Game Development: Pfefferbench

Announcements about major changes in Haven & Hearth.

Re: Game Development: Pfefferbench

Postby 524u » Tue Jul 14, 2026 9:16 pm

Frogg wrote:OCOmaxxing

xD
B)
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Re: Game Development: Pfefferbench

Postby paskasammakko » Fri Jul 17, 2026 11:04 pm

two months no patchma confirmed is crazy
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Re: Game Development: Pfefferbench

Postby lordgrunt » Sat Jul 18, 2026 10:57 am

jorb wrote:Made it so that equippable tools placed on work-benches can be used directly/implicitly, without going through the lolercoaster of manually equipping them. This currently works for "Smithy's Hammer"s placed on "Anvil"s and "Mortar & Pestle"s placed on "Alchemist's Table"s. Note that a manually equipped tool will always have priority over a tool equipped to a work-bench.

add this
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Re: Game Development: Pfefferbench

Postby WowGain » Tue Jul 21, 2026 5:19 am

Lao_Bao wrote:yap


'machine thats required to always give output thats generally agreeable, what do you think of this thing?'
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Re: Game Development: Pfefferbench

Postby WowGain » Tue Jul 21, 2026 5:20 am

lordgrunt wrote:
jorb wrote:Made it so that equippable tools placed on work-benches can be used directly/implicitly, without going through the lolercoaster of manually equipping them. This currently works for "Smithy's Hammer"s placed on "Anvil"s and "Mortar & Pestle"s placed on "Alchemist's Table"s. Note that a manually equipped tool will always have priority over a tool equipped to a work-bench.

add this
Image

+1 please
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