No Time For Chase

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Re: No Time For Chase

Postby dafels » Sat Oct 12, 2013 5:22 pm

rip nvr4get
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Re: No Time For Chase

Postby Jojjkano » Sat Oct 12, 2013 5:58 pm

No time for chase. Time for making a useless ICA topic. :roll:
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Re: No Time For Chase

Postby tkearns » Sat Oct 12, 2013 6:15 pm

lol RIP thomas died again within what....2 weeks?
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Re: No Time For Chase

Postby jordancoles » Sat Oct 12, 2013 7:07 pm

Can this just be the Thomas is dead thread now?
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Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: No Time For Chase

Postby LordD1 » Sat Oct 12, 2013 7:57 pm

Coles, to be fair that first death on Panda was because of a client issue. :(
It crashed right when I reagrod a bear and was running to my boat lol
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Re: No Time For Chase

Postby NOOBY93 » Sat Oct 12, 2013 7:58 pm

LordD1 wrote:Coles, to be fair that first death on Panda was because of a client issue. :(
It crashed right when I reagrod a bear and was running to my boat lol

Client issue, had to go in 5 mins...
Yeah, seems like you often get non-game-related problems RIGHT when there's a chance you can die, right?
Jalpha wrote:I believe in my interpretation of things.
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Re: No Time For Chase

Postby LordD1 » Sat Oct 12, 2013 8:01 pm

NOOBY93 wrote:
LordD1 wrote:Coles, to be fair that first death on Panda was because of a client issue. :(
It crashed right when I reagrod a bear and was running to my boat lol

Client issue, had to go in 5 mins...
Yeah, seems like you often get non-game-related problems RIGHT when there's a chance you can die, right?


I really did have to go lol, I just now got back.
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Re: No Time For Chase

Postby NOOBY93 » Sat Oct 12, 2013 8:03 pm

LordD1 wrote:
NOOBY93 wrote:
LordD1 wrote:Coles, to be fair that first death on Panda was because of a client issue. :(
It crashed right when I reagrod a bear and was running to my boat lol

Client issue, had to go in 5 mins...
Yeah, seems like you often get non-game-related problems RIGHT when there's a chance you can die, right?


I really did have to go lol, I just now got back.

Well, I can honestly say, that sucks, and kudos for being so OK with dying every time. You're a pretty cool guy.
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Re: No Time For Chase

Postby LordD1 » Sat Oct 12, 2013 8:08 pm

NOOBY93 wrote:Well, I can honestly say, that sucks, and kudos for being so OK with dying every time. You're a pretty cool guy.


It's a game, it's kind of meant to be played even if you die or live all world. I don't care really lol.
I would probably quit if I lost ALL my character and then my base too, but losing just a fighter and some gear isn't anything.
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Re: No Time For Chase

Postby DeadlyPencil » Sun Oct 13, 2013 3:17 am

i worry about being caught in this sort of situation. there are engagements that you just cant skip out on without causing alot of problems in your life. you should have fought by the water for as long as you could then drowned yourself when you really had to log out.
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