Game Development: Radish Butchery

Announcements about major changes in Haven & Hearth.

Re: Game Development: Radish Butchery

Postby gravesmerch » Thu Mar 12, 2026 3:24 pm

make food ingredients more predictable(spice,mushroom,meats...) so that we'd know before hand how the food stats would look like, and would avoid a hundred variation of 0.01% of same dish
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Re: Game Development: Radish Butchery

Postby juliusfd » Thu Mar 12, 2026 4:27 pm

ofc they make fishermans credo 10x easier when i just finished it :cry:
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au revoir

Postby FaithfulToadd » Thu Mar 12, 2026 5:14 pm

au revoir
Last edited by FaithfulToadd on Sat Mar 14, 2026 12:42 am, edited 1 time in total.
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Re: Game Development: Radish Butchery

Postby serVar161 » Thu Mar 12, 2026 9:33 pm

Frequent updates are a joy.
And the news that fixing trash catching in Fisherman's Creed is a priority. I mostly just made Fisherman's Creed because of trash catching, only to find out it was disabled.
Armor repairs without affecting quality – thank you!
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Re: Game Development: Radish Butchery

Postby losexd » Fri Mar 13, 2026 9:02 pm

pls add cotton and new cloths/robes/capes and make them dyable on next updates pls :(

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Re: Game Development: Radish Butchery

Postby Axatros » Sun Mar 15, 2026 8:27 pm

losexd wrote:pls add cotton and new cloths/robes/capes and make them dyable on next updates pls :(


Add this:
viewtopic.php?f=48&t=79976

and unironically, adding cotton would make more sense than adding melons. Cotton is a must have.
Pixel art is (and always will be) better than this plastic looking Hafen you gave us here.
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Re: Game Development: Radish Butchery

Postby Frogg » Sun Mar 15, 2026 9:31 pm

They appear to be very cautious about bringing features from Salem to Haven since they no longer own Salem(?)
I’m not buying the “it wouldn’t fit our game” explanation.

Every time they do add something from Salem (like the Lean Against emote) they frame it as a joke to dodge accountability, as if it’s just a prank. Not sure what's up with that. :|
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Re: Game Development: Radish Butchery

Postby reqvaa » Mon Mar 16, 2026 3:03 am

sheep horns was canceled and i missed the message, or thats just a bug i have not a single thing from that update? (100-150 animals murdered)
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Re: Game Development: Radish Butchery

Postby Fostik » Mon Mar 16, 2026 11:26 am

reqvaa wrote:sheep horns was canceled and i missed the message, or thats just a bug i have not a single thing from that update? (100-150 animals murdered)


They were added only for mouflons, no domestic sheep affected
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Re: Game Development: Radish Butchery

Postby reqvaa » Tue Mar 17, 2026 4:09 am

Fostik wrote:
reqvaa wrote:sheep horns was canceled and i missed the message, or thats just a bug i have not a single thing from that update? (100-150 animals murdered)


They were added only for mouflons, no domestic sheep affected


Ty!
But whyyyy? doesnt make sense
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