All you want to know about bugjumping

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Re: All you want to know about bugjumping

Postby Zachary09 » Wed May 15, 2013 7:32 pm

JinxDevona wrote:I'm more curious to know about the ram bug. I don't really want it advertised on the forums, but I am curious as to how it's done so it might help me prevent someone from using it against me...lol. At least we can't chair jump anymore. :D

Easiest way to prevent bugram is to use several claims around your own to prevent the bugram, as the bugram can only raid through a single claim as far as I'm concerned. So claim the land around your base using multiple claims, and you're golden. At least two layers should do, and you will need 8 chars with yeomanry and LP depending how big is your primary claim to do so.
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Re: All you want to know about bugjumping

Postby Sarchi » Wed May 15, 2013 11:09 pm

JinxDevona wrote:At least we can't chair jump anymore. :D


That's what you think.
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Re: All you want to know about bugjumping

Postby TeckXKnight » Wed May 15, 2013 11:31 pm

So I hope that every new player has read this. Every village and hermit can benefit from knowing that cliffsides aren't secure.
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Re: All you want to know about bugjumping

Postby NaoWhut » Thu May 16, 2013 1:36 am

I hope every raider reads this


oh, good, they have! Now, i hope that
all the people that are new to the game
also read the forums, now i also hope
that they are all adept enough at the
forum to have spotted this thread and
prepare themselves!
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Re: All you want to know about bugjumping

Postby NaoWhut » Thu May 16, 2013 2:21 am

JinxDevona wrote:I'm more curious to know about the ram bug. I don't really want it advertised on the forums, but I am curious as to how it's done so it might help me prevent someone from using it against me...lol. At least we can't chair jump anymore. :D



When your ram is dry have one person pilot
it, this person can never leave the ram until
it is at the walls and set onto the wall.

Now when your ram is damaged from moving
simply have someone else repair it.

So long as the pilot never gets off you will be
able to continously move the ram.

To get over a claim simply walk over a single
tile in a claim (as the pilot) and do not walk
over the claim at a different point.

To get around Zachary's method... you can't
have claims 5 tiles from eachother, so just
drive your ram in betweeen claims and you're
fine! There WILL be an open spot, as with the
village of York, which has many open spots
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Re: All you want to know about bugjumping

Postby NaoWhut » Thu May 16, 2013 2:24 am

Need more bug jumps?

Use a bear to destroy all authority buildings
outside a village, next bring your own village
authority to a point where it is touching the
wall. Build a Crossroad right next to the wall,
shift placed to get as close as possible. Then
proceed to build a crossroad touching the shore
of a river.

Get in a raft and sail up to the crossroad that
is touching the water, use the crossroad to
travel to the one touching the wall, you will be
in the raft still, and able to jump the wall.
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Re: All you want to know about bugjumping

Postby Patchouli_Knowledge » Thu May 16, 2013 2:52 am

Wasn't the raft jump fixed a few months ago?
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Re: All you want to know about bugjumping

Postby NaoWhut » Thu May 16, 2013 3:18 am

Don't think so, AD used it to jump into
abandoned gommorah not too long ago

or Dis... i'm not sure which
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Re: All you want to know about bugjumping

Postby Valten21 » Thu May 16, 2013 3:32 am

Sad to what HnH turned. Its just about "who finds new bugs and can use them, and who finds a new way to prefent youself from this bugs". Even to see people discussing about Bugs is weird if you think about it.


lol been like this since i started playing at the start of world 3
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Re: All you want to know about bugjumping

Postby bmjclark » Thu May 16, 2013 4:22 am

NaoWhut wrote:Don't think so, AD used it to jump into
abandoned gommorah not too long ago

or Dis... i'm not sure which


It was AD, and it was about a month ago.
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