if authority objects had the soak of a palisade you wouldn't have to nerf animal object damage
would that be too much?
_Gunnar wrote:I think the best solution is to not make animals flee, this causes other problems too...
I'm not sure about giving them palisade soak as its kindof nice that the chieftain can destroy them whenever (s)he wants.
btaylor wrote:If you hit a bear hard enough it will flee, if you don't move it will return and follow you peacefully. "Tamed." You can then have it follow you and bash statues and banners without leaving scents.
SynthAura wrote:btaylor wrote:If you hit a bear hard enough it will flee, if you don't move it will return and follow you peacefully. "Tamed." You can then have it follow you and bash statues and banners without leaving scents.
Thanks for the info. This could definitely use a fix, along with the ram hiding in leanto's, assuming the Olympus raiders aren't trolling everyone with false bugs.
ChildhoodObesity wrote:laughing pretty hard that any1 would believe that
Arcanist wrote:I wonder if anyone has built a wagon, waited a week or two, then placed a ram behind it yet.
Jalpha wrote:I believe in my interpretation of things.
Phaen wrote:if authority objects had the soak of a palisade you wouldn't have to nerf animal object damage
would that be too much?
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