
Or you name people that happy of 40q boards as "people who know how to play"?
Anyone who know how to play would find spot in middle of nowhere far from rivers and settle ther if they feel weak and wana live somewhat peace.
haelmut wrote:thats just nonsence. brodgar was (and maybe is) full of totall noobs. thats why they keep gate open with key in chest near it...Same reason why they leave scents, they just think noone will come coz they do it for first time.
Or you name people that happy of 40q boards as "people who know how to play"?
Anyone who know how to play would find spot in middle of nowhere far from rivers and settle ther if they feel weak and wana live somewhat peace.
haelmut wrote:Anyone who know how to play would find spot in middle of nowhere far from rivers and settle ther if they feel weak and wana live somewhat peace.
MagicManICT wrote:haelmut wrote:Anyone who know how to play would find spot in middle of nowhere far from rivers and settle ther if they feel weak and wana live somewhat peace.
And then some of us play all three sides of the coin. Can we end with the stereotypes now? Living in the middle of nowhere is no more protection than being in a village. You're just more than likely to get vengeance without a lot of effort if your in a village. (You're also more likely to get ganked because there are actual active enemies of the state.)
Yeah, there's a lot of noobs in brodgar, but there's some vets there, too. I can't speak for the other vets, but I don't put all my eggs in one basket in this game.
ramones wrote:Even so, I still don't see a reason why devs don't fix it. Its obvious that they know the problem, since they did partial fix already. Probably some amount of drama needs to happen for it to see a fix.