Tonkyhonk wrote:>:U CAN YOU LIVE WITH THAT?
Yes! I have so far, and I plan too. Unless I get raided, then that would suck, but that's the game.
Tonkyhonk wrote:>:U CAN YOU LIVE WITH THAT?
cynicole wrote:Tonkyhonk wrote:>:U CAN YOU LIVE WITH THAT?
Yes! I have so far, and I plan too. Unless I get raided, then that would suck, but that's the game.
cynicole wrote:The thrill of the hunt, the chase when you catch criminals out of their wall.
Or the gratitude that you did what others couldn't, helping the helpless, it's always a payless job, but usually not a thankless one. Plus you're sure to give yourself a good reputation, and some friends for life who can be useful when they get the means to help themself.
Or you just let them grow into the same type of people who raided them, protecting the innocent until they become guilty.
>:U CAN YOU LIVE WITH THAT?
_Gunnar wrote:Actually there are some other outcomes that you've forgotten.
(1) you help someone and they grow into the classic haven idiot anyway
(2) it turns out they are not as innocent as you first thought so you make a fair, negotiated settlement (quite satisfying in theory) which nonetheless doesn't actually make anyone happy, since what each side wants is blood.
(3) they largely never get the means to help themselves.
(4) its normally impossible to help someone recover their stuff fully anyway, especially if there has been a murder.
_Gunnar wrote:Being a bona fide ranger genuinely sucks and is quite a frustrating experience.. By bona fide I mean not in it for the loot, and instead genuinely trying to roleplay a "good" alignment.
Firstly, the siege system is broken right now. Most of the time there is literally no way to raid even a medium developed village without days of investment unless the occupants make some massive blunder.
Secondly, you don't get anything since by definition you're helping poor people who can't help themselves, so if you have any sort of integrity you just give the stuff back to them.
Thirdly, you're always alone cause noone else wants to do such a shitty job of running around doing tedious tracking for no profit.
Fourthly, even if you do catch the criminal scum outside their walls, if you kill them you'll just end up getting tracked by bored supercriminals from a faction.
[..as a story from w6, I tracked some polish criminals who were stealing from brodgar, back to a little vault. Well, not worth putting a ram even, so I waited until they were online and tracked them to a mountain where they were building an illegal vault, killed 2 of them and then took their stuff and ported out. For the next week I was constantly running from dhelms, which wasn't at all amusing. Apparently the dhelms who were tracking me were also their enemies, they just arrived at the place where I killed them 2 minutes after me and couldn't resist tracking the scents. Which is the other kind of ranger, btw.]
Amanda44 wrote:but it is disappointing that obtaining any kind of justice puts you in the same boat as the criminal.
Tonkyhonk wrote:that said, bounty hunting with certain scents could still be more rewarding for the games sake.
[/quote]Tonkyhonk wrote:that said, bounty hunting with certain scents could still be more rewarding for the games sake.