~Ainran Has Fallen~

Forum for discussing in game politics, village relations and matters of justice.

Re: ~Ainran Has Fallen~

Postby _Gunnar » Mon Sep 09, 2013 2:48 am

Oh I think that you have misunderstood me, I wouldnt say botting in general is "bad"; I choose to only use one bot* because thats the way I prefer to play, but I do think that foraging bots are really harmful to what I would consider the core experience of the game. Are you saying that Xcom uses those? I understand he writes them but didnt realise that people in your town actually used them extensively...

I just have a hard time seeing you criticizing any large faction in any way :) and the best way of avoiding that and keeping everyone happy is for you to say forage botting is not a problem, which is what you have done, effectively.

*it picks up beetroot leaves since i was experiencing some pain in my mouse hand
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Re: ~Ainran Has Fallen~

Postby Eemerald » Mon Sep 09, 2013 3:29 am

_Gunnar wrote:Oh I think that you have misunderstood me, I wouldnt say botting in general is "bad"; I choose to only use one bot* because thats the way I prefer to play, but I do think that foraging bots are really harmful to what I would consider the core experience of the game. Are you saying that Xcom uses those? I understand he writes them but didnt realise that people in your town actually used them extensively...

I just have a hard time seeing you criticizing any large faction in any way :) and the best way of avoiding that and keeping everyone happy is for you to say forage botting is not a problem, which is what you have done, effectively.

*it picks up beetroot leaves since i was experiencing some pain in my mouse hand


I don't see why I should criticise what other factions do or don't do to be honest. It's not my business, it's not about safety or profit. I joke with ainran guys and they joke about it themselves at the extent they use bots. some love it, its a new experience, others like naowhut don't. is it my business what ainran guys do? not really!

As for xcom, he is a bot master, he scripts and uses the bots for bulk low q stuff. he doesn't do high quality items through botting. But xcom loves scripting, he gets excited by it, he loves playing haven because of his ability to create amazing scripts that he can use to bot. and he happens to be one of the most hard working villagers we have. I think the assumption is often if you bot = you're lazy. And if anyone saw his crazy maze plans he did last world, it's those kinds of projects that excite him, things which would take a huge number of people playing a hell of a lot with a dedicated plan, which often isn't possible. but he does it pretty much alone to get projects like that going and they are amazing because it pushes the boundaries of what can be done in this game. As for others using them in the town, the majority don't, he has offered it to us if we want to use it, but as I said before most of us don't mind doing most of the jobs without bots. but huge bulk low q fields..well I could do without worrying abt it.
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Re: ~Ainran Has Fallen~

Postby ramones » Mon Sep 09, 2013 5:24 am

Xcom should consider sending his client to Tonky, so she wouldnt be grumpy anymore.
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Re: ~Ainran Has Fallen~

Postby jordancoles » Mon Sep 09, 2013 5:26 am

ramones wrote:So she wouldnt be grumpy anymore.

Never
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: ~Ainran Has Fallen~

Postby rye130 » Mon Sep 09, 2013 5:54 am

This threads given me many good chuckles. Thanks!
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Re: ~Ainran Has Fallen~

Postby Xcom » Mon Sep 09, 2013 6:24 am

I should honestly try setup my foraging bot. I miss the old days when lag foraging was nice and easy. Nowadays I rarely see any curios other then the stuff ramones trades. Feals like I'm smooching.

But in all generality, foraging bots are a PAIN IN THE GUT to use. They need constant upkeep and you need to sit and stair at them going in circles for hours on end. If you afk they might get attacked and killed so its hella risky. Some enjoy foraging but I hate it and W6 I starved for curios for over a year with a bricked mountain till matti showed up and helped setup the forager. Even then it wasn't an easy task to forage bot. The forager got attacked constantly and the whole maintenance with using it was like pulling teeth.

I dono why I haven't set the auto forager up this world but its mostly cause of the bad experience I had with auto foraging. For the rest of EC, well I have tried to tell them botting makes life easier but they wont have it. :(

To be honest I dono how people play this game for the extent of the period they do play it without bots. Just doing the same repetitive tasks over and over just to get to the good stuff is insane. Maybe the first few months, maybe maybe a a year of continues farming / foraging. But after 2-3 years if your still doing the same tasks it astonishes me and confuses me that some people enjoy repeating the most rudimentary tasks like farming / lumbering / hunger grinding / silk making / foraging. Yes every single profession in hnh.

Early world it was impossible to use bots cause nothing was even halfway stable for bots to be used. 1 minute you were out hunting and the next you were cutting woods. Other second it was organizing cubs. If hnh looked like that from day one and onwards bots wouldn't be needed. The game would be interesting on its own. But when game reaches the so called "grinding stage" I personally enjoy scripting. I have never enjoyed a game more then haven because I had the opportunity to learn how to script and honestly if jorb and loftar would have removed that aspect of the game from me I would quit the game in a heartbeat unless it was replaced by a interactive game that is interesting in all its repetitive tasks. If I was anti bot and completely against using scripts the maze would be a complete impossibility nore would I have stuck around for as long as I have. Most likely would have jumped ship to some other MMO for some new fun and break the monotony of havens grind.

I can see how some people have to replant the same crops 50 times over and it kills there game play. I don't want that to happen to anyone in this game. If I was to choose I would simply help recode the shitty aspects of this game to make it easier. I have said it over and over. Bots do not have the slightest chance against players who fight for the best quality. Bots are good at bulk where the same boring shitty task needs to be done every day and without questions asked for at least 2-3 hours. If anyone is stubbern enough to not realize how stupid it is to force people into a work simulator and not give them the chance to ease that burden with bots your as thick as they come.

Gaming and fun should go hand in hand. If you enjoy playing haven but you first need to grind 20 hours a week to do the stuff you enjoy your seriously working for free in a work simulator. By that it means that a task that continuously needs to be repeated for other parts of the game to open up. At that point you have either the chance to quit or to learn how to script. If you choose to script you will discover more of the game and go deeper. If you don't you simply will turn into one of the flakier hnh players who haven't even seen a troll, built anything but there own base or been part of the whole world history. I should also ad that I really am astonished by the people that still do everything by hand in a large base, doing large fields by hand is a very hardcore task and reserved for the most hardcore type of hnher. But if you gave that task to anyone but the most unique player they would quit after 2 weeks. If we want to filter all the non hardcore players out of this game we would end up with a player base half of what we have now. Why do you think the world started with 1000 players and now have droped down to roughly 500 or less. In about 3 months or so the player base will level out at maybe half that. Remove all the bots and you will end up with a dead server.
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Re: ~Ainran Has Fallen~

Postby rye130 » Mon Sep 09, 2013 6:40 am

Xcom wrote:Why do you think the world started with 1000 players and now have droped down to roughly 500 or less. In about 3 months or so the player base will level out at maybe half that. Remove all the bots and you will end up with a dead server.


This is my favorite point you made I think. Players feel a necessity to farm 500 tile fields now because that's where the standard has been placed because of bots. Back in the day, doing fields like that manually was seldom done and so the standard for how much you felt you needed to farm to remain competitive was much lower. I think we saw less of a fall off because of the tedium of everyday playing back before the standard was so high because you just played how you wanted without being completely shit-stomped if you didn't.
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Re: ~Ainran Has Fallen~

Postby MagicManICT » Mon Sep 09, 2013 7:03 am

Xcom wrote:. But after 2-3 years if your still doing the same tasks it astonishes me and confuses me that some people enjoy repeating the most rudimentary tasks like farming


And yet FarmVille was the biggest games on the Internet for a long while.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: ~Ainran Has Fallen~

Postby Xcom » Mon Sep 09, 2013 7:04 am

rye130 wrote:This is my favorite point you made I think. Players feel a necessity to farm 500 tile fields now because that's where the standard has been placed because of bots. Back in the day, doing fields like that manually was seldom done and so the standard for how much you felt you needed to farm to remain competitive was much lower. I think we saw less of a fall off because of the tedium of everyday playing back before the standard was so high because you just played how you wanted without being completely shit-stomped if you didn't.


One thing you don't take into account is the monotony of repeating the same stuff for the extent of period people have played this game. Haven is not like other games where you can take a vacation from it for a few weeks then come back. Food troughs needs to be filled. Coops needs to be turned over and all the curios, GOD DAMN CURIOS. If I had the chance to play haven differently so there was less grindy elements to it I would but thats all up to Loftar. There are so many parts of haven that could be fixed with a few tweaks that it amazes me why its not been done earlier.

Place a bunch of monkeys in a cage and they will have fun for the first few months. After a year or 2 they all sit around staring at the people walking past them on the other side of the bars. Not even when its time to eat they budge.
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Re: ~Ainran Has Fallen~

Postby aghmed » Mon Sep 09, 2013 7:18 am

agree with everyting with xcom

forage bots are doing with server same thing that they made with me- make game too boring.

and about stearing at bot.... we had system that played sound when player on screen and just kept swimming so nobody will shoot down while picking curios remember?
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/* oh, i love swing. */
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