LadyV wrote:You have set yourself up in a position that does not change or allowed to be elected.
Lawkeeper, yes. I’m glad you’ve taken the time to read what I directed you to, when you did not read it the first time. Your posts are showing a common theme, that you entertain conjecture with what little you know.
After the Sovereign is selected, and selection must be completed in a month’s time, I then take a back seat to the Council of Lawspeakers, where my only duty there is to be a tie breaker (which actually will never occur so long as there are an odd number of villages admitted to the Union). If the Sovereign dies, resigns, or is impeached (Yes, impeached! The villages can overrule my decision), then I assume his position, and must find a new Sovereign within the month. I cannot choose the same Sovereign again, tyrannically, or even if I wanted to just dick around with Congress, because of this clause:
Constitution of the Edelreich, Article 1: Of Court & Council Section. Section. 3. wrote: Judgement in Cases of Impeachment shall not extend further than to removal from office, and disqualification to hold and enjoy any office of honor, trust or profit under the Edelreich: but the party convicted shall nevertheless be liable and subject to Indictment, Trial, Judgment and Punishment, according to Law.
Rest assured, LadyV, life goes on.
LadyV wrote:You seek to regulate village life to a point they really have little control over their own place…
As I’ve said already, I have no role besides tiebreaker in Council, and selecting a Sovereign which the Congress can overrule. Moreover, this post of yours shows you didn’t catch this the first time.
The entire document is mutable That means it can be changed, LadyV, and by whom you ask? (Because I hope you’ve asked yourself this.) Changed by the
Lawspeakers and the
Hirdsmen. The villages hold themselves in check. I don’t do it for them. No laws are struck from the document or entered into it without the consent of the village representatives (And YES, they are representatives, because the village of their origin votes them in. I don’t choose them.) Moreover, xD Moreover, I have to say it twice, because you’ve missed it twice, the villages create their own local laws for things not covered in the Constitution (and there is a lot not covered). And look at this clause:
Constitution of the Edelreich, Article 4: Village Relations, Section. 4. wrote:The Edelreich shall gurantee to every village within the Edelreich a republican form of government, and shall protect each of them against invasion; and on application of the legislature, or of the executive (when legislature cannot be convened), against domestic violence.
That means that constitutionally, the villages themselves cannot do away with voting for Lawspeaker and the Hirdsmen. This means that if there is a village not guaranteeing some show of a republic (By show of hands, yeas & nays, ballots, etc.) then the federal government steps in to restore a republic system.
LadyV wrote:you draw your protective army from the villages in your group so precious villagers are no longer working for them and not in those villages,
I’m glad you used the word protective, because it is a protective army, but it’s not my army, it’s the Edelreich’s. And what is the Edelreich? It is a union of villages. So what does that mean? It’s an army for the protection of
all the Edelreich’s villages.
Strangely, you also assume I have taken away the Soldier’s ability to choose a residence with this line, “no longer working for them and not in those villages.” They still can choose a residence, aside from being a soldier they enjoy all the rights of a normal citizen. There is a lot you do not know, and some of that is my fault, as I’m working on making bullet points and easy-to-read sections, but if you have to up your critical reading skills. I cannot hold your hand the whole way through.
LadyV wrote:creating fife's politics or requiring a congress vote
Will you make up your mind? Which one is it, Fife politics or Congressional politics, Fife politics or Congressional politics?
LadyV wrote:and the whole concept a hermit must register with you for any kind of recognition is absurd.
If you want the protections guaranteed by being a citizen, you’ve got to be a citizen. Hermit or not, we won’t dictate how you play the game, and welcome everyone: the min-maxers in forts, the social in villages and the hermits may do whatever they like on their property. Win, win, win?
LadyV wrote:If you are serious about forming a viable neutral group then remove your absolute position, present your ideas as suggestions and not forcing amendments to them, and of course make sure you have a resonable membership before laying such things out. No alts or friends village to unduly influence things.
Uhm, the Edelreich is not just inanely neutral, it’s innately neutral with regards to all political bodies except those within its purview. It is a conscious government that does as its people wants. And last I recall, I invited people to join, not forced people to join. I don’t recall you jumping into the
Grey City recruitment thread when they announced this line,
Colin500 wrote: he spend most time walking on nearby lands seeking for new people to recruit, instead of killing them he just KOed them and everytime he did this, he makes his victim choice to leave those lands for ever or join him, if he wouldn't agree to any of those options...he gets killed.
Perhaps you just didn’t take them seriously, in which case, I and the rest of the Edelreich should feel flattered you’re so concerned this will impact you so greatly.
You mention this, “Be sure you have a reasonable membership before laying such things out” xD And I’m not sure you understand how crooked you sound here. You’re asking me to spoil the vote by disallowing “unreasonable” people. Last I checked, those with different opinions than yourself, they are not “unreasonable.” Like, wow…
LadyV wrote:Democracy and Republican ideals are nice…
Yes…
LadyV wrote:except in games.
Uh, oh.
LadyV wrote:People have nothing to lose or commit to other than a virtual creation so it rarely works out well. People subvert, twist, and deceive.
You do realize that the ideas of a republic or indeed any government is by nature, a virtual creation, yes?
And yet, they have fervent followings of suitors, people who protect their government with life, limb and love. You’ve chosen to entertain subversion and deception, and you’re blinding yourself with those notions, ignoring that behind every law is principle, especially in this government, where it is all for the benefit of the Hearthlings and their freedoms.
Those who have thus far joined, and have been here from the beginning understand this.