jumping1 wrote:Well, this was unexpected.
Do all rules from the old Edelreich apply?
also (age limit?)
jumping1 wrote:Well, this was unexpected.
Do all rules from the old Edelreich apply?
Vaku wrote:I would encourage anyone who is intrigued in cooperative village-play to contact jcm2214 to join the talks we are engaged in.
Xcom wrote:Most good things last only a short time
venatorvenator wrote:Does that mean there will be no aggression between players of the group, or from the group toward others? Or does it mean something else? Sorry for being blunt but it's not very clear what exactly you mean by that.
Vaku wrote:venatorvenator wrote:Does that mean there will be no aggression between players of the group, or from the group toward others? Or does it mean something else? Sorry for being blunt but it's not very clear what exactly you mean by that.
Cooperation between the players of the group.
How the group reacts towards others is up in the air. This could range from an "Eemerald City" policy of virtual neutrality or towards a baneful raiding group that is ultra-cooperative between its members.
It's really up in the air right now. Having public updates is part of the plan that we're speaking on. The best thing for up-to-date information is to contact jcm2214 and become part of the talks.
Eyes toward the future!
Vaku wrote:venatorvenator wrote:Does that mean there will be no aggression between players of the group, or from the group toward others? Or does it mean something else? Sorry for being blunt but it's not very clear what exactly you mean by that.
Cooperation between the players of the group.
How the group reacts towards others is up in the air. This could range from an "Eemerald City" policy of virtual neutrality or towards a baneful raiding group that is ultra-cooperative between its members.
It's really up in the air right now. Having public updates is part of the plan that we're speaking on. The best thing for up-to-date information is to contact jcm2214 and become part of the talks.
Eyes toward the future!
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