MooCow wrote:Ants wrote:That would make the quality gap between sprucecaps and factoins smaller but would it really eliminate farmbotting? Whoever has the most top q seeds at the end of the season would have a headstart over everyone else on quality grinding. People would probably keep botting crops like flax.
In my opinion, the problem isn't botting, the problem is that botting gives a huge advantage. If one person has fun playing the game with bots, and another has fun doing it himself that's fine. The problem is that the botter is leagues ahead of everyone else.
If botting only gives you a slight edge, people wouldn't be bothered by it. Systems that reduce the power of botting are good.
I did a simulation a while back which shows the advantage that bots get from farming
Ants wrote:Are we gonna get a world reset with seasons? This seems like the kind of change that warrants a reset, depending on how much it changes things.
dafels wrote:we will have a new frostbite wound in the winters. Season dependent new forageables and events would be cool tho
dafels wrote:Ants wrote:Are we gonna get a world reset with seasons? This seems like the kind of change that warrants a reset, depending on how much it changes things.
Why would it? I think seasons are going to be just re-modeled trees for every season and some season being better regarding to buffs in some ways than the other seasons, but we are yet to see that, in the worst case we will have a new frostbite wound in the winters. Season dependent new forageables and events would be cool tho
Ants wrote:dafels wrote:Ants wrote:until the siege/combat systems get a fix. Can't have proper political conflicts without war.
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