Looking for members of Wurstone Trading Company

Forum for discussing in game politics, village relations and matters of justice.

Re: Looking for members of Wurstone Trading Company

Postby borka » Thu Jun 13, 2013 6:51 pm

Sorry guys my Internet got DCed - was nice to meet you! :D
Image
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Looking for members of Wurstone Trading Company

Postby Garlicman » Thu Jun 13, 2013 9:56 pm

Was nice to meet you too!
User avatar
Garlicman
 
Posts: 417
Joined: Wed Jan 27, 2010 12:30 pm

Re: Looking for members of Wurstone Trading Company

Postby wickerman_156 » Tue Jun 25, 2013 10:32 pm

Here's what has happened so far in the settlement we have come to call New Wurstoneville:

Image
(click for bigger image)

We have progressed nicely and set up a new camp not far from the old one. Our palisade took another three days to set up since Garlicman insisted on adorning our walls with hops to supposedly please the gods, causing me no end of paranoia... but the end result justifies it I believe.

Our group was struck by its first murder at the hands of some sneaky hearthlings. Zero was exploring the rivers when he was hailed by two hearthlings on the shore, they coveted his boat and started negotiating a price when all of a sudden one of them swimmed out and knocked Zero clean out, took the boat and sailed away, perhaps a small price to pay since it led them away from their path to our lightly protected camp.

Image

We mapped the majority of our supergrids river system and then some more, unfortunately our mapping party happened upon the unreasonably hostile village of Mirigod, and the luckless Zero was once again made a victim of and murdered.

Image

We killed our first bear and entered the Bearcape Age, our ravenous bear slaughtering came at a price however and we also lost one of our best hunters and fishers to one, but she was soon avenged by her descendant.

Image
(click for bigger image)

Now our palisade is up, the crops are growing nicely and the ovens are baking their bounty, we have also established trading relations with a nearby village that has supplied us with some much needed metal as well as sent a diplomat to Brodgar. We try to help passing nudist nubs as well by giving them leftover seeds, food and equipment and some helpful tips, and we leave any other leftovers in baskets outside our claim.

Our nearby mostly friendly neighbours recently founded a village, but the ill-fated Zero on his third incarnation who had not yet familiarised himself with them greeted them in Cyrillic forgetting to switch his keyboard layout and was immediately killed. He has now chosen to take a break which means we're without our only smith and miner, hopefully we can manage without him for a while.

Image
Anyway, until next time, now it's harvest season!
von Wurstone
User avatar
wickerman_156
 
Posts: 197
Joined: Thu Mar 25, 2010 3:15 pm
Location: Schweden

Previous

Return to In Congress Assembled

Who is online

Users browsing this forum: No registered users and 2 guests