Unfriendly People/Griefers/Criminals General

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Re: Unfriendly People/Griefers/Criminals General

Postby MaryShaw » Sat Feb 01, 2014 9:18 am

nregin wrote:made it THREE WHOLE ENTIRE DAYS :P before some jackass came along and smashed my hearthfire. (Not really sure why.....I was wearing noob linens and it offended him? [shrugs]). Been back over a month and haven't been killed yet by ANYTHING ( :o ) No boars, bears, river pirates, trolls, Flame tunneling thru an extensive cave network to take over a mine that didn't even produce cave bulbs--never mind ore--rats (yeah, got hung up on one several worlds ago and a bear feasted well that night--so I blame the rat), Trolls, foxes, leeches, or cave-ins have made the little gray skull-cloud do the boogie-woogie over my pitiful corpse. Yet. I will probably log back in tomorrow and be dead as a doorknob with a hole in my pali wall you can run a herd of bison thru, all my "good crops" gone, my "bad" ones pulled and dumped to rot, grass planted over all my pavements, and my critters dead and/or turned loose...yeah, have had a few run ins with griefers. But--and here's the thing--as pain in the ass as this game can get/is, as much as we (or at least I do this from time to time) sling a mug of coffee at the wall while screaming about the latest H&H violation (be it by programmer or person), I keep returning to this frikkin' thing. I've been playing since World One. Been killed so many times it's ridiculous. Had toons I was proud of. Had others I suicided by river (or bear. once by ants even) due to sheer disgust at not being able to accomplish what I wanted. I have rage-quitted several times. But....you know. I get bored. I miss the drama of being damned sure not to screw up and die cause perma-death is a pox-marked bitch. I miss the adrenalin rush of getting a boar to chase you home and slamming his head in the pali gate so you can leisurely pelt him with your sling (yeah, I hunt from a boat until I get about 40 on my shtuffs. Deal with it.) I miss the snarkiness of the uberplayers posts when butthurt victims whine. I start thinking about tooling around in the abandoned villages and large de-claimed plots (absolutely LOVE scavenging) looking for anything the original raiders might have left behind that I can use. And the next thing you know, I'm back.....not that anyone cares 'cept me. Hiding deep in the woods (hate living on the open. no ideal how other hermits deal with not having any cover), cautiously heading to the river or out on a foot patrol. constantly on the look out for things that kill (maim I can handle: bought the first aid skill. :D )...learning about others in the neighborhood so I can make damn sure i don't run into them and/or any territory they could possibly feel territorial about. This game is FUN; it makes you think. makes you scream, throw things, stomp down the hall cussing some dude three continents over cause he stole your boat. Makes you not smoke so damned much cause you damn sure DO NOT go AFK on Haven & Hearth! (okay, getting down off my soap box now. :D) ps: i say damn alot, no?


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Re: Unfriendly People/Griefers/Criminals General

Postby borka » Sat Feb 01, 2014 3:01 pm

nregin wrote:wrote something i didn't read because it's no fun to read long text without paragraphs ...
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Re: Unfriendly People/Griefers/Criminals General

Postby NOOBY93 » Sat Feb 01, 2014 3:07 pm

nregin wrote:made it THREE WHOLE ENTIRE DAYS :P before some jackass came along and smashed my hearthfire. (Not really sure why.....I was wearing noob linens and it offended him? [shrugs]).
(...)
sling a mug of coffee at the wall while screaming about the latest H&H violation (be it by programmer or person)
(...)
I have rage-quitted several times
(...)
makes you scream, throw things, stomp down the hall cussing some dude three continents over cause he stole your boat
I think you're the problem here.
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Re: Unfriendly People/Griefers/Criminals General

Postby Amanda44 » Sat Feb 01, 2014 4:17 pm

Aww, lol, I admit I didn't read it at first either, same reason as Borka, but I have now and it made me smile.

I'm glad you're enjoying it so much even through the many frustrations, good luck for future encounters! :)

Out of curiousity - you say you've been playing since world one, have you never reached b/wall stage or lived in a village?
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Re: Unfriendly People/Griefers/Criminals General

Postby nregin » Sun Feb 02, 2014 4:46 am

@Amanda44: brick wall--no; villages--yes. tend to keep to myself and if I do have others around, it's people I know in real life (don't really trust most of the ones I see in-game)
@Nooby93: missed the part about snarky uberplayers,no?
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Re: Unfriendly People/Griefers/Criminals General

Postby Lord_of_War » Sun Feb 02, 2014 5:17 am

nregin wrote:@Amanda44: brick wall--no; villages--yes. tend to keep to myself and if I do have others around, it's people I know in real life (don't really trust most of the ones I see in-game)
@Nooby93: missed the part about snarky uberplayers,no?

Dont trust ANYONE.
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Re: Unfriendly People/Griefers/Criminals General

Postby Amanda44 » Sun Feb 02, 2014 8:24 am

nregin wrote:@Amanda44: brick wall--no; villages--yes. tend to keep to myself and if I do have others around, it's people I know in real life (don't really trust most of the ones I see in-game)


Yeah, you need to be cautious but on the whole I find most players I meet are just as nervous of me as I am of them and just want to be friendly.

I just go straight up to them and start chatting, show no fear, it then makes them unsure - :lol: - and also enables actual conversation. Running away just encourages them to chase after you.

This does not always work though I have to admit. Sometimes you don't get a chance to talk, lol.
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Re: Unfriendly People/Griefers/Criminals General

Postby Lord_of_War » Sun Feb 02, 2014 8:42 am

Take precautions and above all stay under the radar. The smaller of a target you are the less likely you are to be hit. A bwall is a must. And don't trust villagers unless you know them irl. Get that bwall up and stay in it.
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Re: Unfriendly People/Griefers/Criminals General

Postby NOOBY93 » Sun Feb 02, 2014 9:11 am

Lord_of_War wrote:Take precautions and above all stay under the radar. The smaller of a target you are the less likely you are to be hit. A bwall is a must. And don't trust villagers unless you know them irl. Get that bwall up and stay in it.

This is stupid and it's not even playing the game.
Just play wherever you want but accept the fact you might get attacked, in which case some previous escape training goes in use.
The smaller of a target you are makes absolutely no sense, you will be attacked either way, and if you're small you can't do anything either.
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Re: Unfriendly People/Griefers/Criminals General

Postby Lord_of_War » Sun Feb 02, 2014 9:22 am

NOOBY93 wrote:
Lord_of_War wrote:Take precautions and above all stay under the radar. The smaller of a target you are the less likely you are to be hit. A bwall is a must. And don't trust villagers unless you know them irl. Get that bwall up and stay in it.

This is stupid and it's not even playing the game.
Just play wherever you want but accept the fact you might get attacked, in which case some previous escape training goes in use.
The smaller of a target you are makes absolutely no sense, you will be attacked either way, and if you're small you can't do anything either.

ok you clearly misread or simply jumped to the wrong conclusions. As far as being attacked it's all about risk management. It's not being small I said small target. Certain things you do increase your risks others decrease them. Such things as posting pics of minimap or being on world map increase risk. Early world when I settled I was off of the global map and had no problems. Very soon after it was updated I was raided. Such is an example of being a small target. People not knowing where you are or desiring to raid you make you less apparent and less of a target. Hope that enlightens you as to what I meant.
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