Recruiting for Malachite City

Company of Dwarves seeking thief for dangerous mission. Find a group or village to play with here.

Re: Recruiting for Malachite City

Postby LadyV » Fri Nov 07, 2014 10:41 pm

venatorvenator wrote:
LadyV wrote:What can Malachite City do for me? :P

Lol are you serious? I thought vets like you lived on the other side of lake:D

We have a wide assortment of Europeans, bread, and nonsense. Some of the most unfeasible haven projects as well, and an eternal need for boats. That's Malachite City.


Boats? I can spare a few. :)
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Re: Recruiting for Malachite City

Postby Eemerald » Sat Nov 08, 2014 2:22 am

LadyV wrote:What can Malachite City do for me? :P


:D

<3
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Re: Recruiting for Malachite City

Postby longfeather » Sat Nov 08, 2014 2:51 am

LadyV wrote:What can Malachite City do for me? :P


We give great high fives. :)
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Re: Recruiting for Malachite City

Postby venatorvenator » Thu Nov 27, 2014 1:46 am

Recruitment temporarily suspended until we have more space to accommodate new villagers. I'll bump the thread when we have it.

Thanks everyone for the applications!
Xcom wrote:Most good things last only a short time
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Re: Recruiting for Malachite City

Postby ReDll » Thu Nov 27, 2014 12:48 pm

When you'll have spare room, please PM to me :)
God is real, unless defined as integer.
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Re: Recruiting for Malachite City

Postby venatorvenator » Mon Jan 05, 2015 3:19 pm

Malachite City is recruiting again.

We're accepting everyone, be they low-stat or developed players. If you are coming with a developed character our current needs are 1. a farmer and 2. an animal feeder, but mostly everything else can be done, just let me know what you prefer to work on. If you are a new player, we have infrastructure to help you learn everything in peace.

Please take some time to read the first posts in this thread to get an initial feel of the village. We are essentially a place where people can do their thing and have fun with their projects in relative safety and with some human interaction. We have very few rules, but we're strict about them: we expect you not to leave any scents, to respect our neighbors' nodes in the region, and to not go into pvp or be a general asshole. Apart from those all other playstyles are welcome, from botters to hardcore RPers.

Recruiting by forum PM.
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Re: Recruiting for Malachite City

Postby Eemerald » Tue Jan 06, 2015 12:12 am

Can I ask people to directly contact venatorvenator with applications and not me.

Good luck:)
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Re: Recruiting for Malachite City

Postby venatorvenator » Thu Jan 08, 2015 1:23 am

Still recruiting! Applications are rolling until all free space is filled.

Also, please write me if you have questions or want more info on the village.
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Re: Recruiting for Malachite City

Postby Punchpacket » Fri Jan 23, 2015 11:19 am

Blimey it's been a while.. Although I have to admit I've been prowling these forums for about two or so years. Anyway.. I'd doubt you remember me, I believe I was responsible for a few "magical" tricks in the city a few years back such as the great disappearing grapes that turned out to be a little bit of incompetence on my part, heh. Perhaps I'll toss in an application to that vent fellow in the next few days should a few real life matters get settled and return once more. I think people used to refer to me as "Slappy" or something similar to that. Either way, I presume you've all been well in my absence?
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Re: Recruiting for Malachite City

Postby Joe69 » Fri Jan 23, 2015 7:51 pm

My age old :oops:
game experience W5-W7
location UK
why you want to join the town been back a few weeks got a bit fed up not having anyone to talk to
what jobs you're interested in Foraging, Mining, Hunting etc.

I can play most days I'd be happy if I can keep my hermitage going as I have access to a good pearl hunting spot there and lot's of level 10 wildlife, But if it's too far for me to fast travel between I won't mind giving it up be nice if I could port all my stuff over though as a hoarder I find it hard to leave stuff behind.
I fully look forward to jorb and loftar fixing several mechanics and bringing back updates, because at that time you chuckleheads are going to be more marginalized than lawn furniture in winter.
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