[W6-IA] World 6 Intelligence Agency

Company of Dwarves seeking thief for dangerous mission. Find a group or village to play with here.

Re: [W6-IA] World 6 Intelligence Agency.

Postby CinderHeart » Fri Oct 28, 2011 9:23 am

Federico wrote:If I am to get caught by an enemy, do I have to sacrifice myself and my important documents by drowning in a river?

WIN. +1 might as well /thread it now with that.

EDIT: Darn it 30th poster >:U
EDIT: EDIT: Darn me too :x
CinderHeart wrote:"Pedo mellon a minno" – "The Doors of Durin, Lord of Moria. Speak, friend, and enter."

──────▄▀▄─────▄▀▄
─────▄█░░▀▀▀▀▀░░█▄
─▄▄──█░░░░░░░░░░░█──▄▄
█▄▄█─█░░▀░░┬░░▀░░█─█▄▄█
User avatar
CinderHeart
 
Posts: 197
Joined: Mon Aug 08, 2011 11:37 am

Re: [W6-IA] World 6 Intelligence Agency.

Postby Windforce » Fri Oct 28, 2011 10:46 am

Federico wrote:If I am to get caught by an enemy, do I have to sacrifice myself and my important documents by drowning in a river?


Only after you eat it :D
Lilith Ravenclaw
Lawspeaker - City of Bevelle (World 3)
User avatar
Windforce
 
Posts: 846
Joined: Fri Jul 16, 2010 1:58 pm
Location: City of Bevelle

Re: [W6-IA] World 6 Intelligence Agency.

Postby MagicManICT » Sat Oct 29, 2011 9:25 am

Windforce wrote:
Federico wrote:If I am to get caught by an enemy, do I have to sacrifice myself and my important documents by drowning in a river?


Only after you eat it :D


Problem with that is that the documents don't get digested. You should give yourself a good 12 hours after eating documents before committing suicide.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: [W6-IA] World 6 Intelligence Agency.

Postby goodyman8 » Sun Oct 30, 2011 7:39 pm

imanique wrote:
goodyman8 wrote:Questhun timez.
why is everyone in the (WIA) (S)
why is everyone outside the (WIA) (BB)
why havent we still got proof you killed an important char at W5
why will you be bitchin about how dumb i am and dont need to deliver proof and listen your imaginative superiors.
(WIA= World intelligence agency
(S=smart)
(BB=brainless)


1. Nobody said that everyone is in W6-IA.
2. Nobody said that only stupid fucks are not in W6-IA.
3. The agency promised to do some dirty work in W5, we picked our target and did some setting but as you can see there is no world 5 anymore.
4. Nobody is tellin' that you're stupid. If you are in the agency you follow orders, if you're good then the agency might do something for you (if you suck then you're fired). Just read the topic carefully, everything is in IT.

you sure do make it sound like your insulting people considering you kept on insulting people back at the W5 thread.
read my post carefully,you didnt answer correctly at question No1 (late post because i havent been lurking lately)
goodyman8
 
Posts: 206
Joined: Thu Aug 04, 2011 11:21 pm

Re: [W6-IA] World 6 Intelligence Agency.

Postby Skorm » Sun Oct 30, 2011 7:53 pm

We need more of these posts, Made my day.
d_datica wrote:Get the damn server back up before I go back to having a life

USER WAS PUT ON PROBATION FOR THIS POST

~art By SacreDoom
User avatar
Skorm
 
Posts: 925
Joined: Wed Mar 03, 2010 6:01 am
Location: on a house, with a computer

Re: [W6-IA] World 6 Intelligence Agency.

Postby warhamer » Sun Oct 30, 2011 8:29 pm

OP if you really want us to believe you, kill someone. Of course you won't cause you don't have the man power and if you have any agents I bet there all delusional noobs. :lol: :lol: :lol:
There aint no rest for the wicked, till we close our eyes for good!
User avatar
warhamer
 
Posts: 228
Joined: Mon Oct 11, 2010 12:50 am

Re: [W6-IA] World 6 Intelligence Agency.

Postby MagicManICT » Sun Oct 30, 2011 9:04 pm

warhamer wrote: if you have any agents I bet there all delusional noobs. :lol: :lol: :lol:


Even delusional noobs can learn how to bite and fight back to the point that they become one of the powers of the game.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: [W6-IA] World 6 Intelligence Agency.

Postby burgingham » Mon Oct 31, 2011 9:26 am

That killing for proof thing has been asked for months ago. They agreed to do it and guess what? Nothing ever happend. All just part of their elaborate plan though of course.
User avatar
burgingham
 
Posts: 8486
Joined: Fri Aug 14, 2009 10:58 pm

Re: [W6-IA] World 6 Intelligence Agency.

Postby imanique » Tue Nov 01, 2011 11:09 am

burgingham wrote:That killing for proof thing has been asked for months ago.


I love how people like to exaggerate things. We made that promise in September and he wrote that comment in October. Hmm, how many monthS have passed? Let me count. One... Oh.

burgingham wrote:They agreed to do it and guess what? Nothing ever happend.


Nothing that you know of, you bloody ignorant. ; ]
imanique
 
Posts: 91
Joined: Sat Sep 10, 2011 11:48 pm

Re: [W6-IA] World 6 Intelligence Agency.

Postby TeckXKnight » Tue Nov 01, 2011 11:17 am

imanique wrote:I love how people like to exaggerate things. We made that promise in September and he wrote that comment in October. Hmm, how many monthS have passed? Let me count. One... Oh.

Regardless of everything else, that's a pretty long time to take to kill someone, just saying. Villagers do stupid things All of the time and it's certainly not hard to utilize any form of intelligence to isolate afkers or people moving around solo outside of a village. Hell, kill a foraging alt or fishing alt even.

You can spout about being a group of tons of sleeper agents all you'd like but at least make good on your promises. Reputation is everything.
User avatar
TeckXKnight
 
Posts: 8274
Joined: Tue Jul 13, 2010 2:31 am
Location: How Do I?

PreviousNext

Return to Dwarves & Thieves

Who is online

Users browsing this forum: Claude [Bot] and 0 guests