NOOBY93 wrote:painhertz wrote:I already stated how I felt that the people who stupidly rush for the corners to "meet" buddies are going to just end up ground down through endless fighting (Assuming they make it to a corner in the first place), while people smart enough to just start where they are will be dominant.
That's just wrong, people who meet their friends are clearly going to have an amazing advantage over people who hermit where they spawned. Obviously they're not just going to mindlessly run to the corners, but at least in haven 1, part of the early stats rush is running around getting anthills, and the easiest way to do that is to run in 1 direction. I don't think "fighting" should be much of a problem the first day or two since not many people will be able to fight, it's mostly going to be passively meeting your allies.
The fighting won't be "on the way", genius. It will be when everyone gets to the corners and saturates the areas therein. First off, do you realize how long it takes to travel to a corner if it's a normal sized map? As a noob, being chased by boars, bears and for all we know, wolves? Secondly? On every world I've started I've had rage by or before the end of the first day. Knock someone out? Drag a boar or bear to them. Dead. And lastly, I didn't say anything about hermiting, depending on population the general behavior would tend towards neighbors banding together with people in their area and this banding together will take place at least a couple days before people filter into the corners. Personally I "plan" on hermiting at least for the first 4-8 hours until I get a gist of the new mechanics but if i run into people i will try to cooperate with them.