Reformation of the Edelreich

Company of Dwarves seeking thief for dangerous mission. Find a group or village to play with here.

Re: Return of the Edelreich

Postby jcm2214 » Thu Nov 20, 2014 1:25 pm

Eemerald wrote:
Vaku wrote:
venatorvenator wrote:Does that mean there will be no aggression between players of the group, or from the group toward others? Or does it mean something else? Sorry for being blunt but it's not very clear what exactly you mean by that.


Cooperation between the players of the group.

How the group reacts towards others is up in the air. This could range from an "Eemerald City" policy of virtual neutrality or towards a baneful raiding group that is ultra-cooperative between its members.

It's really up in the air right now. Having public updates is part of the plan that we're speaking on. The best thing for up-to-date information is to contact jcm2214 and become part of the talks.

Eyes toward the future!


as much as I always liked these ideas (time permitting), I don't know what extra my town for instance would benefit. We already have a system, so to speak, of engagement with other towns and the such. A set of rules for how our village is run, which apart from the main rules, the rest is pretty open for members to change, or add to, dependant on their game style. so basically, what are the benefits, in a nut shell?


The goal shall be the same of any league of nations, to promote peace and unite people under a common general staff elected by all villagers. This does not necessarily remove large or powerful villages from such a situation, but I have seen that most aren't happy to join. The benefits I can list now are only limited by my imagination, and that is what I think is what is good about the community. Perhaps it can allow you to compete in interesting events supported by such the committee such as the old arena that was supported, but these will be decided by the delegates at a later date or built by individual villages. For now the possibilities brought by such a power structure are yet to be discovered in whole.
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Re: Return of the Edelreich

Postby Vaku » Fri Nov 21, 2014 9:28 am

Eemerald wrote:What are the benefits, in a nut shell? [View Bottom]


Part 1
I had the pleasure of speaking with jcm at some length today. I saw the village, Taqamathi, and the infrastructure it has. And wow, I am happy about the people to whom I give The Edelreich.

:arrow: This is a young, intelligent, and passionate group—a group passionate about this game, and the fun they have.

In short, I am stoked. We can count that as a benefit.

If any one of us can play this game, and be excited by the group we play with, we can always count this as a benefit: Half gameplay, half community.

I was pleased to notice that when I visited Taqamathi I saw familiar faces—people who at one time, 10 months ago, were members of The Edelreich. It shows promise in this group, and reveals an existing demographic of people who are intrinsically drawn and curious about existing and unbuilt villages that come together under one banner.

:arrow: Unity can start here. It can start with this group.

In the past, what we have witnessed were powergrabs. We witnessed groups assert their dominance over hermits, over small villages, where the power comes from the top and ransacks friends who are just learning the game, friends who are just playing, friends who are behind in quality, but ahead in spirit. The Edelreich does not assert its power from the top. The Edelreich draws its power from the foundation—from the constituents that vote—the very citizens who join from invitation.

Part 2
:arrow: Let us look at the benefits. Let us look at the demographics:

Sometimes we think that all we see on the forum is all that there is in game. This is a skewed image. At any one time, we can see upwards of two hundred people online. These are the many silent groups of friends who explore this game, who want to stick with it, but cannot find a reason to reach out, to explore, and grow. They are encumbered by fear and dissuasion from the forum-at-large.

For many, like myself at one time, they cannot find a larger community to call home. The haven we seek is virtually invisible. During World Six, when I considered reaching out to the forum, I saw the Dis Peace Supergrid as somehow a way to join a community safely, and in a meaningful way. But there were too many enemies, too many scars, and too many distractions for this group to fulfill a system which kept every character safe, and every character desired.

:arrow: I think you and many others can get behind this passion for a safe and smart haven. We can count this as a benefit.

As I have seen, people seem to critique that the population that plays this game does not warrant a group with large ambitions like The Edelreich, which aims to grow as the community grows. As I cited at the beginning, within Taqamathi already exist people who are curious about this democracy. Already in the world is a population of over 2,000 who play this game. These gamers are people who come to the game from different nations, with different backgrounds, languages, mindsets, and interests, but always do they come with friends and do they seek friends to play this game with.

:arrow: I think Emerald City can get behind a passion like this, and many small player-groups can get behind this group, to join, and form a network of support.

By any other name, in any other game, The Edelreich would be called a guild. But here, in a game that features perma-death, and no higher stake, do we call our group The Edelreich.

So join the talks, why dontcha? It's fun. :P


The Only Section Eemerald Needs to Read
Also, the Edelreich makes LARGE PROJECTS that we've tried to introduce to the entire community much more feasible, because we introduce them to the smaller, but similarly diverse, Edelreich community.

For that reason, things like The Warring Society, and the Trade Hub have a superior chance of success. This is because while the Edelreich sustains open invitation, the people who are there, and part of the system, want to be there and shape the system.
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Re: Return of the Edelreich

Postby jcm2214 » Thu Nov 27, 2014 3:41 pm

Bump
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Re: Return of the Edelreich

Postby jcm2214 » Thu Nov 27, 2014 3:48 pm

I plan to introduce a formal constitution by next week, along with a simplified version of it for quick reading.
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Re: Return of the Edelreich

Postby NeonKidz » Sat Nov 29, 2014 4:22 am

P.M sent!
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Re: Return of the Edelreich

Postby jcm2214 » Mon Dec 01, 2014 1:56 pm

Basic leadership structure introduced.
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Re: Return of the Edelreich

Postby Regisigh » Wed Dec 03, 2014 5:26 am

Make me a peon
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Re: Return of the Edelreich

Postby jcm2214 » Thu Dec 04, 2014 4:05 pm

Bump
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Re: Return of the Edelreich

Postby jcm2214 » Tue Dec 09, 2014 1:06 pm

To Lord Droka your username must be spelled incorrectly in your submission, please resubmit an application with your properly spelled name.
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Re: Return of the Edelreich

Postby shubla » Thu Dec 11, 2014 11:46 am

Is this thing still active?
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