Zergxes69 wrote:Qeeet wrote:murutha wrote:Yeah, and im telling you that raiding and griefing are put into the game by the developers for that reason.
if so, then there is no any problem. Those who started playing long time after whose who raids have no choice but quit. Still no problem. If it is continuing to be such, in the some time only raiders will be alive
I agree. Once this game is nothing but raiders it will be a waste of coding... I say we make a village Solely on wiping out these terrorizing bastards...
Yeah! RAID those evil raiders!
You can't fight fire with fire, bro. I would be sad if my enemies didn't play the game. The more you fight back, the more fun it is to raid.
When there's only raiders in the world, there will probably be a rebellion against the 1 faction, or there will already be 2 or more raider factions, and they will RAID EACH OTHER. It's fun. It's not a waste of coding. And the only reason people repeat "it's meant to be" is because it IS. There's a REASON jorb and loftar didn't make p-claims invincible like Lockette in Minecraft. There's a reason they made scents so underpowered. There's a reason they don't like the HHP damage on scent leaving. There's a reason why THEY DIDN'T EVEN WANT TO ADD PERSONAL CLAIMS (is what I read on a post by them).
Because this isn't a "real life simulator". People who raid and kill here don't not do it IRL because 'they're pussies, bitches'. It's because they're not FUCKING CRAZY.
In games, killing is fun, exciting, and in permadeath games it gives you an adrenaline boost. IRL, it gives you PTSD, jail and disappoints anyone who has ever had any feels towards you such as your family.