Game Development: Surveyor's Delight

Announcements about major changes in Haven & Hearth.

Re: Game Development: Surveyor's Delight

Postby Lao_Bao » Sat Sep 06, 2025 11:07 pm

they have their own life
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Re: Game Development: Surveyor's Delight

Postby Archiplex » Tue Sep 16, 2025 2:47 pm

crazy patch.
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Re: Game Development: Surveyor's Delight

Postby benisalt1 » Tue Dec 09, 2025 8:15 am

need a button to lock the level to disable all dots.
i accidentally click on them and the whole plane gets dragged.

@lorb please fix
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Re: Game Development: Surveyor's Delight

Postby jorb » Sun Feb 01, 2026 1:27 pm

Having tried out the surveying more under live-fire conditions myself, I notice some pain points. Will iterate.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Surveyor's Delight

Postby mvgulik » Sun Feb 01, 2026 7:15 pm

:oops: :roll: :oops:
Very useful too. That unconditional building sign.
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I know. Most dev's have x-ray vision. But most humans don't as far as I know.
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Re: Game Development: Surveyor's Delight

Postby maze » Sun Feb 01, 2026 9:46 pm

jorb wrote:Having tried out the surveying more under live-fire conditions myself, I notice some pain points. Will iterate.


I made a suggestion, look into how CAD works and maybe look into adding tools like that?
viewtopic.php?f=48&t=79942
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Re: Game Development: Surveyor's Delight

Postby Snackish » Mon Feb 02, 2026 2:34 pm

jorb wrote:Having tried out the surveying more under live-fire conditions myself, I notice some pain points. Will iterate.

Please try making steel in 16.1, it's difficult to do with a job and sleeping. Making the fuel last longer would be a huge boon.
ImageImageLet's fight, like gentlemen.
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