

So 3 of us ported into a village to find 2 characters harassing the members on the inside.
We were told that these people were trying to get the villagers to open their gates and were seemingly hostile towards them.
First they spawned an alt at their walls in order to bait the villagers but shortly after their mains arrived and one was carrying a bow.
One was wearing a bow, a merch robe and ranger's cape, the other had a bear cape, vap and soldier's sword.
Upon arriving, we ported outside and they circled back around to the shore.
I was the first to get out and the bear caper got out and insta-agro'd me. He ran in and punched me to around 50-55 defense while I punched him back down to 44.
After my punch he quickly realized that he was outstatted (not to mention he just ran straight into 3 people) and began running for his friend's boat.
We managed to hit him 2-3 times on the shore into his shp while his friend was derping around to pick him up.
He got into his friends boat and headed south; a dead end.
They had now lost agro on us due to their headstart but we boated down regardless hoping to catch them porting but it did not seem likely. To my surprise they were actually out on land, off of their boats and the bear caper automatically agro'd me again. (Retardation?)
We ran onto land and it got a little strange. The bearcaper just stopped in his tracks and said "What's going on?"
He was then punched down and died.
His friend in the merch robe escaped in the opposite direction as we were expecting backup from the bearcaper's side.
I was sure that his skull would have been developed but it turned out to be a q10 underdeveloped. If you could post your stats and explain to me why you continued to agro me only to die that would be nice.