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Re: An Inter-Village Pariliament

Postby borka » Fri Nov 14, 2014 5:27 pm



Monty Python's Life of Brian - Scene 21, the committee meeting
Reg: Right. Now, uh, item four: attainment of world supremacy within the next five years. Uh, Francis, you've been doing some work on this.
Francis: Yeah. Thank you, Reg. Well, quite frankly, siblings, I think five years is optimistic, unless we can smash the Roman empire within the next twelve months.
Reg: Twelve months?
Francis: Yeah, twelve months. And, let's face it. As empires go, this is the big one, so we've got to get up off our arses and stop just talking about it!
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Re: An Inter-Village Pariliament

Postby Jesus_Smith_Nandez » Fri Nov 14, 2014 6:55 pm

jcm2214 wrote:Bylaws modified to allow for office holding limitations.

Shit, my dream of being both President and Vice President can never be realized now ;-;
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Re: An Inter-Village Pariliament

Postby Vaku » Fri Nov 14, 2014 8:54 pm

Jcm2214, they don't know it yet, but they want it!

My advice to you is to work on your marketing. When people are calling themselves too simple to read your legislation, what they're saying is: their attention spans the length of a brief commercial.

Frankly, it has always been this way. People tend to be resistant readers, and to address that quality means you must have an absolutely convincing pitch.

What you're selling is highly interesting, and you need to capture all of that interest in as few words/images/sounds as you possibly can.

Take a look at this thread of mine:

The Edelreich

When I simplified the process to simply requiring four pieces of information, we were acquiring around ten newcomers a week. The notion of laborers, soldiers, farmers, etc. came in a later edit. You will discover that people want to specialize and need to have the sense of inhabiting one position that is their own. You must appeal to individuals as much as you appeal to groups.

But what you need most desperately on your side are leaders who are able to motivate and do heavy lifting while you are not online. Without me the group disintegrated. That is not all. You are working against a years long sentiment that has rooted itself in this community. People are less cooperatively-minded due to exposure betrayal, death, and so forth. For you, in a large group incidents like those will happen every three months or longer. They're not terribly common.

Your greatest opponent to this idea is dealing with the day-to-day boredom. The current iteration of the game does not lend itself to being fun for the time spent, and that pushes away a lot of people. Work out the kinks now, and count on your idea succeeding when the game allows for it come the Hafen update.

I will send you the semi-personalized messages I sent to people who showed interest in the group.

Take a look at this related thread:

Edelheim Arena & Dining Experience

This is an example of testing marketing images. I suggest mastering a business ingame before attempting a union. You will back yourself with appropriate wealth (which people are attracted to), determined individuals, and a system to fall back on when your other systems are not working.

No one group has reached a level of organization to evoke the sense of belonging to anything more than "family." They are very small, have personal and some interpersonal ties, but do not ascribe to any ideal that binds them beyond a haven and hearth.
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Re: An Inter-Village Pariliament

Postby LadyV » Fri Nov 14, 2014 11:03 pm

Oh very well since Vaku is digging at old topics Ill spell it out.

Don't pretend to be a Democracy when you are setting up the laws and structure. Members would be joining your system and not theirs. And don't argue they can change it. As any true democracy can tell you once a law is set its very difficult to get a majority to change it. If you want a Democratic system then gather people interested in an alliance and let them form the laws/terms themselves, not you.

Now all that said with the nature of this game you will be hunted down and killed or infiltrated very quickly. Most certainly since your posting in the forums that you intend to be a new rival to existing factions.

As I said before I think your intentions are good but it is ripe for abuse.
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Re: An Inter-Village Pariliament

Postby Niza » Fri Nov 14, 2014 11:59 pm

LOL...this guy sounds like he has been watching the game from the far and said "i'm gonna give this people a piece of civilized awesomeness ! they're gonna love it and live peacfully for hundreds of years !".....

....now the question for you mister: have you beeing playing this game ?, i don't think YOUR way is of the liking of the vast mayority of players, even me (who plays civilized) found your idea very "naive".

Second: "from ends of November to start of January" ?....this world is gonna reset soon, so you must be nuts to engage in such huge proyect. People are just spending their last remainings months of the game to beat the shit out of their enemies while dancing "mexican sombrero" around a recently butchered bear.

Third: there are 2 kinds of villages in this game: well stablished villages habited by PRO players and noobie villages. The first ones will not give a crap about your idea becuase they had build autonomus villages with autosuficient economies with satteltite villages on high Q nodes of resources, so they don't see the need to interact with others. The second ones barely know about the existance of a forum, they are too busy making that super fox hat (fuck yeah !) , so how many members you expect to have ?

Fourth: do you know anything about basic human psychology ?...let me tell you about a particular case of a hearthling named "Strifer", he never wanted to do heavy work, light work, chores, be efficient or anything the like. He only wanted to melee bears (and yes, he's maximum stat was like 40), kill boars by just looking at them, sell his crafted curios at the forum (Q8 bark boat was his best effort ever !) and maybe swim across a huge lake with 20 CON if he had spare time. He died countless times because of his stupidity (once he died of leeches because he had 1 HHP and said "well, i DO HAVE TO HEAL, duh !"). Of course, he quit long time ago, my best guess is that games that gives instant satisfaction are more suited for him. So, many noobie villages are composed mostly by this kind of people, villages that spawns, screws around for a week and then get abandoned because their "strifers" left the game...are you willing to give these "Strifers" laws or articles of organized inter-village behavor ?, are you gonna make a conglomerate of short-life span villages ?... nah !, let's go nuts!!!, let us put on our party hats and punch some foxes !.

So yeah, before trying to resurrect a "Brodgar Village" read the feedback this community is giving you and take the message behind them ! (not hard to get really !) :S
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Re: An Inter-Village Pariliament

Postby Eemerald » Sat Nov 15, 2014 1:26 am

jcm2214 wrote:I have been working and doing reading in order to prepare and set up this for a very long time now and am pleased to announce the creation of an Inter-village congress. The goals shall be stated in the bylaws below and I hope you are willing to join. The first meeting should be expected to occur between the end of November and the beginning of January. Message me on skype and I'll put you in the group chat. My skype is sovietskya. Read this: http://www.portlandoregon.gov/oni/article/22969 for an introduction to parliamentary procedure, which we will be using in our formal meetings.
For those that may think tl;dr, you need at least 4 citizens in your village in order to have a member in the parliament.


Bylaws of the Union of Villages


Article I
The name of the Society shall be the Union of Villages

Article II
The object of the Society shall be to increase inter-village relations; increase the number of intervillage projects; and to provide a platform to improve the balance of power.

Article III
Section I
Their shall be no maximum membership. The number of representatives allowed for each village shall be one.
Section II
Any resident of a village shall be eligible for membership, at the discretion of his own villagers. The process for choosing of individual members is to be left up to the village.
Section III
Any member desiring to resign from from the Society shall submit his resignation in writing from to the Recording Secretary, who shall present it to the executive board for action.

Article IV
Section I
The officers of the Society shall be a President, a Vice-President, a Recording Secretary, a Treasurer, and four Directors. These officers shall perform the dutiees prescribed by these bylaws and by the parliamentary authority adopted by the society.
Section II
At the special meeting held at the first day of the month, a Nominating Comittee of five members shall be elected by the society. It shall be the duty of this comittee to nominate candidates for the offices to be filled at the special meeting at the end of the next month. Before the election additional nominations from the floor shall be permitted.
Section III
The officers shall be elected by ballot to serve for two months or until their successors are elected, and their term of office shall begin at the close of the special meeting at the end of the month.
Section IV
No member shall hold more than one office at a time, and no member shall be eligible to serve more than 4 consecutive terms in the same office.

Article V
Section I
The regular meetings shall be held on saturday of every week.
Section II
Special meetings may be called by the President or by the Executive Board and shall be called upon the written request of ten members of the society. The purpose of the meeting shall be stated in the message. Except in cases of emergency, at least three days' notice sall be given.
Section III
Sixty percent of the society shall constitute a quorum.
Article VI
Section I
The officers of the society, including the directors, shall contitute the executive board.
Section II
The Executive Board shall have general supervision of the affairs of the society between its meetings, fix the hour and date of meetings, make recommendations to the Society, and perform such other duties as are specified in these bylaws. The Board shall be subject to the orders of the society, and none acts shall conflict with action taken by the society.
Section III
Unless otherwise ordered by the Board, regular meetings of the executive board shall be held bi-weekly

Article VII
Section I
A finance comitte composed of the treasurer and four other members shall be appointed by the President at the end of the end of the beginning of the month special meeting. It shall be the duty of this comittee to handel fiscal matters of the comittee and collect donations.
Section II
Such other comittees, standing or special, shall be appointed by the president as the Society or executive board will from time to time. The President shall be a member of al lcomittees excep the nominating comittee.

Article VIII
The rules contained in the current edition of Robert's Rules of Order Newly Revised shall govern the Society in all cases to which they are applicable and in which they are not inconsistent with these bylaws and any special rules of order the Society may adopt.

Article IX
These bylaws may be amended at any regular meeting of the Society by a two-thirds vote, provided the amendment has been submitted in writing at the previous regular meeting.


I think it's interesting, and I do like to try new things in this game, because its part of the beauty of it. you can create whatever you want within it.

Sadly as someone mentioned earlier, time is severely lacking. I would highly doubt that you could get a time and date for people to be able to meet at on a regular basis, but you never know.

LadyV, I like your way of rule;)
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Re: An Inter-Village Pariliament

Postby Jesus_Smith_Nandez » Sat Nov 15, 2014 1:32 am

Remember 2 vote 4 Jesus. A vote of Jesus is a vote against terrorism and communism and 16 other scary sounding words. Vote 2day.
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Re: An Inter-Village Pariliament

Postby Eemerald » Sat Nov 15, 2014 1:34 am

Jesus_Smith_Nandez wrote:Remember 2 vote 4 Jesus. A vote of Jesus is a vote against terrorism and communism and 16 other scary sounding words. Vote 2day.


I'm fine with communism...its how we play !! No vote for Jesus!

Vote for communism and bear hugs!
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Re: An Inter-Village Pariliament

Postby Jesus_Smith_Nandez » Sat Nov 15, 2014 1:37 am

Eemerald wrote:
Jesus_Smith_Nandez wrote:Remember 2 vote 4 Jesus. A vote of Jesus is a vote against terrorism and communism and 16 other scary sounding words. Vote 2day.


I'm fine with communism...its how we play !! No vote for Jesus!

Vote for communism and bear hugs!

''Even though most people agree... I'm presenting a fair deal, the fact that they don't take it means that I should somehow do a Jedi mind-meld with these folks and convince them to do what's right.''
—President Obama, March 1, 2013
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Re: An Inter-Village Pariliament

Postby Eemerald » Sat Nov 15, 2014 1:48 am

Jesus_Smith_Nandez wrote:
Eemerald wrote:
Jesus_Smith_Nandez wrote:Remember 2 vote 4 Jesus. A vote of Jesus is a vote against terrorism and communism and 16 other scary sounding words. Vote 2day.


I'm fine with communism...its how we play !! No vote for Jesus!

Vote for communism and bear hugs!

''Even though most people agree... I'm presenting a fair deal, the fact that they don't take it means that I should somehow do a Jedi mind-meld with these folks and convince them to do what's right.''
—President Obama, March 1, 2013
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too patriotic sounding..eww

+1 for effort though!
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