Game Development: Juniper Buoy

Announcements about major changes in Haven & Hearth.

Re: Game Development: Juniper Buoy

Postby DonVelD » Sun Sep 18, 2022 9:35 pm

Actually an awesome patch, great work guys. :D
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Re: Game Development: Juniper Buoy

Postby loftar » Sun Sep 18, 2022 9:35 pm

Vigilance wrote:fellas 2x might still be too bad for salt

There's always room to buff more if necessary. Always easier than the other way around. :)
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Re: Game Development: Juniper Buoy

Postby Zentetsuken » Sun Sep 18, 2022 9:35 pm

salt is a gift to factions and nobody else
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Re: Game Development: Juniper Buoy

Postby TwentyThree » Sun Sep 18, 2022 9:36 pm

Vigilance wrote:fellas 2x might still be too bad for salt

Quick, I need 5cc's of enjoyment, stat! This man has a serious case of factionbrain!
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Re: Game Development: Juniper Buoy

Postby pawnchito » Sun Sep 18, 2022 9:36 pm

Zyean wrote:Image
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Re: Game Development: Juniper Buoy

Postby WolfBait4 » Sun Sep 18, 2022 9:36 pm

A lot of nice stuff!
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Re: Game Development: Juniper Buoy

Postby Procne » Sun Sep 18, 2022 9:37 pm

jorb wrote:[*] Took another look at leaves from trees, and normalized the number of leaves a leaf-bearing tree provides give somewhere around 25, i.e. about x5 from present. Mulberry leaves now have 8 uses, rather than 5, and present their remaining uses on the inventory icon.

... Oh. Pretty annoying move a day before winter starts and all my mulberry trees were already picked clean in preparation for the winter. Guess will have to scale silk production down until next year.
I take that back. It seems all mature trees had regrown their leaves. Thank you for remembering about that :)

Well, it was fun not having to move mulberry leaves with wheelbarrows anymore, and being able to keep 48 worms in one cupboard.
Last edited by Procne on Sun Sep 18, 2022 9:46 pm, edited 1 time in total.
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Re: Game Development: Juniper Buoy

Postby Nightdawg » Sun Sep 18, 2022 9:37 pm

loftar wrote:
Vigilance wrote:fellas 2x might still be too bad for salt

There's always room to buff more if necessary. Always easier than the other way around. :)


Keep that shit nerfed to the ground please.
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Re: Game Development: Juniper Buoy

Postby fuffens1 » Sun Sep 18, 2022 9:37 pm

great work gubbar
Animal behavior could certainly improve. Beatings will continue until it does. - jorb, January 2018.
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Re: Game Development: Juniper Buoy

Postby Betelgeuse1284 » Sun Sep 18, 2022 9:37 pm

nice patch
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