Raid at Coalition of Alrinyanites

Forum for discussing in game politics, village relations and matters of justice.

Re: Raid at Coalition of Alrinyanites

Postby Patchouli_Knowledge » Sat Jul 13, 2013 4:26 am

You probably know this or will hear this sooner or later but you are going to learn close-range combat to be able to be a more effective fighter to be a justice seeker. Further more, your desired professions are going to pit you against individual that will not run at the sight of an armored being especially if they have back-up. If you are going to be a paladin of a sort, always have back-up, learn to fight up-close, and be able to take death in the face and be able to dust yourself and get back up with a grin because it is most likely that you will be inheriting a good amount on your path while gaining valuable experience through it. Think of yourself as the Nameless Onn of Planescape Torment in that fashion as a player.
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Re: Raid at Coalition of Alrinyanites

Postby Apocoreo » Sat Jul 13, 2013 4:57 am

Rejected_Logic wrote:As well, yes. I have real life friends playing at that location, and they knew about everything within minutes of myself finding out. I'm unsure if they're going to stay and try to work through this new obstacle or if they're going to move. There had been talk of new locations and villages we could join. Our allies in the area had also stopped playing recently, and it turned into almost just us as of a week or so ago. I won't disclose any real plans yet, but anybody who wants to help them out in anyway can contact me over the next few days as I watch this thread.


Yo all. If you couldn't tell I'm one of Rejected_Logic's buddies. I'm down for trying to ramming them, but my UA is quite low, although I am paradoxically the most experienced with the combat system. This isn't nearly my first village but I've never actually sieged a foe. Any help is appreciated. As for my plans, I might take a break and wallow in the steam summer sales, but I'm also considering joining another city. I was thinking Brodgar, maybe Emerald City. I've done the war-like city in w4 (never sieged, just broke into weaker victims villages) and would like to try the peaceful route. I draw fun from this game by having an effect on the world and seeing others, I want to feel that I'm a part of something. Rebuilding and continuing previous plans would be preferred, but we'll see where I go.

Farlis wrote:Those scents will probably be from the run in we had with those guys from that village, they shot at one of our guys so we took action and killed one and the other one got away but i think you have been semi avenged! :)


Thanks, you have my friendship for that. Is there any chance you are looking for new members (If so, I'll PM you my "resume")? I would bring my friends along. I have no issue with camping outside the wall while I gain your trust either. I would also be curious as to what you want to do about these guys/what's your raiding policy. If you're more or less peaceful that would further the idea of the "safe zone" I mentioned earlier.
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Re: Raid at Coalition of Alrinyanites

Postby azrid » Sat Jul 13, 2013 11:41 am

Good bye!
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Re: Raid at Coalition of Alrinyanites

Postby Rejected_Logic » Sat Jul 13, 2013 2:05 pm

Patchouli_Knowledge wrote:You probably know this or will hear this sooner or later but you are going to learn close-range combat to be able to be a more effective fighter to be a justice seeker. Further more, your desired professions are going to pit you against individual that will not run at the sight of an armored being especially if they have back-up. If you are going to be a paladin of a sort, always have back-up, learn to fight up-close, and be able to take death in the face and be able to dust yourself and get back up with a grin because it is most likely that you will be inheriting a good amount on your path while gaining valuable experience through it. Think of yourself as the Nameless Onn of Planescape Torment in that fashion as a player.


Ha ha ha, I know close combat is much more effective. Ranging can't do much to armor after a while. I figured I would see how good ranging could possibly be regardless, as I had been reading green arrow just before I started playing. Solid reasoning right there.
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