Here's the history: I've been playing for a bit. Mostly as a hermit with a few attempts to work at the village life with Alts (Emerald City and Death Messenger's villages). I helped a young group of hearthlings build a village (G9) and then rebuild another village (Triforce) when that one got destroyed. I've traveled all over the map, killed bears, survived griefers and raiders and made some friends.
Now I've got my hermitage built up to the point where maintaining it solo is getting tricky. I'm almost done with a brick wall, have breeding pairs of all the animals, good q crops, a mine that opens to a HUGE cave complex and a second level on that mine that hit several different types of ores. I'm near several good q swamps for foraging, have a low q clay node (q25), and basically import all the high q water, clay and soil I use.
Here's my question: Since I'm not used to sharing (I'm a generous giver but don't like being forced to share, mostly because people are loafs and mooches) what kind of structure could I set up for allowing folks to benefit from the safety of my land and the quality of my stuff without them walking all over my work and ruining it without any benefit on my part?
At the moment I'm considering building the village idol (still haven't made one on my land yet to keep things low key) underground and limiting folks from even accessing the surface where my animals and crops are. Maybe just allowing one villager to access this area if they had responsibilities for tending it.
Thoughts? What has worked for you?