To all the Griefers and Murderer's

Forum for discussing in game politics, village relations and matters of justice.

Re: To all the Griefers and Murderer's

Postby Jojjkano » Mon Oct 14, 2013 1:37 pm

Zergxes69 wrote:jessie how is that fair to the noobs just starting out at all? its not. im just saying its not smart for raiders to kill noobs right off that bat.... Let them build get some iron steel then raid them... atleast let them see if the game is fun or not before you kill your chance of loot right? fuck you, you have done nothing but talk shit on every post I make lol



OH, so we should wait until they have something to lose? :lol:
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Re: To all the Griefers and Murderer's

Postby Jessie » Mon Oct 14, 2013 1:41 pm

Zergxes69 wrote:jessie how is that fair to the noobs just starting out at all? its not. im just saying its not smart for raiders to kill noobs right off that bat.... Let them build get some iron steel then raid them... atleast let them see if the game is fun or not before you kill your chance of loot right? fuck you, you have done nothing but talk shit on every post I make lol


I was once a lowly newb like you, i went out fishing, came back and my crates, cupboards, baskets, everything i owned had been destroyed. They didnt steal everything, just destroyed it all. One thing i didnt do was whine like a little bitch, i just gathered whatever i could salvage, repaired my pali and carried on. Complaining about it doesnt do you any good, it just makes people want to kill you even more. You may think i talk shit but what im saying is right, man up, grow some balls, get back on your feet then get revenge. Crying wont help with anything.
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Re: To all the Griefers and Murderer's

Postby NOOBY93 » Mon Oct 14, 2013 1:45 pm

Zergxes69 wrote:
Qeeet wrote:
murutha wrote:Yeah, and im telling you that raiding and griefing are put into the game by the developers for that reason.

if so, then there is no any problem. Those who started playing long time after whose who raids have no choice but quit. Still no problem. If it is continuing to be such, in the some time only raiders will be alive


I agree. Once this game is nothing but raiders it will be a waste of coding... I say we make a village Solely on wiping out these terrorizing bastards...

Yeah! RAID those evil raiders!
You can't fight fire with fire, bro. I would be sad if my enemies didn't play the game. The more you fight back, the more fun it is to raid.
When there's only raiders in the world, there will probably be a rebellion against the 1 faction, or there will already be 2 or more raider factions, and they will RAID EACH OTHER. It's fun. It's not a waste of coding. And the only reason people repeat "it's meant to be" is because it IS. There's a REASON jorb and loftar didn't make p-claims invincible like Lockette in Minecraft. There's a reason they made scents so underpowered. There's a reason they don't like the HHP damage on scent leaving. There's a reason why THEY DIDN'T EVEN WANT TO ADD PERSONAL CLAIMS (is what I read on a post by them).
Because this isn't a "real life simulator". People who raid and kill here don't not do it IRL because 'they're pussies, bitches'. It's because they're not FUCKING CRAZY.
In games, killing is fun, exciting, and in permadeath games it gives you an adrenaline boost. IRL, it gives you PTSD, jail and disappoints anyone who has ever had any feels towards you such as your family.
Jalpha wrote:I believe in my interpretation of things.
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Re: To all the Griefers and Murderer's

Postby Zergxes69 » Mon Oct 14, 2013 1:56 pm

I love you nooby <3 but fuck off xD
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Re: To all the Griefers and Murderer's

Postby Qeeet » Mon Oct 14, 2013 2:01 pm

NOOBY93 wrote:There's a reason why THEY DIDN'T EVEN WANT TO ADD PERSONAL CLAIMS

bullshit. I think they wanted to add pclaims, because its cool and fun with all these scents & rangers stuff.
ok, lets asume you are right, then the time you have put into the game makes the crucial role. The more time you put into the more stronger you are. The more earlier you have started playing the more time you are able to put into the more stronger you are than others who started playing later and so on. I mean the evolution of ingame relationships are going to be the same at the end: is to raiding\killing all the weakers. I dont think developers wanted this game to be such.
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Re: To all the Griefers and Murderer's

Postby Jessie » Mon Oct 14, 2013 2:07 pm

Qeeet wrote:bullshit. I think they wanted to add pclaims, because its cool and fun with all these scents & rangers stuff.
ok, lets asume you are right, then the time you have put into the game makes the crucial role. The more time you put into the more stronger you are. The more earlier you have started playing the more time you are able to put into the more stronger you are than others who started playing later and so on. I mean the evolution of ingame relationships are going to be the same at the end: is to raiding\killing all the weakers. I dont think developers wanted this game to be such.



This is the same in EVERY game, the more time you put in, the stronger your char will be. The difference with this game is that the devs are not protecting the newbs, but why should they? We all started out the same way.
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Re: To all the Griefers and Murderer's

Postby Jojjkano » Mon Oct 14, 2013 2:10 pm

Qeeet wrote:
NOOBY93 wrote:There's a reason why THEY DIDN'T EVEN WANT TO ADD PERSONAL CLAIMS

bullshit. I think they wanted to add pclaims, because its cool and fun with all these scents & rangers stuff.
ok, lets asume you are right, then the time you have put into the game makes the crucial role. The more time you put into the more stronger you are. The more earlier you have started playing the more time you are able to put into the more stronger you are than others who started playing later and so on. I mean the evolution of ingame relationships are going to be the same at the end: is to raiding\killing all the weakers. I dont think developers wanted this game to be such.


I started playing mid w6, learned from my mistakes and kicked ass in the end. So your argument is invalid.
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Re: To all the Griefers and Murderer's

Postby Qeeet » Mon Oct 14, 2013 2:11 pm

Jessie wrote:This is the same in EVERY game, the more time you put in, the stronger your char will be. The difference with this game is that the devs are not protecting the newbs, but why should they? We all started out the same way.

No. There are games where you have to put x days and you will reach the max lvl. Than you are the same in compare to other players in strength.
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Re: To all the Griefers and Murderer's

Postby Jessie » Mon Oct 14, 2013 2:12 pm

Qeeet wrote:No. There are games where you have to put x days and you will reach the max lvl. Than you are the same in compare to other players in strength.


Fuck off and play one of those then. This game isnt like that, deal with it.
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Re: To all the Griefers and Murderer's

Postby Qeeet » Mon Oct 14, 2013 2:12 pm

Jojjkano wrote:I started playing mid w6, learned from my mistakes and kicked ass in the end. So your argument is invalid.

plz carefuly read what I've typed. You didnt get
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