Wrath Of Rabbits Raid - Some extra words added

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Re: Wrath Of Rabbits Raid - Some extra words added

Postby burgingham » Wed Feb 08, 2012 5:05 pm

I feel like that is an accusation of some kind? ^^

Pande was segregated for the safety of its citizens and that worked out pretty well. Dis got into parts of the town twice and they couldn't do shit there because half a dozen more brickwalls were between them and any real target. Not to speak of each plot having another seperate brickwall.
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Re: Wrath Of Rabbits Raid - Some extra words added

Postby Potjeh » Wed Feb 08, 2012 5:06 pm

No, what you really should be doing is making a million tiny vaults spread all across the world.
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Re: Wrath Of Rabbits Raid - Some extra words added

Postby ramones » Wed Feb 08, 2012 5:20 pm

I still don't know how someone can have only one wall between enemies and their hq industry + everything they had inside. And those cows :(
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Re: Wrath Of Rabbits Raid - Some extra words added

Postby Hourai_Chimes » Wed Feb 08, 2012 5:21 pm

I know about not putting one egg behind a single walls, what about the important eggs in different or secret areas or is that too much hassle?

Reason I am asking is because I have some designs for viable cities instead of cookecutter Sodom but being solo doesn't really help me build them. :D

Nothing wrong with Sodom design but if everyone uses it, then everyone knows what goes where. On the other hand, if you were trying to find your way through some different architecture, it makes it lot less easier for invaders to find where to go, and that's not counting possible defense features ;)
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Re: Wrath Of Rabbits Raid - Some extra words added

Postby ramones » Wed Feb 08, 2012 5:22 pm

Its way more better to have everything spread over world, so you can't be 1-hit.
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Re: Wrath Of Rabbits Raid - Some extra words added

Postby Potjeh » Wed Feb 08, 2012 5:23 pm

If it's a city, you're doing it wrong. Each player should have separate farm supergrids away from other players. The central idol is just for village chat.
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Re: Wrath Of Rabbits Raid - Some extra words added

Postby Hourai_Chimes » Wed Feb 08, 2012 5:24 pm

Bottleneck should know about that XD
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Re: Wrath Of Rabbits Raid - Some extra words added

Postby ramones » Wed Feb 08, 2012 5:24 pm

Potjeh wrote:If it's a city, you're doing it wrong. Each player should have separate farm supergrids away from other players. The central idol is just for village chat.


I only assumed we are discussing posibilities with current game mechanics. Not involving statuing all around villages.
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Re: Wrath Of Rabbits Raid - Some extra words added

Postby Potjeh » Wed Feb 08, 2012 5:27 pm

I'll have you know that all the Bottleneck farms were in the same general area :x

Ramones, why'd you need them to be under same village claim? Just put up alt villages on farms and keep them fuelled by the combat alts you're levelling. Use personal claim to do do stuff without leaving scents.
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Re: Wrath Of Rabbits Raid - Some extra words added

Postby Eemerald » Wed Feb 08, 2012 5:29 pm

i guess village layout depends heavily on how you play the game.

ours is generally called a communist town, because of the layout and how we play in general.
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