ADVENTURE DIG Bots Strike Again.

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Re: ADVENTURE DIG Bots Strike Again.

Postby ramones » Wed Jun 26, 2013 10:17 am

Sorry Mr(s) paris, all you do is whine. I don't mind if you make some good suggestion to prevent 50% of world nodes to be griefed by alts.

And whats wrong with farmwille? I'm not saying farmers should be protected, griefers killed, I just want that resources are usefull and not easy to destroy.
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Re: ADVENTURE DIG Bots Strike Again.

Postby Arcanist » Wed Jun 26, 2013 10:20 am

If you want to play farmville, play farmville.

The hhp being added to scents wasn't to stop vandals.
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Re: ADVENTURE DIG Bots Strike Again.

Postby burgingham » Wed Jun 26, 2013 10:40 am

Because vandal alts destroying the game without any effort whatsoever are a lot better than playing farmville. Are you guys really that dense?
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Re: ADVENTURE DIG Bots Strike Again.

Postby Kaios » Wed Jun 26, 2013 10:53 am

Arcanist wrote:If you want to play farmville, play farmville.

The hhp being added to scents wasn't to stop vandals.


Just because someone makes a suggestion that might make it more difficult for raiders it doesn't mean they would like or even want to play a farmville-esque game. Raiding is easy and griefing is even easier and in my opinion if you say otherwise you're just some loser kid who only plays this game to stroke your e-peen when you make others cry. If you wanna be as cool as Jojjkano then keep berating other ideas without adding anything meaningful of your own. If you have an idea to resolve an issue like this then go ahead and post it.
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Re: ADVENTURE DIG Bots Strike Again.

Postby ramones » Wed Jun 26, 2013 11:30 am

Arcanist wrote:If you want to play farmville, play farmville.

The hhp being added to scents wasn't to stop vandals.


No it is not, but it would be good idea to prevent node griefing, which is pain in the ass since forever and something needs to be done against it. I don't care if you are a raider and nor should you if I am a farmer. We both got every right to be as we please. I'm only talking about pure griefing.
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Re: ADVENTURE DIG Bots Strike Again.

Postby naosnule » Wed Jun 26, 2013 11:41 am

ramones wrote:
Arcanist wrote:If you want to play farmville, play farmville.

The hhp being added to scents wasn't to stop vandals.


No it is not, but it would be good idea to prevent node griefing, which is pain in the ass since forever and something needs to be done against it. I don't care if you are a raider and nor should you if I am a farmer. We both got every right to be as we please. I'm only talking about pure griefing.


Why don't we remove non-consensual PvP altogether then? Because that is pure griefing too. Those who want to test their PvP skills can do so through duels.
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Re: ADVENTURE DIG Bots Strike Again.

Postby psyknx » Wed Jun 26, 2013 11:52 am

naosnule wrote:
ramones wrote:
Arcanist wrote:If you want to play farmville, play farmville.

The hhp being added to scents wasn't to stop vandals.


No it is not, but it would be good idea to prevent node griefing, which is pain in the ass since forever and something needs to be done against it. I don't care if you are a raider and nor should you if I am a farmer. We both got every right to be as we please. I'm only talking about pure griefing.


Why don't we remove non-consensual PvP altogether then? Because that is pure griefing too. Those who want to test their PvP skills can do so through duels.


I'm pretty sure you can place walls around a player but not around my river clay node.
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Re: ADVENTURE DIG Bots Strike Again.

Postby parisparisparis » Wed Jun 26, 2013 12:14 pm

ramones wrote:Sorry Mr(s) paris, all you do is whine. I don't mind if you make some good suggestion to prevent 50% of world nodes to be griefed by alts.

And whats wrong with farmwille? I'm not saying farmers should be protected, griefers killed, I just want that resources are usefull and not easy to destroy.



i didn't say there was problem with farmville but hey maybe 1 farmville is enough?


The thing is I don't see anything wrong with griefing. Do i grief? no.
Last edited by parisparisparis on Wed Jun 26, 2013 12:22 pm, edited 1 time in total.
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Re: ADVENTURE DIG Bots Strike Again.

Postby naosnule » Wed Jun 26, 2013 12:19 pm

psyknx wrote:(...)

I'm pretty sure you can place walls around a player but not around my river clay node.


So only building protection matters? If someone steals from you, find out who it was and wage war.
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Re: ADVENTURE DIG Bots Strike Again.

Postby ramones » Wed Jun 26, 2013 12:24 pm

parisparisparis wrote:i didn't say there was problem with farmville but hey maybe 1 farmville is enough?

The thing is I don't see anything wrong with griefing. Do i grief? no.


I do see things are wrong. You can bring a node from q100 to q10 in 10mins. Try to calculate how long the node needs to come back to q100.
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