A Warring Society

Forum for discussing in game politics, village relations and matters of justice.

Re: A Warring Society

Postby NaoWhut » Wed Sep 25, 2013 4:35 am

DDDsDD999 wrote:Seems like that hunger games idea from a while back, but from a people that can actually support it. How big will the place be, and how long until it starts? I'll probably be in it.


i have made 4000 of the 12,000 bricks required,
but seeing as i have class so constantly... i might
have to wait for the weekend to actually finish
construction

might just pass out after programming class on
friday... wake up saturday, make 8000 bricks, put
up the idol, house, corner posts, and then go back
to sleep for a few hours... or i might get everything
tomorrow, never know =o
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Re: A Warring Society

Postby Timothy123 » Wed Sep 25, 2013 8:14 am

I am in this is an awesome idea 8-)
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Re: A Warring Society

Postby RainbowMoostache » Wed Sep 25, 2013 2:52 pm

I'm in. Sounds cool, actually. :)
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Re: A Warring Society

Postby _Gunnar » Wed Sep 25, 2013 3:57 pm

It would be better if you didn't have pre-made factions and it was just the last person alive who wins imo. Sadly i don't have time to play but it looks sortof fun.
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Re: A Warring Society

Postby NaoWhut » Wed Sep 25, 2013 5:03 pm

_Gunnar wrote:It would be better if you didn't have pre-made factions and it was just the last person alive who wins imo. Sadly i don't have time to play but it looks sortof fun.


that's highly unrealistic and impossible

hearthfires would have to be safe for
each character individually, and in real
fights it is never a 1v1... except in rare
cases, but i've never really heard of two
experienced fighters 1v1'ing outside of
spars (which are highly unrealistic to me)


However, after all the training in the world
maybe we could have the surviving faction
go in and go for a last man standing type
of thing with a reward to the winner. The
best of the best in an event we could have
the staff video or something. Typically for
battles i'll have all of them leave a tresspass
scent and each member of the teams gets
1 scent to the opposing team... (So no one
hides in a corner for hours)
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Re: A Warring Society

Postby Samu » Wed Sep 25, 2013 5:20 pm

Respect for your hard work. + Nice idea.
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Re: A Warring Society

Postby NaoWhut » Wed Sep 25, 2013 5:26 pm

Image
transporting's gonna be a bitch...

just hope they're still there after class =x
bloody busy weekdays...
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Re: A Warring Society

Postby Zachary09 » Wed Sep 25, 2013 5:33 pm

NaoWhut wrote:Image
transporting's gonna be a bitch...

just hope they're still there after class =x
bloody busy weekdays...

If you give me your acc info of the clayer on PM or Skype, I'll help you with bricking in my free time
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Re: A Warring Society

Postby Eemerald » Wed Sep 25, 2013 5:57 pm

If you want each faction/group/player to bring bricks to you it's probably very doable. I can get some to you or you can pick up a few K bricks from EC
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Re: A Warring Society

Postby Zachary09 » Wed Sep 25, 2013 8:42 pm

Eemerald wrote:If you want each faction/group/player to bring bricks to you it's probably very doable. I can get some to you or you can pick up a few K bricks from EC

That would be extremely hard for me because I was robbed clean and I currently possess only an inherit with about 200k LP invested in skills and traits. I also have no base that I could make bricks in.
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