Personally I don't care if people use bots for farming, mining, etc, if they don't use the gain from that to harm other people. But lets face it, for a lot of people it just leaves more time for pvp

(read: killing newbs) - in which case it does harm others.
(Personally, I thought the maze was very impressive and I don't mind at all that it was constructed with bots, simply because it had no offensive purpose.)
However, intensive forage botting
directly denies other people resources, usually less advanced players, and I don't understand why noone here seems to realise that it is
not the same as the other bots at all for that reason. Or they do realise and either don't care at all if it affects other people, or secretly do disagree with it but cannot possibly say something to offend those using it for whatever reason.
And I do wish that people would not assume that those who don't use bots are not doing so because we don't "have access". I'm sure I could write bots to do nearly everything in this game but I'd rather code while working irl and just roleplay my nice mc/stealth character while PLAYING this game, rather than run N clients pumping out as many curios/foods as possible to make him "competitive".
I have confidence that when haven 2.0 arrives there will be much less necessity to bot because character progression will hopefully be totally different. The reason it is prevalent in this game is that having MORE stuff always makes you better (obviously there is a high upper limit with curios, but not with food), especially with the new combat. Some sort of combat caps similar to archery would probably help with this, and J&L's goal of making the game more "playful" also will hopefully reduce the desire to massively automate every task. I completely agree that farming is ridiculous and I was saying so before Salem came out, and hoping it would be better there - its not, in my opinion, but they are clearly aware of the problem with it in haven. Monotonous tasks like lumber and bricks are most likely intended to require teamwork and cooperation rather than botting, but in the current implementation its left wide open to bots.
There are plenty of ways to improve on many of the game systems, but I can't really object to people using bots for stuff like this when it doesn't necessarily harm anyone else. But when river pearl mussels seem virtually extinct along some routes because of someone leaving scripts running while they watch porn that is a totally different matter.