by Ogrim » Thu May 03, 2012 7:37 am
So... having given this some more thought, here's what I propose:
A village that acts as a hub of trade for established and successful hermits.
I will set up a village idol in a completely isolated layer of my mine. The area will be brick-walled without a gate, so the only access will be via idol, even my mine won't allow access into or out of the village.
The village area will have a common area surrounding the idol, as well as a limited number of personal areas sectioned off (large enough to build a mansion) for private use. Personal claims may be walled as long as I get a copy of the key. I'll have a battering ram secured in my area should someone become non-compliant with this policy. Absolutely NO hearthfires will be allowed in this village (we're not a hide-out for thieves).
In return for access to this village, a weekly dues will be agreed upon between the hermit and myself. (This will be a small token payment for the convenience of trade, not meant to be a burden.) This system of dues will be mostly on the honor system. If a pattern of non-compliance comes to my attention, you can expect a short conversation in an effort to reconcile the issue followed by ejection from town if there is a refusal of dues.
In return for a private claim in this village, a slightly higher level of dues will be agreed upon. In addition, should dues be refused at some point you can expect a notice of ejection with a fair period of time to clear out your belongings. You won't find summary confiscation of goods or property under any circumstances short of theft/assault/murder.
As you can see this is a rough draft without detailed filled in. I'm willing to do the work up front to establish this community in the hopes of increasing the opportunities for those of you who prefer the hermit's life. I'm also aware of the potential risks of building something like this, so security is a primary concern.
Again, at least at the start, this is not something designed for beginning hermits but successful ones. Hermits who qualify should expect a friendly visit to their hermitage to verify their capabilities. If you'd like to know the criteria... well, I don't have any at the moment. If you think you've got something to offer other hermits, then you probably qualify.
I will not build this unless there is at least 4-5 interested parties of sufficient capability. Should there be correct interest, our oaths will be recorded on paper in game so that there will be no confusion as to how our little enterprise operates.