RIP 4chan village

Forum for discussing in game politics, village relations and matters of justice.

Re: RIP 4chan village

Postby TheSurviver » Wed Mar 14, 2012 7:31 am

ramones wrote:
burgingham wrote:Ah well, why bother? For them games are all like "Gnihihi, look I destroyed your toy. Ain't I the most badass guy around, ain't I? Ain't I?" Only way to have fun apparently.

@Ramo...ok then I am slightly disturbed now.


I'd be too comparing game with money/currency :D But its too early for me to think, so you are right, game = money.

In soviet russia, money = game.
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Re: RIP 4chan village

Postby burgingham » Wed Mar 14, 2012 7:32 am

ramones wrote:
burgingham wrote:Ah well, why bother? For them games are all like "Gnihihi, look I destroyed your toy. Ain't I the most badass guy around, ain't I? Ain't I?" Only way to have fun apparently.

@Ramo...ok then I am slightly disturbed now.


I'd be too comparing game with money/currency :D But its too early for me to think, so you are right, game = money.


I never said that? I said the opposite...

I am disturbed by your penis reference btw, not the money thing.
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Re: RIP 4chan village

Postby TheSurviver » Wed Mar 14, 2012 7:33 am

burgingham wrote:
ramones wrote:
burgingham wrote:Ah well, why bother? For them games are all like "Gnihihi, look I destroyed your toy. Ain't I the most badass guy around, ain't I? Ain't I?" Only way to have fun apparently.

@Ramo...ok then I am slightly disturbed now.


I'd be too comparing game with money/currency :D But its too early for me to think, so you are right, game = money.


I never said that? I said the opposite...

I am disturbed by your penis reference btw, not the money thing.

He's saying that penises are a form of currency.
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Re: RIP 4chan village

Postby painhertz » Wed Mar 14, 2012 7:43 am

TheFields wrote:
painhertz wrote:
burgingham wrote:Just stop embarassing yourself please. I wanted to have a civil conversation with Valten, something you are not capable of.

Exploits are by their very definition things that are in a game, abusable or usable, yet not intended by the developers to be used like this.

You know, I played this game I am talking about for 3 worlds and it was awesome.



I am in no way advocating bug use as I've made clear in the past. You just essentially said that the game should have combat only as a way to police things and yet you forget that without raiders, there's nothing TO police. You have a lot of nerve talking about a civil conversation when you blamed me for multiple things this morning in that Ordo thread and disappeared as soon as you got proven wrong. You don't have a leg to stand on anymore chief.

I always wondered how painhertz was so fucking stupid then I saw this.
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Regardless of where "you" are from, that post proves "your" ignorance. You do know that here in America we can choose to live anywhere we want, right? I really don't have to add anything else. you put your own foot in your own mouth. Have a nice day.
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Re: RIP 4chan village

Postby SpakyPD » Wed Mar 14, 2012 9:20 am

schime77 wrote:The more I read this forum the more I think that many people just don't get it (that this is just a game).


Potjeh wrote:So if you're playing football and I take your ball and pop it with a screwdriver it ain't biggie because football is just a game?

Potjeh wrote:I haven't seen any football rules against it. And since RL mechanics allow it, it's obviously intended gameplay.

Potjeh wrote:Emphasis on "player". I'm coming from the sidelines with the screwdriver.


I attempted for a bit to figure this out. But I think Potjeh that you just made a bad analogy and are trying to not admit that its bad...

schime is saying that death is part of the game, it sucks, but its one of the major features of the game.

The problem with the analogy is that you specifically say that you are not playing the game. You try to back it up by saying that there are no rules against it (as there are no rules against death in H&H) but again, you are not playing the football game.

Finally, you say you are coming from the sidelines to destroy the ball, so the rules that govern the players do not apply to you.

So, this would translate to H&H as:

Some random player is playing H&H, farming, hunting, pvping, whatever, then someone who does not even have a H&H account either causes random player's toon to die or so that random player can't play the game at all.

Its just not a good analogy...
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Re: RIP 4chan village

Postby TheFields » Wed Mar 14, 2012 9:32 am

painhertz wrote:

Regardless of where "you" are from, that post proves "your" ignorance. You do know that here in America we can choose to live anywhere we want, right? I really don't have to add anything else. you put your own foot in your own mouth. Have a nice day.

I tried to read what you type but I could read was "hurr durr dick in my mouth hurrrrr"

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Last edited by sabinati on Wed Mar 14, 2012 6:46 pm, edited 1 time in total.
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Re: RIP 4chan village

Postby SpakyPD » Wed Mar 14, 2012 9:40 am

burgingham wrote:No. Explain to me by the very definitions the difference between a game in virtual space and a football game as taken for an example by Potjeh


I still think its a bad analogy as I mentioned. So I propose to replace it with:

burgingham wrote:No. Explain to me by the very definitions the difference between a game in virtual space and a chess game


There are only differences in the mechanics, rules, and objectives. I agree that virtual games are the same as real games/sports.

Now, specifically I chose chess for the following example:

You are playing against a new chess player, you beat him with the 4 move checkmate. Most people would agree that is lame and distasteful of you.

You are in H&H rolling around with a dhelm and 600 UA. You 2 shot a newb in nettle gear. Most people would agree that is lame and distasteful.


So, you can be a dick playing chess too, and there is a good chance that you ruined that new players view of chess forever.

The big difference between H&H and RL games is objectives and structure. Its very clear what the objective of chess is as a game, or football, golf, bridge, bingo, basketball, etc. It is not in the slightest clear what the objective is for H&H.

Serious question here...what is the objective of H&H?

I would propose that the objective of H&H is whatever the player decides is the objective of H&H.

Thoughts?
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Re: RIP 4chan village

Postby schime77 » Wed Mar 14, 2012 11:05 am

And it's still (for me) funny that some people compare time spent in RL with time spent in VR. Yes you use RL time to do things in VR but as i said it's just a game. This is only importan if you play games for real money.
I have a lot of things in RL to take care of and to be worried about. Games are for me only a way of relaxation. At the start of the w6 i competed with a guy (in my mind) for q60+ soil and lost the fight. But I wasn't angry on him. I could only be angry on myself for playing stupidly. When you are a noob you also experience different situations which makes you stronger and you learn something from them or you just quit the game.

But when you start to take games to siriusly and your main goal is to be the biggest and most powerful player (village) then you have problems if thing don't go the way you planned it.
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Re: RIP 4chan village

Postby _Gunnar » Wed Mar 14, 2012 11:37 am

SpakyPD wrote:
burgingham wrote:No. Explain to me by the very definitions the difference between a game in virtual space and a football game as taken for an example by Potjeh


I still think its a bad analogy as I mentioned. So I propose to replace it with:

burgingham wrote:No. Explain to me by the very definitions the difference between a game in virtual space and a chess game


There are only differences in the mechanics, rules, and objectives. I agree that virtual games are the same as real games/sports.

Now, specifically I chose chess for the following example:

You are playing against a new chess player, you beat him with the 4 move checkmate. Most people would agree that is lame and distasteful of you.

You are in H&H rolling around with a dhelm and 600 UA. You 2 shot a newb in nettle gear. Most people would agree that is lame and distasteful.


So, you can be a dick playing chess too, and there is a good chance that you ruined that new players view of chess forever.

The big difference between H&H and RL games is objectives and structure. Its very clear what the objective of chess is as a game, or football, golf, bridge, bingo, basketball, etc. It is not in the slightest clear what the objective is for H&H.

Serious question here...what is the objective of H&H?

I would propose that the objective of H&H is whatever the player decides is the objective of H&H.

Thoughts?


Yeah that is all pretty reasonable, and I think correct.

Potjeh's analogy maybe becomes more relevant if you consider people using spambots/crashing the server/bruteforcing hs/stealing accounts, because they want to "win" at all costs...

I think the 0% def while moving thing is not ideal, but I don't think you can consider movement combat or summoning in mains (if the hs is not bruteforced) in the same league as the things in the previous sentence.

And it should be possible for player skill/tactics/coordination to make a large difference in combat, but i dunno if the 0% def while moving thing is really needed for that. I don't know enough about combat to make a proper judgement...
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Re: RIP 4chan village

Postby Valten21 » Wed Mar 14, 2012 3:51 pm

You guys have to think of what would happen if you just removed the 0% def while moving, it would almost become impossible to kill anyone. Already, a fight between two people who are both familiar with what movement combat is, will last upwards of 15 minutes till either participant becomes bored or runs out of water. If I didn't get hit for full damage moving, I'd just use evil eye and run my ass off to the nearest boat or gate while the other guy has to follow behind..... * flex 5x, punch (drops me 40%).... flex 5x, punch (drops me to 10%)... flex 5X, punch (does HP damage but not full) - OR if it's before either side has 6 coins - replace flex with jump. Add low intensity that gives me a huge amount of time to get away. That is not the answer, if you really wanted to cripple movement combat, one move that is a key component is - call down the thunder.

Movement combat isn't about hitting someone moving, that's just an inherit risk in using the tactic. It's all about exploiting movement speed, I'm not going to let you get close enough to kill me unless I feel I have a good chance of killing you. Stacking an indefinite amount of coins on each other and seeing who can use them most effectively on each other. It's fun in one sense because it opens up a lot more to the actual combat system then flex and punch, but you will see some moves are prominently more useful then others. Evil Eye is over powered. Call Down The Thunder is the root of all movement combat.
Last edited by Valten21 on Wed Mar 14, 2012 4:00 pm, edited 2 times in total.
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