when I had hard times. Almost all people I helpt payed back and helped me to go thru this world in different way, not attacking my villagers, or helping with tools, or allowing to use hq kiln for free... and I will not forget it and will help them when they will need. I think that is stuff that keeps h&h alive.
bitza wrote:
do not presume to speak about what i want or don't want to do in game, you have no idea. in order to compete in "taking over all the world" , i would need to have an organized village of many people playing many hours a day, such as Dis or AD. i don't want 1000 cheeseracks or 500 crucibles or a village with 180 people or whatever else you guys have accomplished. and if i had wanted a fucking statue wall around my village, i would have had one. i have better things to do with my time and i want to play a decent game to have fun. maybe poopsocking 12 hours a day is fine for some but that's not me. and that's not everyone else here.
i will concede that battering rams suck and the siege mechanics could use some work. lots of things here could. however i feel pretty certain that jorb and loftar did not intend for statues to be used as a wall. try to focus on this, koya, this is my main point.
you complain that villages are too easy to break into, and that they need more protection beyond a brickwall? yet you claimed to have had how many people in your village? all those people, and they were unable to protect however many brickwalls were around AD? so you needed a statue wall? and you want to talk about me "taking over the world", when AD and Dis turn their villages into unassailable fortresses.
just because you know about a bug doesn't mean it's ok to use. i've played every world and i've known about these things as soon as they became public. and i'm not singling you out here, koya. i say this to everyone who has built a statue wall, used a bug ram, or any other such move that violates the spirit of fair play. in other words, statue walls and bug rams are for pussies. play the game the way it's meant to be played.
I know that bugrams, statue wall, teleporting of cows, minehole wall, and a lot of stuff like that is exploits of bugs. But in cruel world there was no chance to survive against an enemy that will use it against you. When AD did statue wall, there was a time of more than half a year that we didn't raided any village, wasn't killing people, only go to help allies and small villages. Last drop was use of mineholes by dis at spot of soil to dig it, and there was no chance to get that HF from there. We had lot of calls that Ainran or Dis used an ram from distance far beyond usual operational. At that moment they made lot of population on server to quit. That day we all decided that we will keep fight them by any possible way, making them all quit.
There was a good fights outside villages, was a good plans with insiders (we killed archer and looted their top q RB there), and was total pillaging of villages they own, with final one at dis. No bugrams was ever used against anyone exept dis and ainran villages. I hope population of H&H will grow and we will see somewhere 100 and more people in next month.
I'm not against fair play, I agree to have just brickwalls, to play legit and spend time and resourses on protection. But in case there will be no exploits that can be used to break in using them. And at curent state we are not sure.
Playing safe is not boring, many afraid that people leave because they have nothing to do... that is not right, most people leave when they die, and see that they cannot continiue to play, because they don't have anything to continiue and need to start over.
P.S. In AD there is place, where ram can be set. AD is not inpenetrable, it just makes whole city like a big square island, so its just usage of landscape, that was commonly used.