Game Development: Valhalla Rising

Announcements about major changes in Haven & Hearth.

Re: Game Development: Valhalla Rising

Postby vatas » Fri Oct 02, 2015 7:28 pm

How does that Valhalla thing work exactly? You get some kind of inheritance?
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
User avatar
vatas
 
Posts: 4882
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Game Development: Valhalla Rising

Postby naosnule » Fri Oct 02, 2015 7:29 pm

All fights are now initiated with a cooldown active. Initiating a new combat relation gives you a cooldown. The defender has a slightly lower cooldown than the attacker.


Thank you maze.
naosnule
 
Posts: 394
Joined: Fri May 24, 2013 6:18 pm

Re: Game Development: Valhalla Rising

Postby Jeff » Fri Oct 02, 2015 7:29 pm

Shiny and chrome.

But not something i'm likely to partake in, heh. :lol:
"I'm just an humble farmer, after all"
User avatar
Jeff
 
Posts: 393
Joined: Wed Aug 12, 2009 1:14 am

Re: Game Development: Valhalla Rising

Postby borka » Fri Oct 02, 2015 7:30 pm

So no Hall of Gods for endless peacefoolsing ... :cry: :cry: :cry: :roll:



oh yes i expected that ... ;)

vatas wrote:How does that Valhalla thing work exactly? You get some kind of inheritance?


Feast and have an endless Battle in the Hall of Gods ...
Last edited by borka on Fri Oct 02, 2015 7:32 pm, edited 1 time in total.
User avatar
borka
 
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Game Development: Valhalla Rising

Postby chrisrock » Fri Oct 02, 2015 7:30 pm

damn, this great hall looks SO GREAT!! i can't wait until i build this, but i guess i'm gonna wait until someone posts screenshots of theirs so i can try and figure out how to design it. :3 wouldn't wanna mess this up.
User avatar
chrisrock
 
Posts: 317
Joined: Sat Aug 22, 2015 6:44 pm

Re: Game Development: Valhalla Rising

Postby AryaStark » Fri Oct 02, 2015 7:30 pm

Am I reading correctly this is a separate pvp server? and people are complaining? what an ungrateful lot
User avatar
AryaStark
 
Posts: 43
Joined: Fri Sep 19, 2014 8:55 pm
Location: Secluded Island

Re: Game Development: Valhalla Rising

Postby MightySheep » Fri Oct 02, 2015 7:30 pm

You can now pave and build with Cat Gold



Image
User avatar
MightySheep
 
Posts: 2153
Joined: Fri Jul 22, 2011 1:18 pm

Re: Game Development: Valhalla Rising

Postby Redlaw » Fri Oct 02, 2015 7:32 pm

This looks nice, wish I could see more of it lol.
User avatar
Redlaw
 
Posts: 1630
Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Valhalla Rising

Postby rye130 » Fri Oct 02, 2015 7:32 pm

Any chance we can get a breakdown of what material effects what part of the building on the great hall? Don't want to waste tons of time making one that looks like shit.
User avatar
rye130
 
Posts: 2552
Joined: Mon Feb 01, 2010 9:41 pm

Re: Game Development: Valhalla Rising

Postby chrisrock » Fri Oct 02, 2015 7:32 pm

MightySheep wrote:
You can now pave and build with Cat Gold



Image


awwww it looks lame... i thought it would look pretty and glittery.
User avatar
chrisrock
 
Posts: 317
Joined: Sat Aug 22, 2015 6:44 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot], Python-Requests [Bot] and 4 guests