Brodgar - Bring Out Your Dead!

Company of Dwarves seeking thief for dangerous mission. Find a group or village to play with here.

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Postby trinh » Sat Jun 15, 2013 11:05 am

East side on the lead (in paving) ;)
User avatar
trinh
 
Posts: 197
Joined: Sun Feb 26, 2012 11:34 am
Location: Wroclaw [Poland]

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Postby NIGNOGNAG » Sat Jun 15, 2013 11:20 pm

Is there a less crowded hearthfire anywhere? Logging in at the hearthfires is crashing my whole client.
NIGNOGNAG
 
Posts: 269
Joined: Fri Mar 16, 2012 11:44 pm

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Postby b3nno » Sat Jun 15, 2013 11:36 pm

you get a wagon and you go around to all the plots selling logs, you would make a killing, dont even have to highq from a tree farm, its just the walk is becoming so far..
"they see me rollin' they hatin'"
-jesus
User avatar
b3nno
 
Posts: 100
Joined: Sun Jun 03, 2012 8:03 pm

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Postby NOOBY93 » Sat Jun 15, 2013 11:53 pm

Made an alt in Brodgar.
Meeting random people.
It's not the same feel. :/
No bridge projects, no assholes burning the village down...
I guess that's just because it's early world and nobody bothers to do it.
Nice people live in here.
Edit: Made a little poll around, I've met around 7 people, and only one of them has played in Brodgar in W6, and it was during the wrecked Brodgar.
This is good :D
New souls to be harvested by the hearthlands in this blinding paradise.
Jalpha wrote:I believe in my interpretation of things.
User avatar
NOOBY93
 
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Postby Yolan » Sun Jun 16, 2013 7:15 am

Image

Today's snapshot. We are now at over 50 plots. Perhaps 30 of these have palisades.
User avatar
Yolan
 
Posts: 1097
Joined: Wed Jun 03, 2009 3:26 pm
Location: Japan

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Postby Seizure » Sun Jun 16, 2013 7:22 am

How do you paste those maps together? By hand, or with a program?
User avatar
Seizure
 
Posts: 1021
Joined: Thu Sep 03, 2009 5:55 pm

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Postby Yolan » Sun Jun 16, 2013 7:28 am

Seizure wrote:How do you paste those maps together? By hand, or with a program?


They aren't pasted together. It's a direct screenshot using Ender's client.
User avatar
Yolan
 
Posts: 1097
Joined: Wed Jun 03, 2009 3:26 pm
Location: Japan

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Postby Seizure » Sun Jun 16, 2013 7:29 am

Oh god... Thats why that corner looks different. Thanks >.<
User avatar
Seizure
 
Posts: 1021
Joined: Thu Sep 03, 2009 5:55 pm

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Postby parisparisparis » Sun Jun 16, 2013 2:38 pm

NOOBY93 wrote: blinding paradise.
Image
User avatar
parisparisparis
 
Posts: 198
Joined: Wed Mar 27, 2013 9:56 am

Re: Brodgar Recruitment Thread - Always Open Immigration Pol

Postby Savori » Sun Jun 16, 2013 7:14 pm

What is the hs, can anyone tell me pls :cry:
No trees were killed by this post, but a large number of electrons were terribly inconvenienced.
User avatar
Savori
 
Posts: 181
Joined: Sat Dec 03, 2011 5:12 pm
Location: behind you....

PreviousNext

Return to Dwarves & Thieves

Who is online

Users browsing this forum: Claude [Bot], PetalBot [Bot] and 0 guests